Player Matchup

Arachne
Arachne
GodAlone22
Arachne
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,475 Elo+
Solo
Danzaburou
Danzaburou
Weeders45
Danzaburou
Level 80
God Stats
92W - 70L
1,523 SR
Queue Stats
489W - 498L
1,472 Elo+
Party 1
Nu Wa
Nu Wa
legende-gatou
Nu Wa
Level 126
God Stats
40W - 32L
1,576 SR
Queue Stats
216W - 209L
1,456 Elo+
Party 1
Team Averages
Level 81
1,533 SR
1,468 Elo+

VS

Team Averages
Level 78
1,583 SR
1,503 Elo+
Ah Muzen Cab
Ah Muzen Cab
Drew21st
Ah Muzen Cab
Level 48
God Stats
26W - 18L
1,591 SR
Queue Stats
65W - 60L
1,468 Elo+
Solo
Geb
Geb
SWAGWAFFLE
Geb
Level 96
God Stats
0W - 1L
1,704 SR
Queue Stats
114W - 119L
1,497 Elo+
Solo
Nox
Nox
WeLchY BoY xX
Nox
Level 89
God Stats
7W - 9L
1,454 SR
Queue Stats
439W - 404L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GodAlone22
Arachne
18
6 / 0 / 2
11,773
906
10,579
10,240
8,591
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Danzaburou
Weeders45
Danzaburou
17
1 / 2 / 6
10,494
807
7,566
10,847
4,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 1 / 7
11,941
919
13,105
8,164
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Drew21st
Ah Muzen Cab
16
1 / 4 / 1
9,591
738
7,253
11,895
4,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 2 / 2
8,983
691
7,641
14,327
15,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
0 / 3 / 2
9,105
700
6,314
8,511
3,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
9
Kills
2
3
Deaths
9
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Drew21st
Ah Muzen Cab
1
4
1
0.38
W
Arachne
GodAlone22
Arachne
6
0
2
7
L
1
2
2
1
L
0
3
2
0.33
W
Danzaburou
Weeders45
Danzaburou
1
2
6
2
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,250
Damage
21,208
29,251
Taken
34,733
15,928
Mitigated
23,311
14,158
Healing
3,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Drew21st
Ah Muzen Cab
7,253
1,051
0
837
11,895
4,600
0
3,936
7,773
0
64,085
W
Arachne
GodAlone22
Arachne
10,579
9,277
0
4,805
10,240
8,591
406
4,446
5,379
0
40,361
L
7,641
901
0
704
14,327
15,156
0
5,250
8,784
22,839
745
L
6,314
242
0
2,348
8,511
3,555
0
3,058
5,343
39,531
0
W
Danzaburou
Weeders45
Danzaburou
7,566
1,535
0
5,128
10,847
4,081
2,290
3,051
7,612
0
35,935
W
13,105
4,639
175
4,050
8,164
3,256
1,452
5,032
2,966
55,902
2,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,208
Gold Earned
27,679
219
Minions Killed
231
0
Camps Cleared
0
793,699
Distance Traveled
711,173
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,591
738
127
10
0
223,367
2
W
Arachne
11,773
906
58
4
0
267,434
0
L
Geb
8,983
691
18
1
0
255,482
1
L
Nox
9,105
700
86
7
0
232,324
6
W
Danzaburou
10,494
807
62
5
0
267,574
0
W
Nu Wa
11,941
919
99
8
0
258,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role