Player Matchup

Tiamat
Tiamat
Avoten
Tiamat
Level 145
God Stats
4W - 4L
1,667 SR
Queue Stats
134W - 136L
1,578 Elo+
Party 2
Hercules
Hercules
MostVedic
Hercules
Level 174
God Stats
9W - 18L
1,729 SR
Queue Stats
182W - 218L
1,610 Elo+
Party 2
Ra
Ra
MysterySquadAdam
Ra
Level 148
God Stats
5W - 2L
1,706 SR
Queue Stats
214W - 199L
1,542 Elo+
Party 1
Fenrir
Fenrir
Stonkage
Fenrir
Level 147
God Stats
12W - 9L
1,569 SR
Queue Stats
446W - 432L
1,506 Elo+
Solo
Ishtar
Ishtar
lmaoTiddies
Ishtar
Level 128
God Stats
1W - 5L
1,087 SR
Queue Stats
258W - 244L
1,543 Elo+
Party 1
Team Averages
Level 148
1,551 SR
1,556 Elo+

VS

Team Averages
Level 157
1,511 SR
1,520 Elo+
Ra
Ra
 
Ra
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Cengo96-
Fafnir
Level 164
God Stats
49W - 60L
1,481 SR
Queue Stats
256W - 259L
1,485 Elo+
Solo
Danzaburou
Danzaburou
Fawakaa
Danzaburou
Level 169
God Stats
7W - 4L
1,551 SR
Queue Stats
821W - 780L
1,529 Elo+
Solo
Ao Kuang
Ao Kuang
KiddOfDeath
Ao Kuang
Level 138
God Stats
2W - 2L
1,669 SR
Queue Stats
59W - 42L
1,607 Elo+
Party 3
Ne Zha
Ne Zha
XxYukiteruxX
Ne Zha
Level 143
God Stats
3W - 7L
1,356 SR
Queue Stats
321W - 294L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Avoten
Tiamat
14
2 / 1 / 3
8,132
542
8,352
7,737
4,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
MostVedic
Hercules
15
5 / 2 / 1
9,549
637
10,091
12,605
7,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
2 / 1 / 4
7,111
474
7,844
9,104
4,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fenrir
Stonkage
Fenrir
16
3 / 2 / 4
8,466
564
5,063
12,889
5,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ishtar
15
1 / 1 / 4
8,371
558
6,249
8,909
3,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
1 / 0 / 1
8,208
547
4,446
6,425
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Cengo96-
Fafnir
9
1 / 2 / 2
5,697
380
2,051
8,166
6,380
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Fawakaa
Danzaburou
14
1 / 4 / 0
7,764
518
7,778
10,589
3,513
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
KiddOfDeath
Ao Kuang
13
2 / 5 / 1
8,086
539
7,667
13,995
3,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ne Zha
13
2 / 2 / 2
7,233
482
9,358
13,061
5,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
13
Kills
7
7
Deaths
13
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
0
1
1.5
W
Tiamat
Avoten
Tiamat
2
1
3
3.5
L
Fafnir
Cengo96-
Fafnir
1
2
2
1
L
Danzaburou
Fawakaa
Danzaburou
1
4
0
0.25
L
Ao Kuang
KiddOfDeath
Ao Kuang
2
5
1
0.5
W
Hercules
MostVedic
Hercules
5
2
1
2.75
W
2
1
4
4
W
Fenrir
Stonkage
Fenrir
3
2
4
2.5
L
Ne Zha
2
2
2
1.5
W
Ishtar
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,599
Damage
31,300
51,244
Taken
52,236
24,409
Mitigated
21,435
19,561
Healing
21,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,446
96
101
2,468
6,425
2,411
0
4,489
1,682
70,145
0
W
Tiamat
Avoten
Tiamat
8,352
580
0
2,581
7,737
4,034
126
1,895
5,791
56,471
773
L
Fafnir
Cengo96-
Fafnir
2,051
572
70
3,439
8,166
6,380
0
2,131
5,501
11,671
0
L
Danzaburou
Fawakaa
Danzaburou
7,778
3,032
0
3,912
10,589
3,513
148
2,560
7,554
0
73,854
L
Ao Kuang
KiddOfDeath
Ao Kuang
7,667
1,365
0
6,624
13,995
3,943
0
991
13,004
47,047
1,301
W
Hercules
MostVedic
Hercules
10,091
3,304
0
3,634
12,605
7,521
425
6,124
6,481
0
67,948
W
7,844
511
593
1,288
9,104
4,149
422
2,109
6,915
28,338
1,054
W
Fenrir
Stonkage
Fenrir
5,063
1,419
0
6,848
12,889
5,147
0
2,849
10,040
0
75,571
L
Ne Zha
9,358
1,225
0
5,142
13,061
5,188
0
4,262
8,467
0
59,804
W
Ishtar
6,249
3,711
0
4,617
8,909
3,558
1,180
776
8,133
0
62,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,629
Gold Earned
36,988
513
Minions Killed
444
0
Camps Cleared
0
1,533,895
Distance Traveled
1,458,423
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,208
547
136
9
0
329,851
2
W
Tiamat
8,132
542
122
8
0
313,818
4
L
Fafnir
5,697
380
15
1
0
214,501
4
L
Danzaburou
7,764
518
111
7
0
259,113
0
L
Ao Kuang
8,086
539
95
6
0
305,478
0
W
Hercules
9,549
637
121
8
0
288,530
1
W
Ra
7,111
474
37
2
0
325,811
8
W
Fenrir
8,466
564
123
8
0
336,671
2
L
Ne Zha
7,233
482
87
6
0
349,480
0
W
Ishtar
8,371
558
110
7
0
269,065
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role