Player Matchup

Fafnir
Fafnir
NorseninjaTJ
Fafnir
Level 69
God Stats
1W - 2L
1,334 SR
Queue Stats
13W - 24L
1,117 Elo+
Solo
Yu Huang
Yu Huang
ThtGuyITACHI
Yu Huang
Level 130
God Stats
0W - 4L
1,178 SR
Queue Stats
59W - 69L
1,439 Elo+
Solo
Ullr
Ullr
ltalian Mobsta
Ullr
Level 157
God Stats
46W - 53L
1,566 SR
Queue Stats
374W - 371L
1,515 Elo+
Solo
Team Averages
Level 119
1,359 SR
1,357 Elo+

VS

Team Averages
Level 125
1,530 SR
1,500 Elo+
Tyr
Tyr
BrawnyBiscuit88
Tyr
Level 156
God Stats
36W - 22L
1,567 SR
Queue Stats
117W - 69L
1,577 Elo+
Solo
Zeus
Zeus
Haví
Zeus
Level 118
God Stats
54W - 40L
1,608 SR
Queue Stats
154W - 151L
1,460 Elo+
Solo
Skadi
Skadi
HomicidalMeat
Skadi
Level 102
God Stats
6W - 8L
1,415 SR
Queue Stats
554W - 583L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
0 / 2 / 1
7,041
704
2,038
11,196
9,659
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yu Huang
ThtGuyITACHI
Yu Huang
13
1 / 4 / 1
7,242
724
3,542
5,610
1,942
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
0 / 4 / 0
6,665
667
2,723
8,841
2,863
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 7
8,392
839
7,233
10,019
5,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
Haví
Zeus
15
4 / 0 / 5
8,741
874
9,434
2,678
660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 0 / 6
8,322
832
6,330
4,016
1,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
10
10
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
W
Zeus
Haví
Zeus
4
0
5
6.5
W
3
0
6
6
L
Fafnir
0
2
1
0.25
L
Yu Huang
ThtGuyITACHI
Yu Huang
1
4
1
0.38
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,303
Damage
22,997
25,647
Taken
16,713
14,464
Mitigated
7,269
4,942
Healing
2,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,233
656
0
1,493
10,019
5,426
694
2,655
7,352
353
33,353
W
Zeus
Haví
Zeus
9,434
505
0
629
2,678
660
839
1,282
1,396
22,372
240
W
6,330
1,475
0
447
4,016
1,183
1,670
1,352
2,660
0
25,833
L
Fafnir
2,038
559
88
4,119
11,196
9,659
0
4,222
6,851
6,782
453
L
Yu Huang
ThtGuyITACHI
Yu Huang
3,542
120
0
125
5,610
1,942
0
2,180
3,411
20,219
0
L
2,723
739
0
610
8,841
2,863
0
3,069
5,603
0
21,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,948
Gold Earned
25,455
92
Minions Killed
137
0
Camps Cleared
0
488,179
Distance Traveled
536,199
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,392
839
50
5
0
187,994
0
W
Zeus
8,741
874
45
5
0
169,046
2
W
Skadi
8,322
832
42
4
0
179,159
0
L
Fafnir
7,041
704
14
1
0
175,931
6
L
Yu Huang
7,242
724
34
3
0
146,991
0
L
Ullr
6,665
667
44
4
0
165,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role