Player Matchup

Ymir
Ymir
AchayBiNa3na3
Ymir
Level 128
God Stats
2W - 2L
1,378 SR
Queue Stats
150W - 152L
1,479 Elo+
Party 2
Jormungandr
Jormungandr
KQ_00008
Jormungandr
Level 69
God Stats
3W - 6L
1,381 SR
Queue Stats
409W - 401L
1,502 Elo+
Solo
Chronos
Chronos
TheNakedKnight
Chronos
Level 183
God Stats
5W - 4L
1,495 SR
Queue Stats
332W - 326L
1,568 Elo+
Party 2
Hun Batz
Hun Batz
fiktdu
Hun Batz
Level 138
God Stats
2W - 0L
1,759 SR
Queue Stats
173W - 185L
1,531 Elo+
Party 2
Artemis
Artemis
mckendog
Artemis
Level 63
God Stats
1W - 2L
1,176 SR
Queue Stats
60W - 53L
1,490 Elo+
Solo
Team Averages
Level 116
1,438 SR
1,514 Elo+

VS

Team Averages
Level 132
1,682 SR
1,535 Elo+
Bastet
Bastet
 
Bastet
Level 233
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
AvoidMyGuardian
Thoth
Level 155
God Stats
0W - 1L
1,822 SR
Queue Stats
59W - 78L
1,526 Elo+
Party 1
Shiva
Shiva
LT_kuscio-_-
Shiva
Level 142
God Stats
4W - 2L
1,703 SR
Queue Stats
364W - 319L
1,579 Elo+
Party 1
Sun Wukong
Sun Wukong
bartek6232
Sun Wukong
Level 67
God Stats
3W - 1L
1,883 SR
Queue Stats
211W - 236L
1,465 Elo+
Party 1
Jing Wei
Jing Wei
haronnotbaron
Jing Wei
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 35L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 9
9,240
924
4,640
10,622
11,008
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
KQ_00008
Jormungandr
14
2 / 3 / 7
8,159
816
5,714
10,461
9,152
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

16
3 / 1 / 8
9,638
964
7,998
7,248
2,441
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hun Batz
fiktdu
Hun Batz
16
6 / 1 / 7
9,788
979
11,038
8,113
4,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Artemis
mckendog
Artemis
14
3 / 4 / 5
8,587
859
6,341
8,148
2,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
5 / 2 / 5
7,927
793
9,279
7,575
2,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 5 / 3
7,718
772
8,017
8,337
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 1 / 6
6,630
663
4,679
5,796
4,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
bartek6232
Sun Wukong
14
0 / 4 / 7
6,958
696
2,112
8,950
6,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Jing Wei
haronnotbaron
Jing Wei
14
3 / 4 / 6
7,262
726
7,056
7,272
2,379
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
38
16
Kills
11
11
Deaths
16
36
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
5
2
5
3.75
W
2
2
9
3.25
L
2
5
3
0.7
W
Jormungandr
KQ_00008
Jormungandr
2
3
7
1.83
L
1
1
6
4
W
3
1
8
7
L
Sun Wukong
bartek6232
Sun Wukong
0
4
7
0.88
W
Hun Batz
fiktdu
Hun Batz
6
1
7
9.5
L
Jing Wei
haronnotbaron
Jing Wei
3
4
6
1.5
W
Artemis
mckendog
Artemis
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,731
Damage
31,143
44,592
Taken
37,930
29,561
Mitigated
18,107
12,365
Healing
6,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
9,279
1,233
712
1,479
7,575
2,598
0
2,165
5,410
0
13,760
W
4,640
77
1,498
1,585
10,622
11,008
116
1,417
9,061
7,682
71
L
8,017
181
0
775
8,337
2,311
0
2,799
5,538
16,774
594
W
Jormungandr
KQ_00008
Jormungandr
5,714
406
1,605
1,527
10,461
9,152
0
2,171
8,101
12,240
946
L
4,679
70
636
1,300
5,796
4,243
0
3,155
2,641
2,039
6,550
W
7,998
596
198
1,965
7,248
2,441
2,898
2,029
5,159
23,921
862
L
Sun Wukong
bartek6232
Sun Wukong
2,112
20
0
434
8,950
6,576
0
5,164
3,786
0
10,784
W
Hun Batz
fiktdu
Hun Batz
11,038
585
128
2,089
8,113
4,163
210
2,006
5,941
0
26,196
L
Jing Wei
haronnotbaron
Jing Wei
7,056
5,206
683
417
7,272
2,379
0
4,017
3,255
0
17,338
W
Artemis
mckendog
Artemis
6,341
2,141
398
1,372
8,148
2,797
3,620
1,308
6,769
0
17,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,412
Gold Earned
36,495
146
Minions Killed
75
0
Camps Cleared
0
1,015,992
Distance Traveled
865,075
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,927
793
7
1
0
220,295
0
W
Ymir
9,240
924
8
1
0
200,347
0
L
Thoth
7,718
772
27
3
0
156,548
0
W
Jormungandr
8,159
816
9
1
0
204,457
0
L
Shiva
6,630
663
7
1
0
125,779
0
W
Chronos
9,638
964
63
6
0
224,853
0
L
Sun Wukong
6,958
696
18
2
0
182,141
0
W
Hun Batz
9,788
979
34
3
0
233,240
0
L
Jing Wei
7,262
726
16
2
0
180,312
0
W
Artemis
8,587
859
32
3
0
153,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role