Player Matchup

Anhur
Anhur
DogTourettes
Anhur
Level 266
God Stats
2W - 0L
1,538 SR
Queue Stats
176W - 168L
1,492 Elo+
Solo
Neith
Neith
IVI A X 1 M U 5
Neith
Level 156
God Stats
10W - 15L
1,478 SR
Queue Stats
382W - 352L
1,560 Elo+
Solo
Kali
Kali
MeganDellacourt
Kali
Level 102
God Stats
51W - 47L
1,518 SR
Queue Stats
115W - 116L
1,548 Elo+
Party 2
Osiris
Osiris
TONKUH
Osiris
Level 129
God Stats
6W - 4L
1,659 SR
Queue Stats
203W - 183L
1,537 Elo+
Party 2
Zhong Kui
Zhong Kui
ethicalpancakes
Zhong Kui
Level 137
God Stats
19W - 18L
1,534 SR
Queue Stats
195W - 182L
1,456 Elo+
Solo
Team Averages
Level 158
1,545 SR
1,519 Elo+

VS

Team Averages
Level 124
1,487 SR
1,548 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Argent1na
Medusa
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,676 Elo+
Party 1
Thanatos
Thanatos
eli8102
Thanatos
Level 115
God Stats
7W - 5L
1,651 SR
Queue Stats
172W - 149L
1,571 Elo+
Solo
Chang'e
Chang'e
frightfuldevil
Chang'e
Level 134
God Stats
6W - 13L
1,285 SR
Queue Stats
44W - 56L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
6,340
634
2,269
6,050
3,128
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 1 / 1
7,104
710
5,372
5,698
1,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 1 / 2
6,171
617
4,702
8,118
2,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
TONKUH
Osiris
10
2 / 1 / 1
6,341
634
6,889
9,504
6,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
ethicalpancakes
Zhong Kui
10
0 / 2 / 2
5,729
573
4,981
4,835
3,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
3 / 1 / 1
5,386
539
4,723
6,515
3,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
 
Aphrodite
10
0 / 3 / 1
4,815
482
3,159
9,139
4,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Argent1na
Medusa
9
1 / 2 / 2
5,216
522
2,841
5,846
1,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
eli8102
Thanatos
10
1 / 3 / 1
5,194
519
3,934
9,884
3,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 2 / 1
5,947
595
3,619
7,056
1,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
11
Kills
6
6
Deaths
11
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
1
1
3.5
L
Aphrodite
 
Aphrodite
0
3
1
0.17
L
Medusa
Argent1na
Medusa
1
2
2
1
W
2
1
1
2.5
W
4
1
1
4.5
W
3
1
2
4
W
Osiris
TONKUH
Osiris
2
1
1
2.5
L
Thanatos
eli8102
Thanatos
1
3
1
0.5
W
Zhong Kui
ethicalpancakes
Zhong Kui
0
2
2
0.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,213
Damage
18,276
34,205
Taken
38,440
16,798
Mitigated
15,179
12,806
Healing
19,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,723
41
0
1,527
6,515
3,424
0
2,234
4,281
18,963
0
L
Aphrodite
 
Aphrodite
3,159
624
220
5,430
9,139
4,940
0
0
9,139
25,046
515
L
Medusa
Argent1na
Medusa
2,841
903
0
1,962
5,846
1,625
564
2,376
3,470
0
33,942
W
2,269
1,171
0
1,313
6,050
3,128
38
1,659
3,981
1,345
20,145
W
5,372
2,354
0
1,612
5,698
1,465
0
1,924
3,454
0
42,878
W
4,702
2,333
0
4,430
8,118
2,671
0
2,583
5,143
0
40,926
W
Osiris
TONKUH
Osiris
6,889
2,038
0
3,713
9,504
6,501
0
2,821
6,683
0
37,438
L
Thanatos
eli8102
Thanatos
3,934
1,021
0
6,520
9,884
3,213
0
0
9,884
0
31,991
W
Zhong Kui
ethicalpancakes
Zhong Kui
4,981
1,356
0
1,738
4,835
3,033
896
866
3,591
36,296
8,191
L
3,619
287
592
3,214
7,056
1,977
0
0
7,056
36,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,685
Gold Earned
26,558
339
Minions Killed
302
0
Camps Cleared
0
986,702
Distance Traveled
1,050,533
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,386
539
41
4
0
226,513
8
L
Aphrodite
4,815
482
44
4
0
171,256
0
L
Medusa
5,216
522
64
6
0
213,686
0
W
Anhur
6,340
634
46
5
0
190,609
0
W
Neith
7,104
710
83
8
0
182,989
4
W
Kali
6,171
617
73
7
0
248,104
0
W
Osiris
6,341
634
59
6
0
177,722
0
L
Thanatos
5,194
519
62
6
0
230,518
0
W
Zhong Kui
5,729
573
78
8
0
187,278
0
L
Chang'e
5,947
595
91
9
0
208,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role