Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
BillyTheMurder
Agni
Level 124
God Stats
0W - 2L
1,302 SR
Queue Stats
83W - 80L
1,524 Elo+
Solo
Hades
Hades
CarsickFlyer933
Hades
Level 155
God Stats
2W - 3L
1,610 SR
Queue Stats
373W - 371L
1,499 Elo+
Party 1
Danzaburou
Danzaburou
Frigid Blitz
Danzaburou
Level 194
God Stats
3W - 8L
1,207 SR
Queue Stats
549W - 570L
1,568 Elo+
Solo
Rama
Rama
Tubby Tito
Rama
Level 137
God Stats
4W - 8L
1,287 SR
Queue Stats
508W - 486L
1,542 Elo+
Party 1
Team Averages
Level 149
1,381 SR
1,527 Elo+

VS

Team Averages
Level 144
1,682 SR
1,570 Elo+
Chiron
Chiron
CI0HI5N
Chiron
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,605 Elo+
Party 2
Chaac
Chaac
FluxTheFrog
Chaac
Level 88
God Stats
1W - 0L
1,870 SR
Queue Stats
109W - 93L
1,583 Elo+
Party 2
Persephone
Persephone
JerzSure
Persephone
Level 174
God Stats
5W - 1L
1,787 SR
Queue Stats
169W - 165L
1,492 Elo+
Solo
Terra
Terra
LokiCharms69
Terra
Level 158
God Stats
1W - 0L
1,753 SR
Queue Stats
9W - 10L
1,524 Elo+
Party 2
Zeus
Zeus
aHatchet55
Zeus
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
1 / 5 / 6
7,339
734
7,608
14,915
19,074
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 5 / 4
7,658
766
6,257
7,042
2,567
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 8 / 6
8,051
805
9,576
13,680
7,226
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Frigid Blitz
Danzaburou
12
1 / 5 / 3
6,744
674
5,338
9,608
3,748
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

14
2 / 5 / 5
7,961
796
8,853
9,975
3,700
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CI0HI5N
Chiron
16
6 / 0 / 9
9,861
986
9,242
7,899
3,496
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
14 / 2 / 7
10,274
1,027
15,004
18,126
22,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
JerzSure
Persephone
13
2 / 3 / 11
8,665
867
8,238
7,996
3,016
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
2 / 2 / 18
9,602
960
6,234
16,158
16,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 3 / 15
8,887
889
14,234
6,937
3,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
88
8
Kills
28
28
Deaths
10
24
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
5
6
0.8
L
1
5
4
0.6
W
Chiron
CI0HI5N
Chiron
6
0
9
10.5
L
3
8
6
0.75
W
14
2
7
8.75
L
Danzaburou
Frigid Blitz
Danzaburou
1
5
3
0.5
W
Persephone
JerzSure
Persephone
2
3
11
2.5
W
2
2
18
5.5
L
2
5
5
0.9
W
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,632
Damage
52,952
55,220
Taken
57,116
36,315
Mitigated
49,308
17,584
Healing
32,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
7,608
503
2,502
5,496
14,915
19,074
0
7,393
7,522
0
11,954
L
6,257
34
627
468
7,042
2,567
0
2,712
4,330
19,368
590
W
Chiron
CI0HI5N
Chiron
9,242
3,564
1,262
2,215
7,899
3,496
1,079
2,525
5,374
0
23,752
L
9,576
149
1,557
2,540
13,680
7,226
0
7,370
6,310
15,148
0
W
15,004
1,116
1,629
6,087
18,126
22,679
375
3,290
14,836
0
24,106
L
Danzaburou
Frigid Blitz
Danzaburou
5,338
1,079
0
2,237
9,608
3,748
0
5,230
4,378
0
11,944
W
Persephone
JerzSure
Persephone
8,238
731
0
1,615
7,996
3,016
995
3,001
4,976
20,852
733
W
6,234
742
11,017
7,800
16,158
16,803
54
3,754
12,404
11,578
983
L
8,853
4,595
1,003
1,154
9,975
3,700
0
5,110
4,865
0
19,381
W
14,234
840
0
401
6,937
3,314
533
2,911
4,026
24,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,753
Gold Earned
47,289
90
Minions Killed
126
0
Camps Cleared
0
891,018
Distance Traveled
978,491
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,339
734
7
1
0
201,298
0
L
Agni
7,658
766
24
2
0
195,256
0
W
Chiron
9,861
986
41
4
0
196,272
0
L
Hades
8,051
805
11
1
0
163,337
0
W
Chaac
10,274
1,027
18
2
0
220,984
0
L
Danzaburou
6,744
674
17
2
0
154,495
0
W
Persephone
8,665
867
27
3
0
162,016
0
W
Terra
9,602
960
18
2
0
218,905
0
L
Rama
7,961
796
31
3
0
176,632
0
W
Zeus
8,887
889
22
2
0
180,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role