Player Matchup

Achilles
Achilles
Bronze III
BloodySteaks
Achilles
Bronze III
Level 136
God Stats
0W - 1L
1,351 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Silver I
HeadkickHero
Aphrodite
Silver I
Level 148
God Stats
1W - 1L
1,279 SR
Queue Stats
1W - 1L
1,577 MMR
Party 1
Chaac
Chaac
Bronze III
bigoldbiehl
Chaac
Bronze III
Level 108
God Stats
0W - 1L
1,932 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 131
1,521 SR
1,526 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 118
1,590 SR
1,570 MMR
Cthulhu
Cthulhu
Diamond V
DabingtonCity
Cthulhu
Diamond V
Level 86
God Stats
49W - 43L
1,587 SR
Queue Stats
152W - 151L
1,582 MMR
Solo
Vulcan
Vulcan
Gold II
Eindle
Vulcan
Gold II
Level 148
God Stats
99W - 111L
1,495 SR
Queue Stats
401W - 452L
1,557 MMR
Solo
Skadi
Skadi
Gold II
ianbg0102
Skadi
Gold II
Level 119
God Stats
2W - 1L
1,688 SR
Queue Stats
149W - 165L
1,570 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BloodySteaks
Achilles
16
3 / 3 / 1
10,161
726
7,392
18,848
23,931
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
HeadkickHero
Aphrodite
17
1 / 2 / 4
10,570
755
5,691
15,242
7,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 3 / 3
9,985
713
6,850
15,132
14,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
HelCerberusChang'eSerqetCliodhna

VS

Bans
KuzenboAh PuchMedusaJanusCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
1 / 2 / 6
11,491
821
16,269
15,852
16,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
Eindle
Vulcan
19
2 / 0 / 4
12,140
867
15,705
5,125
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Skadi
ianbg0102
Skadi
17
5 / 3 / 2
12,526
895
11,738
12,302
4,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
5
Kills
8
8
Deaths
5
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Achilles
BloodySteaks
Achilles
3
3
1
1.17
W
Cthulhu
1
2
6
2
W
Vulcan
Eindle
Vulcan
2
0
4
4
L
Aphrodite
HeadkickHero
Aphrodite
1
2
4
1.5
L
1
3
3
0.83
W
Skadi
ianbg0102
Skadi
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,933
Damage
43,712
49,222
Taken
33,279
45,515
Mitigated
23,276
18,958
Healing
9,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BloodySteaks
Achilles
7,392
551
469
929
18,848
23,931
0
10,002
8,830
0
23,640
W
Cthulhu
16,269
312
183
5,181
15,852
16,388
108
3,044
12,403
42,782
1,685
W
Vulcan
Eindle
Vulcan
15,705
469
0
960
5,125
2,362
2,041
448
4,601
58,845
685
L
Aphrodite
HeadkickHero
Aphrodite
5,691
257
6,914
8,677
15,242
7,119
76
10,980
4,256
40,725
0
L
6,850
516
0
1,969
15,132
14,465
60
10,196
4,892
176
29,681
W
Skadi
ianbg0102
Skadi
11,738
4,716
0
3,033
12,302
4,526
2,934
2,667
9,469
0
56,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,716
Gold Earned
36,157
153
Minions Killed
211
0
Camps Cleared
0
806,137
Distance Traveled
861,295
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,161
726
25
2
0
279,135
0
W
Cthulhu
11,491
821
53
4
0
292,519
2
W
Vulcan
12,140
867
86
6
0
319,203
0
L
Aphrodite
10,570
755
97
7
0
256,790
1
L
Chaac
9,985
713
31
2
0
270,212
1
W
Skadi
12,526
895
72
5
0
249,573
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role