Player Matchup

Anubis
Anubis
KritrsCZE
Anubis
Level 12
God Stats
2W - 4L
1,240 SR
Queue Stats
7W - 12L
1,060 Elo+
Party 2
Bakasura
Bakasura
TetherGeos
Bakasura
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,335 Elo+
Party 2
Ao Kuang
Ao Kuang
jqc14_4
Ao Kuang
Level 126
God Stats
5W - 5L
1,586 SR
Queue Stats
50W - 47L
1,443 Elo+
Solo
Ares
Ares
manu10hdez
Ares
Level 105
God Stats
1W - 1L
1,696 SR
Queue Stats
15W - 19L
1,454 Elo+
Party 3
Neith
Neith
mendoza493
Neith
Level 118
God Stats
5W - 2L
1,618 SR
Queue Stats
27W - 29L
1,444 Elo+
Party 3
Team Averages
Level 86
1,528 SR
1,347 Elo+

VS

Team Averages
Level 119
1,511 SR
1,481 Elo+
Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Grabwurm
Neith
Level 127
God Stats
18W - 17L
1,510 SR
Queue Stats
341W - 333L
1,480 Elo+
Solo
Ah Puch
Ah Puch
MadEd
Ah Puch
Level 128
God Stats
20W - 23L
1,486 SR
Queue Stats
61W - 61L
1,482 Elo+
Solo
Bacchus
Bacchus
anishgce
Bacchus
Level 122
God Stats
4W - 6L
1,556 SR
Queue Stats
32W - 38L
1,464 Elo+
Solo
Ao Kuang
Ao Kuang
gronozjad
Ao Kuang
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
KritrsCZE
Anubis
10
2 / 9 / 2
6,259
481
6,908
9,744
3,701
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
TetherGeos
Bakasura
12
4 / 4 / 2
7,208
554
5,989
11,674
4,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
jqc14_4
Ao Kuang
12
1 / 6 / 1
6,933
533
4,778
13,279
4,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 4 / 6
6,406
493
3,138
12,136
8,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
11
3 / 3 / 3
6,508
501
7,305
9,078
2,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
14 / 1 / 3
9,975
767
12,279
9,143
3,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Grabwurm
Neith
12
2 / 3 / 6
7,344
565
10,327
7,595
1,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
MadEd
Ah Puch
15
7 / 0 / 0
9,407
724
10,211
6,641
2,011
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
anishgce
Bacchus
9
0 / 4 / 5
6,321
486
3,082
11,730
9,238
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
gronozjad
Ao Kuang
12
3 / 3 / 4
6,961
535
4,359
10,858
3,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
11
Kills
26
26
Deaths
11
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
14
1
3
15.5
W
Neith
Grabwurm
Neith
2
3
6
1.67
L
Anubis
KritrsCZE
Anubis
2
9
2
0.33
W
Ah Puch
MadEd
Ah Puch
7
0
0
7
L
Bakasura
TetherGeos
Bakasura
4
4
2
1.25
W
Bacchus
anishgce
Bacchus
0
4
5
0.63
W
Ao Kuang
gronozjad
Ao Kuang
3
3
4
1.67
L
Ao Kuang
jqc14_4
Ao Kuang
1
6
1
0.25
L
1
4
6
1
L
Neith
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,118
Damage
40,258
55,911
Taken
45,967
24,249
Mitigated
20,098
14,417
Healing
14,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
12,279
1,281
597
3,400
9,143
3,257
468
1,135
7,393
74,595
1,083
W
Neith
Grabwurm
Neith
10,327
1,777
0
2,531
7,595
1,982
669
1,596
5,779
0
54,919
L
Anubis
KritrsCZE
Anubis
6,908
228
0
1,447
9,744
3,701
120
5,709
4,035
33,799
0
W
Ah Puch
MadEd
Ah Puch
10,211
648
0
4,984
6,641
2,011
0
3,692
2,902
62,044
824
L
Bakasura
TetherGeos
Bakasura
5,989
3,819
0
2,075
11,674
4,359
0
5,168
6,506
0
28,236
W
Bacchus
anishgce
Bacchus
3,082
177
0
1,828
11,730
9,238
28
3,872
7,272
9,568
0
W
Ao Kuang
gronozjad
Ao Kuang
4,359
1,278
0
1,625
10,858
3,610
0
3,995
6,863
43,815
3,836
L
Ao Kuang
jqc14_4
Ao Kuang
4,778
1,224
0
4,282
13,279
4,597
0
10,020
3,259
33,197
5,911
L
3,138
635
0
3,125
12,136
8,966
0
4,850
7,286
20,973
1,181
L
Neith
7,305
2,605
0
3,488
9,078
2,626
0
4,092
4,986
0
43,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,314
Gold Earned
40,008
313
Minions Killed
437
0
Camps Cleared
0
1,334,344
Distance Traveled
1,334,285
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,975
767
133
10
0
280,098
2
W
Neith
7,344
565
94
7
0
260,731
3
L
Anubis
6,259
481
56
4
0
243,232
0
W
Ah Puch
9,407
724
124
10
0
242,433
6
L
Bakasura
7,208
554
61
5
0
333,765
0
W
Bacchus
6,321
486
8
1
0
283,263
0
W
Ao Kuang
6,961
535
78
6
0
267,760
4
L
Ao Kuang
6,933
533
97
7
0
272,352
2
L
Ares
6,406
493
41
3
0
242,593
1
L
Neith
6,508
501
58
4
0
242,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role