Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Lantia4nothing
Ah Puch
Level 144
God Stats
1W - 1L
1,276 SR
Queue Stats
120W - 119L
1,561 Elo+
Solo
Kukulkan
Kukulkan
Luxorith
Kukulkan
Level 159
God Stats
3W - 5L
1,338 SR
Queue Stats
479W - 475L
1,523 Elo+
Party 2
Sun Wukong
Sun Wukong
beothen
Sun Wukong
Level 175
God Stats
5W - 1L
1,733 SR
Queue Stats
221W - 194L
1,516 Elo+
Party 2
Ganesha
Ganesha
voidw0w
Ganesha
Level 134
God Stats
4W - 1L
1,575 SR
Queue Stats
195W - 180L
1,526 Elo+
Solo
Team Averages
Level 151
1,485 SR
1,525 Elo+

VS

Team Averages
Level 159
1,378 SR
1,551 Elo+
Hachiman
Hachiman
Kornefret
Hachiman
Level 159
God Stats
2W - 4L
1,464 SR
Queue Stats
239W - 232L
1,518 Elo+
Solo
Achilles
Achilles
SilverGaiden
Achilles
Level 155
God Stats
4W - 7L
1,535 SR
Queue Stats
203W - 194L
1,575 Elo+
Party 1
Thor
Thor
TheNakedKnight
Thor
Level 183
God Stats
6W - 23L
1,251 SR
Queue Stats
332W - 326L
1,584 Elo+
Party 1
Zhong Kui
Zhong Kui
Zoetus
Zhong Kui
Level 161
God Stats
1W - 3L
1,436 SR
Queue Stats
201W - 208L
1,528 Elo+
Party 1
Yu Huang
Yu Huang
fiktdu
Yu Huang
Level 138
God Stats
1W - 8L
1,205 SR
Queue Stats
173W - 185L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
6 / 1 / 11
8,549
950
14,699
9,060
4,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
2 / 3 / 10
7,922
880
7,680
6,653
2,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Luxorith
Kukulkan
13
4 / 2 / 8
7,796
866
5,712
6,972
3,291
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
beothen
Sun Wukong
16
8 / 1 / 8
9,206
1,023
9,079
11,586
12,320
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ganesha
voidw0w
Ganesha
11
0 / 4 / 13
7,240
804
2,708
12,621
11,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Kornefret
Hachiman
11
3 / 4 / 3
6,686
743
6,715
6,034
1,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
SilverGaiden
Achilles
13
2 / 4 / 5
6,642
738
4,735
9,711
12,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 5 / 5
6,940
771
8,909
10,138
4,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Zoetus
Zhong Kui
13
1 / 4 / 2
6,418
713
4,742
10,049
9,840
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yu Huang
fiktdu
Yu Huang
13
3 / 3 / 4
7,186
798
8,536
6,717
2,719
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
30
20
Kills
11
11
Deaths
20
50
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
6
1
11
11.5
L
Hachiman
Kornefret
Hachiman
3
4
3
1.13
W
2
3
10
2.33
W
Kukulkan
Luxorith
Kukulkan
4
2
8
4
L
Achilles
SilverGaiden
Achilles
2
4
5
1.13
L
2
5
5
0.9
L
Zhong Kui
Zoetus
Zhong Kui
1
4
2
0.5
W
Sun Wukong
beothen
Sun Wukong
8
1
8
12
L
Yu Huang
fiktdu
Yu Huang
3
3
4
1.67
W
Ganesha
voidw0w
Ganesha
0
4
13
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,878
Damage
33,637
46,892
Taken
42,649
34,338
Mitigated
31,480
13,089
Healing
6,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
14,699
4,968
477
589
9,060
4,170
1,149
1,694
7,323
0
26,955
L
Hachiman
Kornefret
Hachiman
6,715
2,926
119
790
6,034
1,975
0
2,407
3,506
0
14,994
W
7,680
98
1,122
478
6,653
2,920
144
3,136
3,441
20,178
617
W
Kukulkan
Luxorith
Kukulkan
5,712
505
1,156
910
6,972
3,291
773
1,113
5,859
11,991
764
L
Achilles
SilverGaiden
Achilles
4,735
135
0
1,450
9,711
12,287
0
3,352
6,113
0
10,268
L
8,909
364
0
654
10,138
4,659
0
2,829
7,065
0
14,570
L
Zhong Kui
Zoetus
Zhong Kui
4,742
195
335
1,926
10,049
9,840
0
4,244
5,682
10,086
0
W
Sun Wukong
beothen
Sun Wukong
9,079
1,860
2,033
3,367
11,586
12,320
211
3,694
7,650
0
17,556
L
Yu Huang
fiktdu
Yu Huang
8,536
140
429
597
6,717
2,719
0
2,537
4,007
15,186
501
W
Ganesha
voidw0w
Ganesha
2,708
215
865
2,092
12,621
11,637
34
3,485
8,853
5,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,713
Gold Earned
33,872
107
Minions Killed
112
0
Camps Cleared
0
849,652
Distance Traveled
750,577
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,549
950
31
3
0
179,354
0
L
Hachiman
6,686
743
22
2
0
102,334
0
W
Ah Puch
7,922
880
38
4
0
152,205
0
W
Kukulkan
7,796
866
22
2
0
174,817
0
L
Achilles
6,642
738
9
1
0
175,894
0
L
Thor
6,940
771
27
3
0
142,087
0
L
Zhong Kui
6,418
713
21
2
0
156,305
0
W
Sun Wukong
9,206
1,023
16
2
0
180,923
0
L
Yu Huang
7,186
798
33
4
0
173,957
0
W
Ganesha
7,240
804
0
0
0
162,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role