Player Matchup

Merlin
Merlin
AngellicStar
Merlin
Level 160
God Stats
6W - 15L
1,383 SR
Queue Stats
88W - 123L
1,428 Elo+
Party 2
Sylvanus
Sylvanus
Benihimeh
Sylvanus
Level 211
God Stats
6W - 9L
1,541 SR
Queue Stats
289W - 227L
1,610 Elo+
Solo
Skadi
Skadi
CurrentlyDerron
Skadi
Level 158
God Stats
10W - 9L
1,539 SR
Queue Stats
91W - 86L
1,530 Elo+
Party 2
Team Averages
Level 176
1,488 SR
1,523 Elo+

VS

Team Averages
Level 164
1,477 SR
1,448 Elo+
Xing Tian
Xing Tian
CelryStix
Xing Tian
Level 175
God Stats
2W - 2L
1,568 SR
Queue Stats
52W - 67L
1,319 Elo+
Party 1
Neith
Neith
Slepkahva
Neith
Level 159
God Stats
1W - 2L
1,196 SR
Queue Stats
3W - 4L
1,366 Elo+
Party 1
Ra
Ra
iChAnGeDmyNaMe10
Ra
Level 158
God Stats
20W - 15L
1,666 SR
Queue Stats
62W - 36L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
8
0 / 3 / 1
5,882
654
206
4,795
1,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Benihimeh
Sylvanus
10
0 / 2 / 2
6,361
707
3,340
8,351
6,828
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

12
2 / 5 / 1
7,057
784
4,376
11,631
4,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CelryStix
Xing Tian
12
0 / 2 / 7
7,352
817
3,015
10,463
6,863
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Slepkahva
Neith
14
3 / 0 / 4
8,798
978
6,681
4,112
1,787
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
7 / 1 / 3
8,970
997
9,917
6,201
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
2
Kills
10
10
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
3
1
0.17
L
Sylvanus
Benihimeh
Sylvanus
0
2
2
0.5
W
Xing Tian
CelryStix
Xing Tian
0
2
7
1.75
L
2
5
1
0.5
W
Neith
Slepkahva
Neith
3
0
4
5
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,922
Damage
19,613
24,777
Taken
20,776
12,366
Mitigated
11,040
2,810
Healing
6,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
206
71
0
135
4,795
1,151
0
4,364
176
4,861
0
L
Sylvanus
Benihimeh
Sylvanus
3,340
256
500
2,175
8,351
6,828
0
2,445
5,686
8,072
0
W
Xing Tian
CelryStix
Xing Tian
3,015
74
0
2,918
10,463
6,863
520
1,385
9,078
8,847
863
L
4,376
805
0
0
11,631
4,387
0
4,926
6,263
0
18,908
W
Neith
Slepkahva
Neith
6,681
2,580
0
1,435
4,112
1,787
2,652
1,560
2,552
0
27,850
W
9,917
438
226
2,132
6,201
2,390
0
677
5,524
42,575
686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,300
Gold Earned
25,120
49
Minions Killed
145
0
Camps Cleared
0
262,663
Distance Traveled
498,770
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,882
654
6
1
0
34,370
0
L
Sylvanus
6,361
707
9
1
0
80,969
0
W
Xing Tian
7,352
817
16
2
0
168,326
0
L
Skadi
7,057
784
34
4
0
147,324
0
W
Neith
8,798
978
56
6
0
154,129
0
W
Ra
8,970
997
73
8
0
176,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role