Player Matchup

Hera
Hera
FailingPigeon25
Hera
Level 65
God Stats
1W - 1L
1,927 SR
Queue Stats
6W - 4L
1,529 Elo+
Solo
Scylla
Scylla
KanDaVasi
Scylla
Level 140
God Stats
21W - 20L
1,530 SR
Queue Stats
502W - 493L
1,457 Elo+
Solo
Danzaburou
Danzaburou
Robitotabi
Danzaburou
Level 276
God Stats
454W - 460L
1,599 SR
Queue Stats
1,614W - 1,608L
1,522 Elo+
Solo
Sun Wukong
Sun Wukong
Seravot
Sun Wukong
Level 108
God Stats
85W - 53L
1,637 SR
Queue Stats
230W - 210L
1,533 Elo+
Party 2
Ne Zha
Ne Zha
wedgeninja55
Ne Zha
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
222W - 198L
1,522 Elo+
Party 2
Team Averages
Level 147
1,639 SR
1,513 Elo+

VS

Team Averages
Level 121
1,562 SR
1,481 Elo+
Nu Wa
Nu Wa
Crooked Red Fox
Nu Wa
Level 117
God Stats
132W - 120L
1,552 SR
Queue Stats
281W - 303L
1,452 Elo+
Solo
Amaterasu
Amaterasu
DamHesGood
Amaterasu
Level 123
God Stats
11W - 10L
1,571 SR
Queue Stats
146W - 129L
1,496 Elo+
Solo
Odin
Odin
NBA-NI-KAGE
Odin
Level 132
God Stats
8W - 7L
1,610 SR
Queue Stats
328W - 340L
1,428 Elo+
Party 1
Janus
Janus
Skynado
Janus
Level 112
God Stats
11W - 9L
1,542 SR
Queue Stats
13W - 13L
1,560 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YoloBeefKing
Morgan Le Fay
Level 120
God Stats
2W - 3L
1,535 SR
Queue Stats
282W - 264L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 6 / 1
8,780
585
9,476
7,655
2,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Scylla
KanDaVasi
Scylla
13
4 / 4 / 3
8,477
565
7,679
9,952
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Robitotabi
Danzaburou
15
3 / 1 / 5
9,388
626
7,945
7,483
2,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
Seravot
Sun Wukong
16
2 / 0 / 1
9,817
654
6,800
8,114
4,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ne Zha
13
4 / 1 / 3
8,082
539
6,376
9,665
3,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,275
418
5,330
6,794
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
DamHesGood
Amaterasu
13
3 / 4 / 2
7,412
494
7,286
16,178
8,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
4 / 4 / 5
7,594
506
5,847
13,065
6,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
Skynado
Janus
12
5 / 1 / 0
7,260
484
3,826
6,909
1,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Morgan Le Fay
YoloBeefKing
Morgan Le Fay
11
0 / 7 / 3
6,272
418
3,867
10,181
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
21
Kills
12
12
Deaths
21
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Amaterasu
DamHesGood
Amaterasu
3
4
2
1
W
8
6
1
1.42
W
Scylla
KanDaVasi
Scylla
4
4
3
1.38
L
4
4
5
1.63
W
Danzaburou
Robitotabi
Danzaburou
3
1
5
5.5
W
Sun Wukong
Seravot
Sun Wukong
2
0
1
2.5
L
Janus
Skynado
Janus
5
1
0
5
L
Morgan Le Fay
YoloBeefKing
Morgan Le Fay
0
7
3
0.21
W
Ne Zha
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,276
Damage
26,156
42,869
Taken
53,127
16,395
Mitigated
21,562
11,855
Healing
12,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,330
1,049
0
596
6,794
1,542
0
3,184
3,610
31,360
0
L
Amaterasu
DamHesGood
Amaterasu
7,286
3,005
0
4,843
16,178
8,896
0
2,916
13,262
0
35,113
W
9,476
3,506
0
250
7,655
2,655
1,423
1,614
5,874
50,611
0
W
Scylla
KanDaVasi
Scylla
7,679
1,119
0
2,550
9,952
2,676
0
4,596
4,924
50,296
1,375
L
5,847
1,182
219
1,951
13,065
6,684
0
6,905
6,160
0
27,196
W
Danzaburou
Robitotabi
Danzaburou
7,945
3,769
281
4,731
7,483
2,628
2,603
2,180
5,191
0
59,689
W
Sun Wukong
Seravot
Sun Wukong
6,800
2,178
0
1,608
8,114
4,729
318
507
7,118
0
75,786
L
Janus
Skynado
Janus
3,826
297
0
3,107
6,909
1,814
0
295
6,614
44,669
0
L
Morgan Le Fay
YoloBeefKing
Morgan Le Fay
3,867
444
106
1,705
10,181
2,626
0
3,749
6,432
43,525
0
W
Ne Zha
6,376
1,244
0
2,435
9,665
3,707
414
3,352
6,124
0
53,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,544
Gold Earned
34,813
501
Minions Killed
309
0
Camps Cleared
0
1,451,938
Distance Traveled
1,226,128
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,275
418
63
4
0
186,116
2
L
Amaterasu
7,412
494
51
3
0
266,927
0
W
Hera
8,780
585
89
6
0
266,601
0
W
Scylla
8,477
565
99
7
0
287,362
0
L
Odin
7,594
506
35
2
0
277,680
0
W
Danzaburou
9,388
626
112
7
0
298,510
0
W
Sun Wukong
9,817
654
134
9
0
280,602
0
L
Janus
7,260
484
88
6
0
207,736
0
L
Morgan Le Fay
6,272
418
72
5
0
287,669
2
W
Ne Zha
8,082
539
67
4
0
318,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role