Player Matchup

Anhur
Anhur
Masters
FullWPlayer
Anhur
Masters
Level 159
God Stats
34W - 10L
1,926 SR
Queue Stats
178W - 64L
2,473 MMR
Party 1
Baron Samedi
Baron Samedi
Masters
Gauther
Baron Samedi
Masters
Level 158
God Stats
6W - 1L
1,808 SR
Queue Stats
107W - 48L
2,310 MMR
Party 1
Ne Zha
Ne Zha
Platinum I
Phenoomeenal
Ne Zha
Platinum I
Level 161
God Stats
2W - 4L
1,620 SR
Queue Stats
295W - 368L
2,038 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 159
1,785 SR
2,274 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 101
1,656 SR
1,994 MMR
Ymir
Ymir
Platinum IV
ShadowDLR
Ymir
Platinum IV
Level 92
God Stats
11W - 4L
1,666 SR
Queue Stats
83W - 76L
1,848 MMR
Party 2
Xbalanque
Xbalanque
Platinum II
aragorn3gh2
Xbalanque
Platinum II
Level 95
God Stats
6W - 4L
1,615 SR
Queue Stats
48W - 39L
1,907 MMR
Party 2
Poseidon
Poseidon
Diamond IV
aurelio2002
Poseidon
Diamond IV
Level 115
God Stats
11W - 8L
1,688 SR
Queue Stats
94W - 72L
2,228 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 8
12,175
1,015
15,143
12,449
5,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Gauther
Baron Samedi
18
3 / 2 / 12
11,117
926
10,952
12,999
7,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
17
5 / 3 / 8
11,025
919
8,709
16,074
16,569
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
CharonAchillesGebFafnirKuzenbo

VS

Bans
CthulhuXing TianKumbhakarnaCerberusBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 7 / 3
9,078
757
5,332
16,872
15,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
aragorn3gh2
Xbalanque
16
3 / 5 / 3
10,096
841
9,448
12,485
3,924
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
aurelio2002
Poseidon
17
3 / 4 / 2
10,894
908
8,624
9,935
3,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
16
Kills
7
8
Deaths
16
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
8
3
8
4
W
Baron Samedi
Gauther
Baron Samedi
3
2
12
4.5
W
Ne Zha
5
3
8
3
L
Ymir
1
7
3
0.36
L
Xbalanque
aragorn3gh2
Xbalanque
3
5
3
0.9
L
Poseidon
aurelio2002
Poseidon
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,804
Damage
23,404
41,522
Taken
39,292
29,748
Mitigated
22,860
15,877
Healing
3,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,143
7,987
0
4,006
12,449
5,496
3,511
4,338
8,048
0
61,051
W
Baron Samedi
Gauther
Baron Samedi
10,952
114
1,542
5,865
12,999
7,683
552
3,890
8,685
39,554
314
W
Ne Zha
8,709
1,158
0
4,464
16,074
16,569
382
5,099
10,793
0
27,226
L
Ymir
5,332
439
0
670
16,872
15,767
0
4,888
11,157
12,188
0
L
Xbalanque
aragorn3gh2
Xbalanque
9,448
3,034
0
2,196
12,485
3,924
0
3,362
8,596
0
33,181
L
Poseidon
aurelio2002
Poseidon
8,624
1,378
0
480
9,935
3,169
0
1,688
7,581
41,122
425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,317
Gold Earned
30,068
182
Minions Killed
145
0
Camps Cleared
0
694,394
Distance Traveled
605,548
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,175
1,015
100
8
0
226,517
0
W
Baron Samedi
11,117
926
48
4
0
232,265
0
W
Ne Zha
11,025
919
34
3
0
235,612
0
L
Ymir
9,078
757
6
1
0
187,604
4
L
Xbalanque
10,096
841
53
4
0
193,861
4
L
Poseidon
10,894
908
86
7
0
224,083
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role