Player Matchup

Neith
Neith
DrSip97
Neith
Level 121
God Stats
17W - 12L
1,413 SR
Queue Stats
122W - 134L
1,379 Elo+
Party 1
Chronos
Chronos
ELProfesorDodo
Chronos
Level 159
God Stats
3W - 1L
1,609 SR
Queue Stats
136W - 155L
1,385 Elo+
Party 1
Fenrir
Fenrir
ItzSaLva
Fenrir
Level 67
God Stats
12W - 15L
1,522 SR
Queue Stats
98W - 122L
1,381 Elo+
Party 1
Vulcan
Vulcan
SHIROHIGE-WB4
Vulcan
Level 29
God Stats
8W - 7L
1,370 SR
Queue Stats
26W - 44L
1,352 Elo+
Party 1
Bacchus
Bacchus
Spy44
Bacchus
Level 44
God Stats
3W - 3L
1,558 SR
Queue Stats
28W - 49L
1,350 Elo+
Party 1
Team Averages
Level 84
1,494 SR
1,369 Elo+

VS

Team Averages
Level 89
1,621 SR
1,406 Elo+
Bacchus
Bacchus
 
Bacchus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
DrTagabat
Cupid
Level 55
God Stats
18W - 16L
1,500 SR
Queue Stats
93W - 117L
1,437 Elo+
Solo
Cthulhu
Cthulhu
E9 ZyMTeX
Cthulhu
Level 35
God Stats
4W - 0L
1,854 SR
Queue Stats
5W - 9L
1,235 Elo+
Solo
Hades
Hades
goristo
Hades
Level 95
God Stats
6W - 3L
1,672 SR
Queue Stats
45W - 40L
1,394 Elo+
Party 2
Mulan
Mulan
nairod_trebor98
Mulan
Level 103
God Stats
16W - 8L
1,580 SR
Queue Stats
35W - 24L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DrSip97
Neith
9
0 / 0 / 0
4,882
488
6,952
4,229
1,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
0 / 5 / 0
5,112
511
3,717
6,807
1,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
ItzSaLva
Fenrir
6
0 / 2 / 0
4,190
419
2,176
5,716
1,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
0 / 4 / 0
5,015
502
1,295
3,771
948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Spy44
Bacchus
7
0 / 3 / 0
4,675
468
2,132
7,085
5,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
4 / 0 / 2
5,674
567
2,367
4,862
2,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
DrTagabat
Cupid
9
2 / 0 / 1
4,959
496
2,389
3,722
964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
E9 ZyMTeX
Cthulhu
9
1 / 0 / 2
5,325
533
3,385
9,176
4,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
goristo
Hades
10
2 / 0 / 5
6,051
605
3,760
3,609
1,364
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
5 / 0 / 4
6,589
659
5,001
8,407
3,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
14
14
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
0
2
5
L
Neith
DrSip97
Neith
0
0
0
0
W
Cupid
DrTagabat
Cupid
2
0
1
2.5
W
Cthulhu
E9 ZyMTeX
Cthulhu
1
0
2
2
L
0
5
0
0
L
Fenrir
ItzSaLva
Fenrir
0
2
0
0
L
0
4
0
0
L
Bacchus
Spy44
Bacchus
0
3
0
0
W
Hades
goristo
Hades
2
0
5
4.5
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,272
Damage
16,902
27,608
Taken
29,776
11,190
Mitigated
13,718
5,076
Healing
12,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,367
122
0
559
4,862
2,743
0
382
4,480
35,512
0
L
Neith
DrSip97
Neith
6,952
2,052
0
1,530
4,229
1,164
0
1,131
3,098
0
37,491
W
Cupid
DrTagabat
Cupid
2,389
1,502
1,025
1,916
3,722
964
0
300
3,422
0
26,189
W
Cthulhu
E9 ZyMTeX
Cthulhu
3,385
478
1,285
3,328
9,176
4,792
0
1,690
7,486
20,401
0
L
3,717
894
0
1,694
6,807
1,523
0
1,144
5,663
30,259
0
L
Fenrir
ItzSaLva
Fenrir
2,176
248
0
446
5,716
1,863
0
1,492
4,224
0
19,488
L
1,295
0
0
168
3,771
948
0
2,853
918
23,752
662
L
Bacchus
Spy44
Bacchus
2,132
514
0
1,238
7,085
5,692
0
2,839
4,246
8,710
0
W
Hades
goristo
Hades
3,760
105
85
2,772
3,609
1,364
0
788
2,821
30,541
1,571
W
5,001
620
0
1,215
8,407
3,855
0
3,888
4,519
0
33,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,874
Gold Earned
28,598
211
Minions Killed
280
0
Camps Cleared
0
985,301
Distance Traveled
1,014,784
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,674
567
59
6
0
220,581
0
L
Neith
4,882
488
63
6
0
214,792
0
W
Cupid
4,959
496
48
5
0
175,118
4
W
Cthulhu
5,325
533
35
4
0
207,951
0
L
Chronos
5,112
511
46
5
0
172,558
0
L
Fenrir
4,190
419
43
4
0
188,453
0
L
Vulcan
5,015
502
45
5
0
213,554
0
L
Bacchus
4,675
468
14
1
0
195,944
0
W
Hades
6,051
605
75
8
0
210,012
0
W
Mulan
6,589
659
63
6
0
201,122
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role