Player Matchup

King Arthur
King Arthur
Beowulftime
King Arthur
Level 143
God Stats
86W - 66L
1,582 SR
Queue Stats
327W - 314L
1,555 Elo+
Party 4
Loki
Loki
GodMomentous
Loki
Level 198
God Stats
1W - 5L
1,210 SR
Queue Stats
88W - 81L
1,517 Elo+
Solo
Janus
Janus
chuy_34023
Janus
Level 127
God Stats
11W - 12L
1,395 SR
Queue Stats
472W - 476L
1,466 Elo+
Party 3
Cernunnos
Cernunnos
mannyxg20
Cernunnos
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
521W - 522L
1,493 Elo+
Party 3
Sobek
Sobek
mothra123fan
Sobek
Level 129
God Stats
2W - 1L
1,594 SR
Queue Stats
177W - 157L
1,546 Elo+
Party 4
Team Averages
Level 144
1,456 SR
1,515 Elo+

VS

Team Averages
Level 155
1,547 SR
1,523 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
BlackLuster89
Hachiman
Level 187
God Stats
3W - 2L
1,474 SR
Queue Stats
72W - 55L
1,594 Elo+
Party 2
Fenrir
Fenrir
GrrStorm
Fenrir
Level 158
God Stats
78W - 81L
1,533 SR
Queue Stats
1,297W - 1,243L
1,480 Elo+
Solo
Geb
Geb
Mikasa Ark9541
Geb
Level 114
God Stats
2W - 1L
1,806 SR
Queue Stats
212W - 186L
1,532 Elo+
Party 1
Mulan
Mulan
ThePandax068
Mulan
Level 118
God Stats
2W - 4L
1,421 SR
Queue Stats
305W - 297L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Beowulftime
King Arthur
12
7 / 1 / 0
7,022
878
7,243
7,891
5,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 2 / 2
4,720
590
1,806
6,315
1,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Janus
7
0 / 5 / 1
4,196
525
1,250
4,543
1,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
mannyxg20
Cernunnos
9
3 / 1 / 2
5,515
689
4,274
3,184
912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

7
1 / 2 / 3
4,857
607
2,832
5,983
3,844
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
7 / 0 / 2
6,171
771
6,412
2,793
773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
BlackLuster89
Hachiman
8
2 / 3 / 0
4,515
564
3,050
5,552
1,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
GrrStorm
Fenrir
6
0 / 1 / 3
4,039
505
2,100
5,232
1,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

7
1 / 2 / 2
4,494
562
1,202
6,253
2,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 6 / 1
4,811
601
2,678
8,599
3,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
12
Kills
11
11
Deaths
12
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
7
0
2
8
W
King Arthur
Beowulftime
King Arthur
7
1
0
7
L
Hachiman
BlackLuster89
Hachiman
2
3
0
0.67
W
1
2
2
1
L
Fenrir
GrrStorm
Fenrir
0
1
3
1.5
L
1
2
2
1
L
1
6
1
0.25
W
Janus
0
5
1
0.1
W
Cernunnos
mannyxg20
Cernunnos
3
1
2
4
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,405
Damage
15,442
27,916
Taken
28,429
12,738
Mitigated
9,536
10,341
Healing
7,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
6,412
724
0
884
2,793
773
0
844
1,829
33,397
855
W
King Arthur
Beowulftime
King Arthur
7,243
1,644
0
2,942
7,891
5,164
0
0
7,891
0
41,334
L
Hachiman
BlackLuster89
Hachiman
3,050
1,573
0
738
5,552
1,461
0
1,148
4,404
0
23,913
W
1,806
624
0
3,261
6,315
1,621
0
1,529
4,786
0
29,018
L
Fenrir
GrrStorm
Fenrir
2,100
933
0
3,016
5,232
1,466
0
164
5,068
0
18,022
L
1,202
202
803
1,199
6,253
2,794
0
1,542
4,655
8,917
0
L
2,678
333
0
1,313
8,599
3,042
0
0
8,599
0
27,696
W
Janus
1,250
0
0
382
4,543
1,197
0
2,963
1,580
12,163
0
W
Cernunnos
mannyxg20
Cernunnos
4,274
2,365
0
1,313
3,184
912
594
642
2,542
0
32,371
W
2,832
376
0
2,443
5,983
3,844
130
2,429
3,554
12,286
1,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,310
Gold Earned
24,030
243
Minions Killed
208
0
Camps Cleared
0
917,342
Distance Traveled
805,296
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,171
771
66
8
0
183,888
0
W
King Arthur
7,022
878
69
9
0
183,414
3
L
Hachiman
4,515
564
47
6
0
148,481
0
W
Loki
4,720
590
59
7
0
194,806
2
L
Fenrir
4,039
505
38
5
0
119,699
0
L
Geb
4,494
562
11
1
0
184,442
0
L
Mulan
4,811
601
46
6
0
168,786
0
W
Janus
4,196
525
31
4
0
193,873
0
W
Cernunnos
5,515
689
68
9
0
162,617
0
W
Sobek
4,857
607
16
2
0
182,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role