Player Matchup

Medusa
Medusa
Gold V
GuanYurenSohn
Medusa
Gold V
Level 84
God Stats
3W - 0L
1,820 SR
Queue Stats
5W - 1L
1,524 MMR
Party 2
Ix Chel
Ix Chel
Silver I
I_Setsna_I
Ix Chel
Silver I
Level 159
God Stats
5W - 0L
1,616 SR
Queue Stats
10W - 3L
1,605 MMR
Party 2
Geb
Geb
Silver II
xHarris95
Geb
Silver II
Level 164
God Stats
1W - 0L
1,215 SR
Queue Stats
5W - 2L
1,539 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,551 SR
1,556 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 126
1,584 SR
1,420 MMR
Xbalanque
Xbalanque
Silver I
Hampe_39
Xbalanque
Silver I
Level 108
God Stats
13W - 13L
1,522 SR
Queue Stats
188W - 244L
1,166 MMR
Solo
Mulan
Mulan
Bronze III
Syon999
Mulan
Bronze III
Level 123
God Stats
0W - 2L
1,661 SR
Queue Stats
5W - 8L
1,547 MMR
Party 1
Sol
Sol
Bronze III
germanypinguino
Sol
Bronze III
Level 146
God Stats
0W - 1L
1,569 SR
Queue Stats
5W - 10L
1,547 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 1
10,729
975
14,730
8,339
3,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ix Chel
I_Setsna_I
Ix Chel
15
1 / 2 / 8
9,162
833
7,172
8,705
3,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 2 / 8
8,795
800
4,896
11,617
10,026
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
BacchusAgniCabrakanDiscordiaAchilles

VS

Bans
KumbhakarnaNe ZhaBaron SamediRavanaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Hampe_39
Xbalanque
13
0 / 3 / 1
7,936
721
4,054
8,010
2,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Syon999
Mulan
14
3 / 3 / 2
8,544
777
6,328
12,552
10,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 3 / 2
9,327
848
9,592
9,859
2,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
9
Kills
5
6
Deaths
9
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
2
1
4.25
L
Xbalanque
Hampe_39
Xbalanque
0
3
1
0.17
W
Ix Chel
I_Setsna_I
Ix Chel
1
2
8
2.5
L
Mulan
Syon999
Mulan
3
3
2
1.33
L
2
3
2
1
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,798
Damage
19,974
28,661
Taken
30,421
17,386
Mitigated
15,446
7,081
Healing
6,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,730
3,364
0
1,370
8,339
3,489
2,631
2,466
5,873
0
55,015
L
Xbalanque
Hampe_39
Xbalanque
4,054
1,759
0
1,273
8,010
2,463
42
2,916
5,085
0
26,059
W
Ix Chel
I_Setsna_I
Ix Chel
7,172
528
1,946
2,801
8,705
3,871
808
2,919
5,786
30,867
0
L
Mulan
Syon999
Mulan
6,328
53
0
1,204
12,552
10,118
0
4,706
7,753
0
17,950
L
9,592
1,506
0
4,267
9,859
2,865
0
4,392
5,420
35,543
3,042
W
4,896
84
0
964
11,617
10,026
572
4,046
7,571
21,088
906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,686
Gold Earned
25,807
156
Minions Killed
131
0
Camps Cleared
0
629,115
Distance Traveled
572,171
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,729
975
69
6
0
202,088
0
L
Xbalanque
7,936
721
48
4
0
191,550
0
W
Ix Chel
9,162
833
54
5
0
213,914
1
L
Mulan
8,544
777
16
1
0
198,594
0
L
Sol
9,327
848
67
6
0
182,027
0
W
Geb
8,795
800
33
3
0
213,113
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role