Player Matchup

Chaac
Chaac
Milojr56
Chaac
Level 108
God Stats
3W - 3L
1,620 SR
Queue Stats
214W - 222L
1,477 Elo+
Party 1
Discordia
Discordia
TheMARTINIKID
Discordia
Level 202
God Stats
15W - 13L
1,644 SR
Queue Stats
285W - 268L
1,433 Elo+
Solo
Chernobog
Chernobog
djdannyboylol
Chernobog
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 158L
1,516 Elo+
Party 1
Hercules
Hercules
malbc03
Hercules
Level 124
God Stats
12W - 13L
1,589 SR
Queue Stats
261W - 266L
1,470 Elo+
Party 1
Bacchus
Bacchus
playbari707
Bacchus
Level 145
God Stats
0W - 1L
1,238 SR
Queue Stats
69W - 118L
1,450 Elo+
Solo
Team Averages
Level 132
1,518 SR
1,469 Elo+

VS

Team Averages
Level 165
1,554 SR
1,464 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Kentiepoo08
Baba Yaga
Level 280
God Stats
5W - 0L
1,900 SR
Queue Stats
724W - 738L
1,497 Elo+
Solo
Sobek
Sobek
KyussTheDestroyr
Sobek
Level 123
God Stats
2W - 2L
1,533 SR
Queue Stats
210W - 217L
1,477 Elo+
Solo
Loki
Loki
Reynuez
Loki
Level 96
God Stats
2W - 3L
1,299 SR
Queue Stats
5W - 6L
1,315 Elo+
Solo
Sol
Sol
Thirst4morE
Sol
Level 179
God Stats
10W - 11L
1,537 SR
Queue Stats
263W - 256L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Milojr56
Chaac
12
2 / 6 / 0
7,073
544
7,832
11,650
12,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Discordia
TheMARTINIKID
Discordia
10
0 / 6 / 0
5,646
434
5,339
9,654
3,985
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
djdannyboylol
Chernobog
14
0 / 1 / 0
7,291
561
5,591
4,297
1,357
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
malbc03
Hercules
9
0 / 2 / 0
5,698
438
2,448
11,692
6,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
playbari707
Bacchus
12
2 / 3 / 0
6,428
494
4,545
9,854
5,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
6 / 2 / 1
9,561
735
9,068
14,361
8,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baba Yaga
Kentiepoo08
Baba Yaga
11
1 / 1 / 5
6,798
523
7,313
6,096
2,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 7
6,853
527
5,273
14,329
11,514
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Loki
Reynuez
Loki
14
10 / 0 / 0
8,071
621
7,514
8,501
2,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
1 / 0 / 3
7,860
605
4,345
5,130
1,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
4
Kills
18
18
Deaths
4
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
6
2
1
3.25
W
Baba Yaga
Kentiepoo08
Baba Yaga
1
1
5
3.5
W
0
1
7
3.5
L
Chaac
Milojr56
Chaac
2
6
0
0.33
W
Loki
Reynuez
Loki
10
0
0
10
L
Discordia
TheMARTINIKID
Discordia
0
6
0
0
W
1
0
3
2.5
L
Chernobog
djdannyboylol
Chernobog
0
1
0
0
L
Hercules
malbc03
Hercules
0
2
0
0
L
Bacchus
playbari707
Bacchus
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,755
Damage
33,513
47,147
Taken
48,417
29,248
Mitigated
26,168
15,885
Healing
21,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
9,068
3,211
0
5,534
14,361
8,237
0
668
13,227
0
70,677
W
Baba Yaga
Kentiepoo08
Baba Yaga
7,313
47
0
1,727
6,096
2,102
0
3,243
2,853
30,869
0
W
5,273
669
0
7,420
14,329
11,514
140
2,349
11,980
29,697
2,285
L
Chaac
Milojr56
Chaac
7,832
2,440
0
2,885
11,650
12,493
0
0
11,650
0
40,612
W
Loki
Reynuez
Loki
7,514
2,290
0
2,864
8,501
2,768
0
2,739
5,762
0
43,769
L
Discordia
TheMARTINIKID
Discordia
5,339
0
65
2,242
9,654
3,985
0
5,695
3,405
33,862
1,015
W
4,345
1,894
0
3,659
5,130
1,547
308
558
4,572
50,515
12,688
L
Chernobog
djdannyboylol
Chernobog
5,591
4,029
0
1,652
4,297
1,357
540
1,916
2,381
0
75,567
L
Hercules
malbc03
Hercules
2,448
734
1,505
3,845
11,692
6,154
0
6,000
5,420
0
11,490
L
Bacchus
playbari707
Bacchus
4,545
903
0
3,691
9,854
5,259
0
1,841
7,957
43,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,136
Gold Earned
39,143
372
Minions Killed
418
0
Camps Cleared
0
1,300,914
Distance Traveled
1,290,186
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,561
735
123
9
0
221,775
0
W
Baba Yaga
6,798
523
58
4
0
244,671
0
W
Sobek
6,853
527
34
3
0
265,939
7
L
Chaac
7,073
544
80
6
0
243,866
0
W
Loki
8,071
621
75
6
0
296,988
0
L
Discordia
5,646
434
58
4
0
245,222
0
W
Sol
7,860
605
128
10
0
260,813
3
L
Chernobog
7,291
561
135
10
0
269,464
2
L
Hercules
5,698
438
23
2
0
253,312
0
L
Bacchus
6,428
494
76
6
0
289,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role