Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AIG Fear
Sol
Level 193
God Stats
5W - 5L
1,562 SR
Queue Stats
428W - 422L
1,495 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GrimGrimaces
Morgan Le Fay
Level 144
God Stats
3W - 2L
1,530 SR
Queue Stats
137W - 140L
1,535 Elo+
Party 1
Hercules
Hercules
RageQuiter_1234-
Hercules
Level 59
God Stats
51W - 57L
1,515 SR
Queue Stats
75W - 89L
1,464 Elo+
Solo
Team Averages
Level 134
1,521 SR
1,499 Elo+

VS

Team Averages
Level 122
1,497 SR
1,507 Elo+
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
BuffaloSalmon
Sol
Level 106
God Stats
9W - 2L
1,690 SR
Queue Stats
200W - 167L
1,592 Elo+
Solo
Chang'e
Chang'e
DamHesGood
Chang'e
Level 123
God Stats
2W - 1L
1,508 SR
Queue Stats
135W - 119L
1,475 Elo+
Solo
Chaac
Chaac
The0nlyF1ash
Chaac
Level 111
God Stats
2W - 3L
1,378 SR
Queue Stats
79W - 85L
1,513 Elo+
Party 2
Serqet
Serqet
l SUUBUWU l
Serqet
Level 154
God Stats
6W - 10L
1,408 SR
Queue Stats
191W - 186L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
3 / 1 / 0
6,427
643
7,360
9,046
6,182
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Achilles
 
Achilles
9
0 / 1 / 1
4,584
458
2,664
6,427
3,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
1 / 2 / 2
4,938
494
5,698
6,277
1,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
GrimGrimaces
Morgan Le Fay
11
2 / 0 / 0
6,140
614
4,199
2,720
790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 4 / 2
4,294
429
4,395
8,451
5,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
10
1 / 2 / 0
5,700
570
4,408
9,871
6,413
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

10
3 / 0 / 1
6,121
612
7,300
7,933
2,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
DamHesGood
Chang'e
9
1 / 1 / 2
5,368
537
3,214
5,105
1,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
2 / 2 / 1
5,428
543
2,999
7,967
3,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Serqet
8
1 / 2 / 3
5,382
538
1,506
8,852
4,049
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
6
Kills
8
8
Deaths
7
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
3
1
0
3
L
Achilles
 
Achilles
0
1
1
0.5
W
Bake Kujira
 
Bake Kujira
1
2
0
0.5
L
1
2
2
1
W
3
0
1
3.5
W
Chang'e
DamHesGood
Chang'e
1
1
2
2
L
Morgan Le Fay
GrimGrimaces
Morgan Le Fay
2
0
0
2
L
0
4
2
0.25
W
2
2
1
1.25
W
Serqet
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,316
Damage
19,427
32,921
Taken
39,728
16,819
Mitigated
17,283
15,093
Healing
16,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
7,360
2,887
0
4,778
9,046
6,182
0
4,382
4,664
39,165
3,530
L
Achilles
 
Achilles
2,664
952
0
3,347
6,427
3,115
0
1,974
4,185
0
22,496
W
Bake Kujira
 
Bake Kujira
4,408
2,568
0
2,090
9,871
6,413
0
5,931
3,940
33,997
1,762
L
5,698
1,483
0
2,736
6,277
1,660
0
3,739
2,432
23,475
5,200
W
7,300
2,399
0
5,989
7,933
2,159
0
2,837
5,065
48,103
1,248
W
Chang'e
DamHesGood
Chang'e
3,214
244
376
1,994
5,105
1,320
0
3,173
1,932
24,502
0
L
Morgan Le Fay
GrimGrimaces
Morgan Le Fay
4,199
264
0
1,174
2,720
790
20
918
1,700
37,015
1,802
L
4,395
1,548
0
3,058
8,451
5,072
0
3,285
4,996
0
18,182
W
2,999
212
0
3,929
7,967
3,342
0
2,017
5,917
0
30,389
W
Serqet
1,506
428
0
1,793
8,852
4,049
0
2,870
5,765
0
12,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,383
Gold Earned
27,999
277
Minions Killed
270
0
Camps Cleared
0
989,221
Distance Traveled
1,087,770
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,427
643
69
7
0
191,194
0
L
Achilles
4,584
458
46
5
0
236,548
3
W
Bake Kujira
5,700
570
67
7
0
207,280
2
L
Sol
4,938
494
54
5
0
185,202
2
W
Sol
6,121
612
84
8
0
206,991
0
W
Chang'e
5,368
537
50
5
0
209,634
0
L
Morgan Le Fay
6,140
614
84
8
0
212,120
0
L
Hercules
4,294
429
24
2
0
164,157
0
W
Chaac
5,428
543
50
5
0
237,471
0
W
Serqet
5,382
538
19
2
0
226,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role