Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ElijahStorm77
Nu Wa
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
1,410 Elo+
Party 1
Ao Kuang
Ao Kuang
K4m1-_-guru
Ao Kuang
Level 159
God Stats
5W - 6L
1,521 SR
Queue Stats
233W - 249L
1,415 Elo+
Party 1
Izanami
Izanami
Legit_Haiku
Izanami
Level 148
God Stats
4W - 6L
1,380 SR
Queue Stats
177W - 182L
1,437 Elo+
Party 1
Atlas
Atlas
varg_blackburn
Atlas
Level 68
God Stats
0W - 2L
1,308 SR
Queue Stats
25W - 13L
1,596 Elo+
Solo
Team Averages
Level 120
1,442 SR
1,472 Elo+

VS

Team Averages
Level 92
1,616 SR
1,432 Elo+
Fenrir
Fenrir
 
Fenrir
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Ancape20
Kumbhakarna
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 31L
1,380 Elo+
Party 2
Neith
Neith
M97yja
Neith
Level 39
God Stats
5W - 6L
1,744 SR
Queue Stats
25W - 32L
1,459 Elo+
Solo
Ah Puch
Ah Puch
Sebastianlax12
Ah Puch
Level 149
God Stats
3W - 0L
1,837 SR
Queue Stats
33W - 38L
1,411 Elo+
Party 2
Erlang Shen
Erlang Shen
TAFAQ043
Erlang Shen
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 1 / 2
6,725
480
3,918
8,085
8,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 6 / 2
6,915
494
4,410
8,650
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ao Kuang
K4m1-_-guru
Ao Kuang
12
2 / 6 / 0
6,499
464
6,405
14,224
5,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
Legit_Haiku
Izanami
12
2 / 1 / 0
7,002
500
6,099
9,280
3,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 1 / 1
7,305
522
3,633
8,833
10,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
5 / 2 / 7
7,910
565
7,037
10,488
4,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
Ancape20
Kumbhakarna
10
0 / 2 / 4
6,333
452
3,686
10,110
7,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
M97yja
Neith
12
2 / 1 / 2
6,614
472
7,795
7,892
2,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
8 / 0 / 2
9,325
666
10,458
6,233
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
TAFAQ043
Erlang Shen
12
0 / 1 / 1
6,876
491
4,622
10,650
5,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
6
Kills
15
15
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
1
2
2
W
Fenrir
 
Fenrir
5
2
7
4.25
W
Kumbhakarna
Ancape20
Kumbhakarna
0
2
4
1
L
0
6
2
0.17
L
Ao Kuang
K4m1-_-guru
Ao Kuang
2
6
0
0.33
L
Izanami
Legit_Haiku
Izanami
2
1
0
2
W
Neith
M97yja
Neith
2
1
2
3
W
8
0
2
9
W
Erlang Shen
TAFAQ043
Erlang Shen
0
1
1
0.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,465
Damage
33,598
49,072
Taken
45,373
29,257
Mitigated
21,566
10,819
Healing
16,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,918
363
0
2,271
8,085
8,236
0
1,293
6,792
17,437
1,121
W
Fenrir
 
Fenrir
7,037
1,861
0
6,379
10,488
4,208
0
2,933
7,555
0
60,996
W
Kumbhakarna
Ancape20
Kumbhakarna
3,686
424
0
1,197
10,110
7,015
0
3,703
6,407
20,050
2,019
L
4,410
809
0
525
8,650
2,326
0
5,154
3,496
45,368
0
L
Ao Kuang
K4m1-_-guru
Ao Kuang
6,405
1,978
0
3,289
14,224
5,177
0
4,128
10,096
49,811
3,608
L
Izanami
Legit_Haiku
Izanami
6,099
3,946
0
3,590
9,280
3,044
774
2,992
6,288
0
55,800
W
Neith
M97yja
Neith
7,795
2,659
0
3,615
7,892
2,497
8
2,980
4,912
0
44,564
W
10,458
811
0
1,776
6,233
2,126
0
4,539
1,694
64,515
1,659
W
Erlang Shen
TAFAQ043
Erlang Shen
4,622
2,497
0
3,722
10,650
5,720
0
3,186
6,836
0
41,199
L
3,633
1,584
0
1,144
8,833
10,474
0
0
8,833
38,490
1,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,446
Gold Earned
37,058
371
Minions Killed
400
0
Camps Cleared
0
1,268,125
Distance Traveled
1,336,043
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,725
480
17
1
0
273,541
0
W
Fenrir
7,910
565
95
7
0
317,296
2
W
Kumbhakarna
6,333
452
28
2
0
257,241
0
L
Nu Wa
6,915
494
99
7
0
239,110
2
L
Ao Kuang
6,499
464
80
6
0
275,612
0
L
Izanami
7,002
500
104
7
0
251,619
3
W
Neith
6,614
472
75
5
0
267,776
0
W
Ah Puch
9,325
666
125
9
0
262,807
0
W
Erlang Shen
6,876
491
77
6
0
230,923
0
L
Atlas
7,305
522
71
5
0
228,243
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role