Player Matchup

Achilles
Achilles
AIwaysDizzyy
Achilles
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 35L
1,435 Elo+
Party 1
Thor
Thor
Beckinsale
Thor
Level 176
God Stats
6W - 4L
1,518 SR
Queue Stats
137W - 148L
1,479 Elo+
Solo
Medusa
Medusa
BunzORbiscuits
Medusa
Level 149
God Stats
12W - 3L
1,623 SR
Queue Stats
89W - 81L
1,543 Elo+
Solo
Kukulkan
Kukulkan
RoseKami-
Kukulkan
Level 128
God Stats
5W - 5L
1,539 SR
Queue Stats
112W - 134L
1,486 Elo+
Party 1
Bacchus
Bacchus
vdizzyFN
Bacchus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,680 Elo+
Party 1
Team Averages
Level 100
1,536 SR
1,525 Elo+

VS

Team Averages
Level 84
1,477 SR
1,460 Elo+
Thor
Thor
 
Thor
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Eathless
Aphrodite
Level 31
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 11L
1,274 Elo+
Solo
Olorun
Olorun
Swagger422
Olorun
Level 129
God Stats
0W - 2L
1,301 SR
Queue Stats
71W - 64L
1,508 Elo+
Solo
Medusa
Medusa
TheHighSithLord
Medusa
Level 156
God Stats
14W - 14L
1,584 SR
Queue Stats
240W - 227L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AIwaysDizzyy
Achilles
13
1 / 0 / 12
8,766
584
2,822
10,555
8,782
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

16
6 / 2 / 6
9,418
628
6,449
11,772
4,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
11 / 1 / 6
10,498
700
20,431
9,779
3,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Kukulkan
RoseKami-
Kukulkan
15
3 / 0 / 4
9,386
626
11,177
5,584
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
vdizzyFN
Bacchus
15
8 / 2 / 7
10,107
674
8,356
13,153
9,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
2 / 11 / 1
8,489
566
5,918
16,964
7,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
 
Janus
5
0 / 2 / 1
5,153
344
169
2,548
334
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Aphrodite
Eathless
Aphrodite
11
1 / 10 / 4
7,393
493
2,181
17,518
10,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
Swagger422
Olorun
10
0 / 4 / 1
6,143
410
5,318
11,138
3,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

16
2 / 2 / 1
8,623
575
5,807
13,525
4,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
13
29
Kills
5
5
Deaths
29
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
11
1
0.23
L
Janus
 
Janus
0
2
1
0.25
W
Achilles
AIwaysDizzyy
Achilles
1
0
12
7
W
6
2
6
4.5
W
11
1
6
14
L
Aphrodite
Eathless
Aphrodite
1
10
4
0.3
W
Kukulkan
RoseKami-
Kukulkan
3
0
4
5
L
Olorun
Swagger422
Olorun
0
4
1
0.13
L
2
2
1
1.25
W
Bacchus
vdizzyFN
Bacchus
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,235
Damage
19,393
50,843
Taken
61,693
29,152
Mitigated
25,645
17,321
Healing
10,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,918
1,953
0
1,557
16,964
7,618
0
7,343
9,081
0
41,443
L
Janus
 
Janus
169
0
0
100
2,548
334
0
556
1,992
2,374
0
W
Achilles
AIwaysDizzyy
Achilles
2,822
655
0
2,387
10,555
8,782
375
3,080
6,317
0
25,303
W
6,449
1,057
0
5,195
11,772
4,428
636
609
11,163
0
76,207
W
20,431
10,876
0
3,726
9,779
3,872
7,607
3,650
6,129
0
93,744
L
Aphrodite
Eathless
Aphrodite
2,181
600
1,223
4,379
17,518
10,372
0
2,321
15,077
27,635
0
W
Kukulkan
RoseKami-
Kukulkan
11,177
799
0
1,163
5,584
2,337
1,206
169
5,415
71,093
1,037
L
Olorun
Swagger422
Olorun
5,318
1,791
60
2,807
11,138
3,006
0
1,921
9,197
32,594
0
L
5,807
834
0
480
13,525
4,315
0
6,430
7,085
0
72,404
W
Bacchus
vdizzyFN
Bacchus
8,356
1,287
0
4,850
13,153
9,733
532
160
12,993
39,522
4,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,175
Gold Earned
35,801
487
Minions Killed
314
0
Camps Cleared
0
1,503,358
Distance Traveled
1,017,480
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,489
566
68
5
0
257,733
0
L
Janus
5,153
344
3
0
0
22,658
0
W
Achilles
8,766
584
49
3
0
294,832
1
W
Thor
9,418
628
125
8
0
332,836
0
W
Medusa
10,498
700
132
9
0
275,883
3
L
Aphrodite
7,393
493
44
3
0
244,058
0
W
Kukulkan
9,386
626
105
7
0
294,656
2
L
Olorun
6,143
410
60
4
0
187,341
0
L
Medusa
8,623
575
139
9
0
305,690
2
W
Bacchus
10,107
674
76
5
0
305,151
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role