Player Matchup

Geb
Geb
 
Geb
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Balanc3 Break3r
Raijin
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 71L
1,505 Elo+
Party 1
Cerberus
Cerberus
GillTheMan
Cerberus
Level 166
God Stats
3W - 2L
1,434 SR
Queue Stats
161W - 157L
1,514 Elo+
Party 1
Ne Zha
Ne Zha
TastyGrippers
Ne Zha
Level 180
God Stats
13W - 11L
1,601 SR
Queue Stats
565W - 528L
1,543 Elo+
Solo
Anubis
Anubis
Tex2294
Anubis
Level 158
God Stats
7W - 4L
1,666 SR
Queue Stats
200W - 204L
1,536 Elo+
Party 1
Team Averages
Level 160
1,540 SR
1,520 Elo+

VS

Team Averages
Level 138
1,604 SR
1,552 Elo+
Ah Muzen Cab
Ah Muzen Cab
Raphclo
Ah Muzen Cab
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,598 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rickonade
Cu Chulainn
Level 141
God Stats
1W - 1L
1,817 SR
Queue Stats
106W - 105L
1,514 Elo+
Solo
Sol
Sol
TheBearDesciple
Sol
Level 118
God Stats
6W - 4L
1,694 SR
Queue Stats
291W - 268L
1,549 Elo+
Solo
Maui
Maui
sgtjackson
Maui
Level 157
God Stats
8W - 14L
1,402 SR
Queue Stats
760W - 787L
1,565 Elo+
Solo
Rama
Rama
xsilence36
Rama
Level 144
God Stats
7W - 5L
1,608 SR
Queue Stats
309W - 329L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
0 / 1 / 13
7,813
781
6,980
12,811
11,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
6 / 2 / 9
9,115
912
6,901
8,221
3,936
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
GillTheMan
Cerberus
11
1 / 1 / 10
7,358
736
3,985
6,360
5,207
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
5 / 3 / 8
8,288
829
14,364
12,239
10,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Tex2294
Anubis
16
4 / 0 / 8
8,919
892
6,579
6,162
3,502
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Raphclo
Ah Muzen Cab
10
1 / 4 / 3
6,629
663
5,019
8,077
2,963
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
Rickonade
Cu Chulainn
13
3 / 2 / 4
7,477
748
6,747
12,068
11,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 5 / 5
7,359
736
9,372
8,324
3,111
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

14
2 / 2 / 4
7,487
749
6,568
7,844
6,735
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 3 / 4
7,255
726
6,321
6,749
2,370
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
27
16
Kills
7
7
Deaths
16
48
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
1
13
6.5
W
6
2
9
5.25
W
Cerberus
GillTheMan
Cerberus
1
1
10
6
L
Ah Muzen Cab
Raphclo
Ah Muzen Cab
1
4
3
0.63
L
Cu Chulainn
Rickonade
Cu Chulainn
3
2
4
2.5
W
5
3
8
3
W
Anubis
Tex2294
Anubis
4
0
8
8
L
0
5
5
0.5
L
2
2
4
2
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,809
Damage
34,027
45,793
Taken
43,062
34,363
Mitigated
26,799
17,209
Healing
12,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,980
191
2,508
3,137
12,811
11,380
299
4,256
8,328
8,911
0
W
6,901
312
1,028
1,666
8,221
3,936
1,078
3,949
4,156
20,994
0
W
Cerberus
GillTheMan
Cerberus
3,985
94
266
2,084
6,360
5,207
561
1,507
4,723
5,712
510
L
Ah Muzen Cab
Raphclo
Ah Muzen Cab
5,019
967
297
1,048
8,077
2,963
0
5,154
2,923
0
13,046
L
Cu Chulainn
Rickonade
Cu Chulainn
6,747
443
1,095
3,158
12,068
11,620
0
6,629
5,439
0
11,983
W
14,364
1,361
566
2,392
12,239
10,338
456
3,228
8,760
0
21,350
W
Anubis
Tex2294
Anubis
6,579
36
1,444
2,118
6,162
3,502
756
2,877
3,248
26,562
1,098
L
9,372
1,461
1,017
1,776
8,324
3,111
0
4,429
3,895
22,919
0
L
6,568
678
929
1,524
7,844
6,735
0
3,707
4,137
9,904
316
L
6,321
3,849
560
708
6,749
2,370
120
3,641
3,108
0
18,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,493
Gold Earned
36,207
132
Minions Killed
98
0
Camps Cleared
0
861,128
Distance Traveled
865,372
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,813
781
8
1
0
196,441
0
W
Raijin
9,115
912
38
4
0
188,909
0
W
Cerberus
7,358
736
12
1
0
103,393
0
L
Ah Muzen Cab
6,629
663
16
2
0
136,908
0
L
Cu Chulainn
7,477
748
9
1
0
187,502
0
W
Ne Zha
8,288
829
19
2
0
183,581
0
W
Anubis
8,919
892
55
6
0
188,804
0
L
Sol
7,359
736
34
3
0
182,811
0
L
Maui
7,487
749
7
1
0
203,815
0
L
Rama
7,255
726
32
3
0
154,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role