Player Matchup

Amaterasu
Amaterasu
Gold II
 
Amaterasu
Gold II
Level 308
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Bronze II
 
Danzaburou
Bronze II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Silver IV
 
Pele
Silver IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Platinum V
Viandøx
Hel
Platinum V
Level 158
God Stats
44W - 48L
1,494 SR
Queue Stats
97W - 96L
1,634 MMR
Solo
Neith
Neith
Gold II
YoreenAygon
Neith
Gold II
Level 107
God Stats
6W - 11L
1,615 SR
Queue Stats
92W - 88L
1,601 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 165
1,522 SR
1,547 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,509 SR
1,145 MMR
Xbalanque
Xbalanque
Bronze I
GENERALISSIMO59
Xbalanque
Bronze I
Level 68
God Stats
17W - 11L
1,527 SR
Queue Stats
115W - 129L
197 MMR
Solo
King Arthur
King Arthur
Gold III
JAWAXDD
King Arthur
Gold III
Level 154
God Stats
18W - 16L
1,487 SR
Queue Stats
440W - 452L
1,557 MMR
Solo
Charon
Charon
Silver V
NiK_Woodpecker93
Charon
Silver V
Level 128
God Stats
2W - 2L
1,396 SR
Queue Stats
62W - 96L
609 MMR
Solo
Aphrodite
Aphrodite
Platinum III
SirRuko
Aphrodite
Platinum III
Level 159
God Stats
15W - 13L
1,486 SR
Queue Stats
323W - 313L
1,793 MMR
Party 1
Kali
Kali
Gold I
energety
Kali
Gold I
Level 108
God Stats
3W - 1L
1,649 SR
Queue Stats
194W - 182L
1,567 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
6
0 / 1 / 0
3,892
778
1,835
6,285
1,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Danzaburou
 
Danzaburou
7
1 / 1 / 1
3,729
746
2,028
4,173
1,113
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Pele
 
Pele
3
0 / 2 / 0
2,776
555
110
1,972
439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
0 / 0 / 0
4,142
828
982
2,378
632
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

6
1 / 1 / 1
3,762
752
2,360
2,484
658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
BacchusUllrOdinAwilix

VS

Bans
Cu ChulainnAthenaHeraSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GENERALISSIMO59
Xbalanque
6
1 / 1 / 0
3,524
705
1,851
2,860
705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

King Arthur
JAWAXDD
King Arthur
7
0 / 0 / 1
3,557
711
3,054
4,521
1,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

6
0 / 0 / 2
3,657
731
805
3,901
1,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Aphrodite
SirRuko
Aphrodite
7
1 / 0 / 1
4,070
814
1,165
2,292
566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kali
7
3 / 1 / 1
4,224
845
2,046
4,191
1,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
2
Kills
5
5
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
1
0
0
L
Danzaburou
 
Danzaburou
1
1
1
1.5
L
Pele
 
Pele
0
2
0
0
W
Xbalanque
GENERALISSIMO59
Xbalanque
1
1
0
1
W
King Arthur
JAWAXDD
King Arthur
0
0
1
0.5
W
0
0
2
1
W
Aphrodite
SirRuko
Aphrodite
1
0
1
1.5
L
0
0
0
0
L
1
1
1
1.5
W
Kali
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,315
Damage
8,921
17,292
Taken
17,765
4,824
Mitigated
6,556
8,016
Healing
8,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
1,835
873
0
3,917
6,285
1,982
0
0
5,896
0
21,616
L
Danzaburou
 
Danzaburou
2,028
877
55
1,809
4,173
1,113
0
706
3,467
0
12,756
L
Pele
 
Pele
110
0
0
121
1,972
439
0
356
1,500
0
3,509
W
Xbalanque
GENERALISSIMO59
Xbalanque
1,851
303
0
681
2,860
705
0
0
2,860
0
16,327
W
King Arthur
JAWAXDD
King Arthur
3,054
227
0
2,150
4,521
1,913
0
0
4,521
0
16,209
W
805
118
58
2,443
3,901
1,953
0
0
3,901
10,472
1,162
W
Aphrodite
SirRuko
Aphrodite
1,165
56
444
1,684
2,292
566
0
842
1,326
18,467
182
L
982
0
246
1,354
2,378
632
0
607
1,703
30,557
459
L
2,360
958
0
514
2,484
658
0
81
2,403
0
19,405
W
Kali
2,046
865
0
765
4,191
1,419
0
0
4,191
0
19,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,301
Gold Earned
19,032
167
Minions Killed
160
0
Camps Cleared
0
481,955
Distance Traveled
586,371
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
3,892
778
38
8
0
98,220
1
L
Danzaburou
3,729
746
19
4
0
114,934
0
L
Pele
2,776
555
12
2
0
47,246
0
W
Xbalanque
3,524
705
39
8
0
111,661
0
W
King Arthur
3,557
711
29
6
0
113,069
0
W
Charon
3,657
731
12
2
0
115,183
0
W
Aphrodite
4,070
814
45
9
0
114,395
2
L
Hel
4,142
828
62
12
0
118,621
2
L
Neith
3,762
752
36
7
0
102,934
0
W
Kali
4,224
845
35
7
0
132,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role