Player Matchup

Chronos
Chronos
DRxD3RP
Chronos
Level 84
God Stats
7W - 6L
1,657 SR
Queue Stats
483W - 473L
1,510 Elo+
Party 1
Anubis
Anubis
FAZE B3RGURS
Anubis
Level 68
God Stats
22W - 13L
1,625 SR
Queue Stats
335W - 337L
1,511 Elo+
Party 1
Tiamat
Tiamat
JrBizkit
Tiamat
Level 21
God Stats
5W - 10L
1,447 SR
Queue Stats
26W - 44L
1,334 Elo+
Party 1
Charon
Charon
LtCdr Third
Charon
Level 52
God Stats
132W - 110L
1,552 SR
Queue Stats
220W - 234L
1,458 Elo+
Party 1
Zhong Kui
Zhong Kui
Wooloo King
Zhong Kui
Level 44
God Stats
11W - 5L
1,676 SR
Queue Stats
165W - 183L
1,476 Elo+
Party 1
Team Averages
Level 54
1,591 SR
1,458 Elo+

VS

Team Averages
Level 117
1,493 SR
1,472 Elo+
Rama
Rama
 
Rama
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BeeerPongChamp23
Cthulhu
Level 109
God Stats
40W - 23L
1,574 SR
Queue Stats
137W - 130L
1,475 Elo+
Solo
Bastet
Bastet
DarkOp
Bastet
Level 121
God Stats
8W - 10L
1,476 SR
Queue Stats
269W - 258L
1,479 Elo+
Solo
Sylvanus
Sylvanus
Popcorn236
Sylvanus
Level 107
God Stats
4W - 1L
1,508 SR
Queue Stats
366W - 348L
1,447 Elo+
Solo
Persephone
Persephone
Squidruption
Persephone
Level 169
God Stats
6W - 7L
1,406 SR
Queue Stats
448W - 448L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DRxD3RP
Chronos
10
0 / 2 / 1
5,585
508
4,209
8,507
2,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anubis
10
1 / 7 / 0
6,090
554
4,679
9,573
3,467
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
JrBizkit
Tiamat
9
0 / 5 / 1
5,378
489
2,889
7,243
3,288
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
9
0 / 5 / 0
5,581
507
3,871
14,289
8,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
Wooloo King
Zhong Kui
10
2 / 6 / 0
5,841
531
4,731
11,279
6,240
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
9 / 0 / 6
7,769
706
10,284
4,774
1,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 0 / 13
6,374
579
9,059
9,379
5,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bastet
DarkOp
Bastet
11
7 / 0 / 9
7,055
641
7,583
8,070
2,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sylvanus
Popcorn236
Sylvanus
12
3 / 2 / 5
7,109
646
5,894
8,346
3,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
Squidruption
Persephone
13
5 / 1 / 5
7,912
719
4,311
5,520
1,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
63
3
Kills
25
25
Deaths
3
2
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
9
0
6
12
W
1
0
13
7.5
L
Chronos
DRxD3RP
Chronos
0
2
1
0.25
W
Bastet
DarkOp
Bastet
7
0
9
11.5
L
Anubis
1
7
0
0.14
L
Tiamat
JrBizkit
Tiamat
0
5
1
0.1
L
Charon
0
5
0
0
W
Sylvanus
Popcorn236
Sylvanus
3
2
5
2.75
W
Persephone
Squidruption
Persephone
5
1
5
7.5
L
Zhong Kui
Wooloo King
Zhong Kui
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,379
Damage
37,131
50,891
Taken
36,089
23,941
Mitigated
14,755
14,798
Healing
13,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
10,284
7,721
0
2,502
4,774
1,666
1,281
2,401
2,373
0
40,102
W
9,059
752
379
1,269
9,379
5,876
87
5,548
3,831
32,668
321
L
Chronos
DRxD3RP
Chronos
4,209
1,891
0
2,035
8,507
2,514
805
3,231
4,858
37,662
8,060
W
Bastet
DarkOp
Bastet
7,583
2,268
0
5,040
8,070
2,172
379
3,611
4,459
0
36,330
L
Anubis
4,679
267
0
2,349
9,573
3,467
0
1,530
7,953
38,497
280
L
Tiamat
JrBizkit
Tiamat
2,889
252
0
953
7,243
3,288
0
2,214
4,958
20,958
750
L
Charon
3,871
699
1,800
3,789
14,289
8,432
0
3,877
9,828
17,874
2,042
W
Sylvanus
Popcorn236
Sylvanus
5,894
2,071
0
2,999
8,346
3,551
382
5,574
2,772
28,184
8,077
W
Persephone
Squidruption
Persephone
4,311
491
0
1,310
5,520
1,490
406
2,661
2,857
45,929
0
L
Zhong Kui
Wooloo King
Zhong Kui
4,731
596
0
3,872
11,279
6,240
0
6,623
4,544
28,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,475
Gold Earned
36,219
264
Minions Killed
334
0
Camps Cleared
0
1,021,408
Distance Traveled
1,103,886
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,769
706
58
5
0
202,612
0
W
Cthulhu
6,374
579
56
5
0
244,742
3
L
Chronos
5,585
508
76
7
0
210,437
0
W
Bastet
7,055
641
55
5
0
233,668
0
L
Anubis
6,090
554
63
6
0
231,560
0
L
Tiamat
5,378
489
39
4
0
199,871
0
L
Charon
5,581
507
33
3
0
199,857
2
W
Sylvanus
7,109
646
64
6
0
200,037
0
W
Persephone
7,912
719
101
9
0
222,827
1
L
Zhong Kui
5,841
531
53
5
0
179,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role