Player Matchup

Cerberus
Cerberus
BlackGeminis122
Cerberus
Level 86
God Stats
9W - 3L
1,828 SR
Queue Stats
355W - 336L
1,474 Elo+
Solo
Apollo
Apollo
MrKriispy
Apollo
Level 48
God Stats
2W - 2L
1,339 SR
Queue Stats
86W - 88L
1,469 Elo+
Solo
Maman Brigitte
Maman Brigitte
RebornReprise
Maman Brigitte
Level 67
God Stats
7W - 6L
1,528 SR
Queue Stats
71W - 61L
1,528 Elo+
Solo
Nu Wa
Nu Wa
RizzyEdgeBoy
Nu Wa
Level 129
God Stats
50W - 49L
1,572 SR
Queue Stats
219W - 215L
1,533 Elo+
Solo
Serqet
Serqet
causapipipi
Serqet
Level 137
God Stats
1W - 2L
1,473 SR
Queue Stats
96W - 92L
1,504 Elo+
Solo
Team Averages
Level 93
1,548 SR
1,502 Elo+

VS

Team Averages
Level 105
1,673 SR
1,500 Elo+
Set
Set
DonnyTheDeaIer
Set
Level 104
God Stats
18W - 4L
1,733 SR
Queue Stats
184W - 166L
1,502 Elo+
Party 1
Nox
Nox
Im1up
Nox
Level 134
God Stats
26W - 19L
1,578 SR
Queue Stats
759W - 731L
1,485 Elo+
Solo
Izanami
Izanami
WalllessCake154
Izanami
Level 89
God Stats
3W - 2L
1,874 SR
Queue Stats
302W - 256L
1,489 Elo+
Solo
Ah Puch
Ah Puch
jimmy23330
Ah Puch
Level 148
God Stats
42W - 21L
1,749 SR
Queue Stats
575W - 535L
1,556 Elo+
Solo
Chaac
Chaac
progrham
Chaac
Level 49
God Stats
6W - 4L
1,430 SR
Queue Stats
85W - 93L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
6
1 / 2 / 1
4,136
517
2,138
6,903
3,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
MrKriispy
Apollo
8
1 / 2 / 2
4,255
532
3,862
5,798
1,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Maman Brigitte
RebornReprise
Maman Brigitte
9
1 / 2 / 1
4,711
589
1,557
5,331
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
2 / 2 / 0
5,396
675
3,992
4,316
864
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Serqet
9
2 / 1 / 2
4,797
600
1,921
5,413
1,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
7 / 0 / 0
5,666
708
3,567
4,829
1,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nox
Im1up
Nox
8
1 / 1 / 2
4,733
592
2,723
6,169
3,294
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 2 / 3
4,519
565
4,601
3,832
1,130
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
jimmy23330
Ah Puch
10
0 / 2 / 2
5,118
640
4,917
3,487
962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
progrham
Chaac
9
0 / 2 / 1
4,782
598
1,428
5,928
2,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
7
Kills
9
9
Deaths
7
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
2
1
0.75
W
7
0
0
7
W
Nox
Im1up
Nox
1
1
2
2
L
Apollo
MrKriispy
Apollo
1
2
2
1
L
Maman Brigitte
RebornReprise
Maman Brigitte
1
2
1
0.75
L
2
2
0
1
W
1
2
3
1.25
L
Serqet
2
1
2
3
W
Ah Puch
jimmy23330
Ah Puch
0
2
2
0.5
W
Chaac
progrham
Chaac
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,470
Damage
17,236
27,761
Taken
24,245
9,189
Mitigated
10,071
11,068
Healing
6,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
2,138
201
0
3,148
6,903
3,509
0
983
5,920
14,109
472
W
3,567
1,136
0
893
4,829
1,893
0
538
4,139
0
27,772
W
Nox
Im1up
Nox
2,723
631
0
2,535
6,169
3,294
278
1,329
4,840
17,601
1,494
L
Apollo
MrKriispy
Apollo
3,862
2,292
0
1,790
5,798
1,611
0
1,620
4,178
0
24,269
L
Maman Brigitte
RebornReprise
Maman Brigitte
1,557
44
0
918
5,331
1,492
0
3,360
1,950
20,103
1,845
L
3,992
1,786
0
2,036
4,316
864
0
0
4,316
29,687
124
W
4,601
3,294
0
1,068
3,832
1,130
345
963
2,869
0
30,262
L
Serqet
1,921
220
0
3,176
5,413
1,713
0
1,398
4,008
0
23,850
W
Ah Puch
jimmy23330
Ah Puch
4,917
138
0
725
3,487
962
0
1,567
1,785
38,385
650
W
Chaac
progrham
Chaac
1,428
50
0
1,384
5,928
2,792
0
3,195
2,733
0
27,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,295
Gold Earned
24,818
253
Minions Killed
258
0
Camps Cleared
0
763,290
Distance Traveled
785,375
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,136
517
49
6
0
112,091
1
W
Set
5,666
708
40
5
0
185,398
0
W
Nox
4,733
592
20
3
0
150,517
0
L
Apollo
4,255
532
39
5
0
141,418
4
L
Maman Brigitte
4,711
589
47
6
0
168,237
0
L
Nu Wa
5,396
675
61
8
0
147,361
3
W
Izanami
4,519
565
61
8
0
145,851
0
L
Serqet
4,797
600
57
7
0
194,183
0
W
Ah Puch
5,118
640
72
9
0
160,823
0
W
Chaac
4,782
598
65
8
0
142,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role