Player Matchup

Hou Yi
Hou Yi
Amowon
Hou Yi
Level 197
God Stats
1W - 4L
1,257 SR
Queue Stats
546W - 496L
1,574 Elo+
Solo
Shiva
Shiva
OdiousJimmy
Shiva
Level 174
God Stats
23W - 0L
2,097 SR
Queue Stats
1,177W - 48L
2,180 Elo+
Party 1
Ix Chel
Ix Chel
The-Legend8901
Ix Chel
Level 190
God Stats
10W - 1L
1,972 SR
Queue Stats
1,163W - 46L
2,180 Elo+
Party 1
Kuzenbo
Kuzenbo
TrickedOutHoro
Kuzenbo
Level 168
God Stats
10W - 1L
2,012 SR
Queue Stats
1,156W - 48L
2,179 Elo+
Party 1
Zeus
Zeus
vSuuly
Zeus
Level 128
God Stats
10W - 3L
1,778 SR
Queue Stats
407W - 379L
1,580 Elo+
Solo
Team Averages
Level 171
1,823 SR
1,939 Elo+

VS

Team Averages
Level 120
1,567 SR
1,560 Elo+
Xing Tian
Xing Tian
Dan The Menace1
Xing Tian
Level 157
God Stats
9W - 13L
1,590 SR
Queue Stats
575W - 601L
1,501 Elo+
Solo
Bellona
Bellona
MortalColossus
Bellona
Level 119
God Stats
0W - 1L
1,614 SR
Queue Stats
66W - 55L
1,580 Elo+
Party 2
Horus
Horus
PonyLandYAY
Horus
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 58L
1,581 Elo+
Party 2
Chronos
Chronos
Revinition
Chronos
Level 104
God Stats
5W - 5L
1,446 SR
Queue Stats
329W - 324L
1,551 Elo+
Solo
Ravana
Ravana
ToyotaTundra289
Ravana
Level 87
God Stats
5W - 4L
1,683 SR
Queue Stats
682W - 690L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Amowon
Hou Yi
12
6 / 1 / 5
6,732
1,346
6,313
3,282
1,471
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 1 / 9
5,749
1,150
4,926
4,406
3,206
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
1 / 2 / 7
5,493
1,099
2,409
3,296
1,388
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

12
3 / 0 / 10
6,438
1,288
3,760
5,801
6,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
vSuuly
Zeus
11
2 / 1 / 9
6,338
1,268
6,244
3,539
1,508
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dan The Menace1
Xing Tian
1
0 / 0 / 0
1,200
240
0
0
0
11
2 / 2 / 2
5,693
1,139
4,822
6,227
4,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

8
1 / 6 / 1
4,980
996
2,661
10,269
7,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
Revinition
Chronos
11
0 / 2 / 2
5,311
1,062
1,258
4,875
1,877
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 3 / 2
5,203
1,041
2,894
4,079
2,007
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
13
Kills
4
5
Deaths
13
40
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Amowon
Hou Yi
6
1
5
8.5
L
Xing Tian
Dan The Menace1
Xing Tian
0
0
0
0
L
2
2
2
1.5
W
1
1
9
5.5
L
1
6
1
0.25
L
Chronos
Revinition
Chronos
0
2
2
0.5
W
1
2
7
2.25
L
1
3
2
0.67
W
3
0
10
8
W
Zeus
vSuuly
Zeus
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,652
Damage
11,635
20,324
Taken
25,450
14,256
Mitigated
15,626
8,416
Healing
3,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Amowon
Hou Yi
6,313
3,220
0
771
3,282
1,471
777
0
3,242
0
13,613
L
Xing Tian
Dan The Menace1
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
L
4,822
526
180
823
6,227
4,031
0
3,465
2,454
0
9,465
W
4,926
695
626
943
4,406
3,206
174
283
3,998
0
8,502
L
2,661
1,196
186
617
10,269
7,711
0
3,868
6,026
0
4,108
L
Chronos
Revinition
Chronos
1,258
237
0
1,062
4,875
1,877
0
2,732
2,059
10,227
0
W
2,409
432
3,486
469
3,296
1,388
299
228
3,026
6,151
0
L
2,894
732
0
298
4,079
2,007
0
1,885
2,069
0
8,520
W
3,760
1,278
395
1,298
5,801
6,683
312
701
4,974
5,372
0
W
Zeus
vSuuly
Zeus
6,244
1,234
253
175
3,539
1,508
665
46
3,457
14,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,750
Gold Earned
22,387
56
Minions Killed
50
0
Camps Cleared
0
460,810
Distance Traveled
326,844
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,732
1,346
14
3
0
80,335
0
L
Xing Tian
1,200
240
0
0
0
0
0
L
Bellona
5,693
1,139
20
4
0
88,469
0
W
Shiva
5,749
1,150
8
2
0
96,715
0
L
Horus
4,980
996
3
1
0
85,865
0
L
Chronos
5,311
1,062
17
3
0
73,254
0
W
Ix Chel
5,493
1,099
11
2
0
97,747
0
L
Ravana
5,203
1,041
10
2
0
79,256
0
W
Kuzenbo
6,438
1,288
7
1
0
108,355
0
W
Zeus
6,338
1,268
16
3
0
77,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role