Player Matchup

Anhur
Anhur
KillaKraist
Anhur
Level 40
God Stats
1W - 1L
1,734 SR
Queue Stats
3W - 4L
1,705 Elo+
Party 3
Fenrir
Fenrir
QuaLityEroR
Fenrir
Level 43
God Stats
9W - 14L
1,575 SR
Queue Stats
43W - 68L
1,404 Elo+
Party 1
Nu Wa
Nu Wa
Shaktiwolf
Nu Wa
Level 123
God Stats
717W - 707L
1,468 SR
Queue Stats
728W - 724L
1,436 Elo+
Solo
Cu Chulainn
Cu Chulainn
Thekillermiller
Cu Chulainn
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,361 Elo+
Party 3
Ares
Ares
Trottorio
Ares
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,275 Elo+
Party 1
Team Averages
Level 76
1,556 SR
1,436 Elo+

VS

Team Averages
Level 88
1,507 SR
1,476 Elo+
Danzaburou
Danzaburou
Skovfoged1103
Danzaburou
Level 120
God Stats
8W - 9L
1,726 SR
Queue Stats
90W - 87L
1,469 Elo+
Party 2
Loki
Loki
WIT_WARM_RSA
Loki
Level 53
God Stats
17W - 20L
1,435 SR
Queue Stats
144W - 159L
1,432 Elo+
Solo
Sol
Sol
amelia_best0810
Sol
Level 74
God Stats
7W - 5L
1,370 SR
Queue Stats
284W - 265L
1,510 Elo+
Solo
Guan Yu
Guan Yu
cfirring
Guan Yu
Level 126
God Stats
45W - 37L
1,566 SR
Queue Stats
68W - 78L
1,486 Elo+
Party 2
Janus
Janus
xXlord_hjorthXx
Janus
Level 65
God Stats
32W - 36L
1,439 SR
Queue Stats
88W - 94L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
3,800
475
1,882
6,079
1,398
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
9
3 / 1 / 0
5,018
627
3,537
6,141
2,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
8
1 / 1 / 1
4,506
563
1,045
2,618
639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Thekillermiller
Cu Chulainn
7
0 / 3 / 1
4,360
545
1,871
5,967
2,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
6
0 / 2 / 0
3,536
442
1,297
4,605
1,570
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Skovfoged1103
Danzaburou
10
5 / 0 / 2
5,929
741
6,635
3,121
867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 1 / 2
4,638
580
471
3,674
748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 1 / 0
6,173
772
3,442
6,039
1,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Guan Yu
cfirring
Guan Yu
9
2 / 0 / 5
5,164
646
2,965
5,059
3,451
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

9
1 / 2 / 2
5,215
652
1,872
3,522
975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
11
11
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Fenrir
3
1
0
3
L
Nu Wa
1
1
1
1.5
W
Danzaburou
Skovfoged1103
Danzaburou
5
0
2
6
L
Cu Chulainn
Thekillermiller
Cu Chulainn
0
3
1
0.17
L
Ares
0
2
0
0
W
0
1
2
1
W
3
1
0
3
W
Guan Yu
cfirring
Guan Yu
2
0
5
4.5
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,632
Damage
15,385
25,410
Taken
21,415
7,979
Mitigated
7,447
5,474
Healing
12,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,882
1,397
0
1,540
6,079
1,398
0
0
6,079
0
14,729
L
Fenrir
3,537
410
0
1,461
6,141
2,317
0
524
5,573
0
22,763
L
Nu Wa
1,045
362
0
509
2,618
639
0
1,311
1,183
23,221
0
W
Danzaburou
Skovfoged1103
Danzaburou
6,635
3,091
0
1,695
3,121
867
755
584
2,537
0
40,114
L
Cu Chulainn
Thekillermiller
Cu Chulainn
1,871
393
0
1,682
5,967
2,055
0
3,282
2,685
0
19,000
L
Ares
1,297
110
0
282
4,605
1,570
0
0
4,605
10,582
143
W
471
0
0
2,314
3,674
748
0
395
3,279
0
19,966
W
3,442
1,713
0
4,553
6,039
1,406
662
87
5,952
36,052
2,935
W
Guan Yu
cfirring
Guan Yu
2,965
300
788
2,754
5,059
3,451
211
969
4,090
0
17,004
W
1,872
0
0
328
3,522
975
0
307
3,215
27,365
491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,220
Gold Earned
27,119
164
Minions Killed
252
0
Camps Cleared
0
690,416
Distance Traveled
804,919
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,800
475
32
4
0
145,472
0
L
Fenrir
5,018
627
40
5
0
153,286
0
L
Nu Wa
4,506
563
36
5
0
131,096
0
W
Danzaburou
5,929
741
55
7
0
136,857
0
L
Cu Chulainn
4,360
545
36
5
0
95,111
0
L
Ares
3,536
442
20
3
0
165,451
0
W
Loki
4,638
580
43
5
0
190,734
0
W
Sol
6,173
772
64
8
0
146,552
0
W
Guan Yu
5,164
646
30
4
0
178,715
0
W
Janus
5,215
652
60
8
0
152,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role