Player Matchup

Eset
Eset
Lumacha3852
Eset
Level 90
God Stats
5W - 4L
1,634 SR
Queue Stats
231W - 240L
1,433 Elo+
Party 1
Chernobog
Chernobog
URAN_KING0
Chernobog
Level 48
God Stats
4W - 3L
1,471 SR
Queue Stats
65W - 79L
1,415 Elo+
Solo
Charon
Charon
Windschneise420
Charon
Level 147
God Stats
15W - 21L
1,570 SR
Queue Stats
121W - 122L
1,471 Elo+
Solo
He Bo
He Bo
biralachana
He Bo
Level 105
God Stats
6W - 6L
1,449 SR
Queue Stats
135W - 140L
1,452 Elo+
Solo
King Arthur
King Arthur
payball27
King Arthur
Level 145
God Stats
0W - 3L
1,274 SR
Queue Stats
173W - 178L
1,413 Elo+
Party 1
Team Averages
Level 107
1,479 SR
1,437 Elo+

VS

Team Averages
Level 103
1,521 SR
1,511 Elo+
Cerberus
Cerberus
 
Cerberus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Ayuumii
Arachne
Level 86
God Stats
11W - 4L
1,644 SR
Queue Stats
35W - 21L
1,555 Elo+
Solo
Sun Wukong
Sun Wukong
HolyCommand
Sun Wukong
Level 124
God Stats
22W - 17L
1,475 SR
Queue Stats
126W - 112L
1,529 Elo+
Solo
Raijin
Raijin
Zak-12001
Raijin
Level 65
God Stats
6W - 7L
1,487 SR
Queue Stats
167W - 164L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
5,205
651
3,541
4,270
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
URAN_KING0
Chernobog
6
0 / 3 / 0
3,710
464
1,731
5,612
1,237
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

3
0 / 1 / 0
3,547
443
276
2,160
1,012
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

2
0 / 2 / 0
3,272
409
246
1,533
211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
payball27
King Arthur
8
0 / 6 / 0
4,184
523
2,130
8,959
3,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
6 / 0 / 0
7,023
878
4,533
4,555
3,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
 
Artemis
9
1 / 0 / 3
5,299
662
1,310
1,450
401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
Ayuumii
Arachne
9
5 / 0 / 1
5,663
708
2,391
5,080
1,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sun Wukong
HolyCommand
Sun Wukong
9
3 / 0 / 3
5,479
685
3,631
5,188
2,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Raijin
Zak-12001
Raijin
10
0 / 2 / 3
5,109
639
2,446
4,768
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
2
Kills
15
15
Deaths
2
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
0
0
6
W
Artemis
 
Artemis
1
0
3
2.5
W
Arachne
Ayuumii
Arachne
5
0
1
5.5
W
Sun Wukong
HolyCommand
Sun Wukong
3
0
3
4.5
L
2
3
0
0.67
L
Chernobog
URAN_KING0
Chernobog
0
3
0
0
L
0
1
0
0
W
Raijin
Zak-12001
Raijin
0
2
3
0.75
L
0
2
0
0
L
King Arthur
payball27
King Arthur
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,924
Damage
14,311
22,534
Taken
21,041
7,259
Mitigated
8,998
3,694
Healing
7,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,533
390
0
2,468
4,555
3,386
0
0
4,555
39,370
1,593
W
Artemis
 
Artemis
1,310
379
0
713
1,450
401
117
139
1,311
0
21,983
W
Arachne
Ayuumii
Arachne
2,391
1,762
0
2,058
5,080
1,727
0
1,079
4,001
0
30,970
W
Sun Wukong
HolyCommand
Sun Wukong
3,631
827
24
1,529
5,188
2,024
0
561
4,627
0
32,518
L
3,541
668
0
403
4,270
1,394
0
2,036
1,978
31,095
407
L
Chernobog
URAN_KING0
Chernobog
1,731
655
0
1,466
5,612
1,237
0
0
5,612
0
15,579
L
276
53
0
867
2,160
1,012
0
0
2,160
3,882
0
W
Raijin
Zak-12001
Raijin
2,446
258
0
625
4,768
1,460
0
2,230
2,538
25,953
0
L
246
0
0
214
1,533
211
0
114
1,379
2,855
0
L
King Arthur
payball27
King Arthur
2,130
343
0
744
8,959
3,405
0
4,031
4,494
0
23,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,918
Gold Earned
28,573
135
Minions Killed
329
0
Camps Cleared
0
611,160
Distance Traveled
815,908
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,023
878
126
16
0
148,659
2
W
Artemis
5,299
662
41
5
0
149,533
0
W
Arachne
5,663
708
58
7
0
177,916
0
W
Sun Wukong
5,479
685
55
7
0
183,932
0
L
Eset
5,205
651
61
8
0
159,158
1
L
Chernobog
3,710
464
22
3
0
170,465
0
L
Charon
3,547
443
6
1
0
87,342
0
W
Raijin
5,109
639
49
6
0
155,868
0
L
He Bo
3,272
409
8
1
0
46,221
0
L
King Arthur
4,184
523
38
5
0
147,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role