Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Bigp209
Poseidon
Level 156
God Stats
22W - 23L
1,610 SR
Queue Stats
84W - 95L
1,502 Elo+
Party 2
Pele
Pele
DeeRagesTTV
Pele
Level 149
God Stats
17W - 18L
1,505 SR
Queue Stats
302W - 323L
1,478 Elo+
Party 1
Erlang Shen
Erlang Shen
EliteBotts
Erlang Shen
Level 99
God Stats
9W - 10L
1,387 SR
Queue Stats
226W - 255L
1,443 Elo+
Party 1
Ullr
Ullr
Liám
Ullr
Level 148
God Stats
7W - 6L
1,551 SR
Queue Stats
24W - 21L
1,566 Elo+
Party 2
Team Averages
Level 141
1,511 SR
1,498 Elo+

VS

Team Averages
Level 129
1,525 SR
1,527 Elo+
Bastet
Bastet
AsraGames
Bastet
Level 87
God Stats
28W - 26L
1,521 SR
Queue Stats
111W - 112L
1,450 Elo+
Solo
Bacchus
Bacchus
Isabel2424p
Bacchus
Level 64
God Stats
1W - 2L
1,454 SR
Queue Stats
85W - 73L
1,534 Elo+
Solo
Vulcan
Vulcan
T W I Z T I D X
Vulcan
Level 249
God Stats
2W - 3L
1,488 SR
Queue Stats
307W - 389L
1,493 Elo+
Solo
Apollo
Apollo
noDino
Apollo
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 96L
1,572 Elo+
Solo
Jormungandr
Jormungandr
zferolie
Jormungandr
Level 169
God Stats
9W - 15L
1,660 SR
Queue Stats
184W - 148L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 2 / 3
6,654
512
3,740
7,883
6,098
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Poseidon
Bigp209
Poseidon
15
5 / 1 / 2
8,549
658
5,100
4,269
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
3 / 4 / 2
6,977
537
2,878
9,931
3,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Erlang Shen
EliteBotts
Erlang Shen
11
1 / 3 / 3
6,438
495
3,454
11,567
6,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
Liám
Ullr
13
2 / 0 / 1
7,233
556
7,347
8,075
3,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AsraGames
Bastet
13
5 / 4 / 2
7,027
541
4,140
9,426
3,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bacchus
Isabel2424p
Bacchus
12
1 / 2 / 2
6,540
503
4,836
10,892
9,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 1 / 2
5,617
432
1,753
2,025
534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
noDino
Apollo
12
1 / 1 / 1
6,521
502
5,924
5,965
1,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
zferolie
Jormungandr
12
2 / 3 / 3
7,191
553
8,703
9,993
7,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
11
Kills
9
10
Deaths
11
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
2
3
0.75
L
Bastet
AsraGames
Bastet
5
4
2
1.5
W
Poseidon
Bigp209
Poseidon
5
1
2
6
W
3
4
2
1
W
Erlang Shen
EliteBotts
Erlang Shen
1
3
3
0.83
L
Bacchus
Isabel2424p
Bacchus
1
2
2
1
W
Ullr
Liám
Ullr
2
0
1
2.5
L
0
1
2
1
L
Apollo
noDino
Apollo
1
1
1
1.5
L
Jormungandr
zferolie
Jormungandr
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,519
Damage
25,356
41,725
Taken
38,301
21,192
Mitigated
21,846
16,809
Healing
11,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,740
853
2,713
4,636
7,883
6,098
0
2,886
4,976
19,806
0
L
Bastet
AsraGames
Bastet
4,140
832
0
1,729
9,426
3,282
0
3,119
6,089
0
38,341
W
Poseidon
Bigp209
Poseidon
5,100
740
0
1,010
4,269
1,250
453
1,387
2,882
70,262
545
W
2,878
483
0
1,552
9,931
3,375
432
2,667
7,146
0
48,582
W
Erlang Shen
EliteBotts
Erlang Shen
3,454
1,595
0
4,377
11,567
6,997
364
5,360
5,704
0
26,200
L
Bacchus
Isabel2424p
Bacchus
4,836
989
1,308
3,915
10,892
9,192
0
2,845
7,990
20,649
405
W
Ullr
Liám
Ullr
7,347
3,701
0
2,521
8,075
3,472
0
1,993
6,082
0
67,499
L
1,753
49
0
651
2,025
534
0
803
1,122
23,866
1,428
L
Apollo
noDino
Apollo
5,924
3,970
0
2,128
5,965
1,830
0
1,267
4,656
0
55,595
L
Jormungandr
zferolie
Jormungandr
8,703
2,823
0
1,304
9,993
7,008
0
426
9,154
51,624
1,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,851
Gold Earned
32,896
400
Minions Killed
324
0
Camps Cleared
0
1,256,347
Distance Traveled
1,179,684
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,654
512
44
3
0
239,558
4
L
Bastet
7,027
541
58
4
0
295,921
0
W
Poseidon
8,549
658
123
9
0
305,488
2
W
Pele
6,977
537
84
6
0
276,639
0
W
Erlang Shen
6,438
495
40
3
0
202,790
1
L
Bacchus
6,540
503
20
2
0
265,281
0
W
Ullr
7,233
556
109
8
0
231,872
1
L
Vulcan
5,617
432
46
4
0
139,754
1
L
Apollo
6,521
502
118
9
0
269,504
2
L
Jormungandr
7,191
553
82
6
0
209,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role