Player Matchup

Sun Wukong
Sun Wukong
ChevyMyLevy7786
Sun Wukong
Level 16
God Stats
11W - 13L
1,389 SR
Queue Stats
90W - 118L
1,213 Elo+
Party 1
Kukulkan
Kukulkan
Lowwge3
Kukulkan
Level 5
God Stats
0W - 4L
1,113 SR
Queue Stats
0W - 9L
965 Elo+
Party 1
Danzaburou
Danzaburou
chalkywhite114
Danzaburou
Level 49
God Stats
45W - 63L
1,390 SR
Queue Stats
264W - 309L
1,220 Elo+
Party 1
Team Averages
Level 23
1,297 SR
1,133 Elo+

VS

Team Averages
Level 91
1,543 SR
1,560 Elo+
Ymir
Ymir
Alliexoxoo
Ymir
Level 17
God Stats
25W - 20L
1,655 SR
Queue Stats
26W - 23L
1,549 Elo+
Party 2
King Arthur
King Arthur
ThinkinMAn
King Arthur
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 42L
1,563 Elo+
Party 2
Chernobog
Chernobog
TomFury5153
Chernobog
Level 149
God Stats
4W - 3L
1,474 SR
Queue Stats
68W - 62L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChevyMyLevy7786
Sun Wukong
15
0 / 3 / 5
9,002
692
7,810
12,441
10,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Kukulkan
Lowwge3
Kukulkan
17
2 / 4 / 3
9,852
758
7,228
7,106
3,155
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
chalkywhite114
Danzaburou
15
3 / 4 / 1
9,972
767
11,256
14,031
5,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 8
10,317
794
3,224
13,197
15,021
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

King Arthur
ThinkinMAn
King Arthur
17
4 / 1 / 6
11,109
855
12,220
15,091
18,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
TomFury5153
Chernobog
19
6 / 0 / 4
11,834
910
13,346
9,400
4,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
5
Kills
11
11
Deaths
5
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
4
8
1.25
L
Sun Wukong
ChevyMyLevy7786
Sun Wukong
0
3
5
0.83
L
Kukulkan
Lowwge3
Kukulkan
2
4
3
0.88
W
King Arthur
ThinkinMAn
King Arthur
4
1
6
7
W
Chernobog
TomFury5153
Chernobog
6
0
4
8
L
Danzaburou
chalkywhite114
Danzaburou
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,294
Damage
28,790
33,578
Taken
37,688
18,760
Mitigated
37,646
4,243
Healing
8,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,224
165
0
1,104
13,197
15,021
564
4,246
8,951
11,689
0
L
Sun Wukong
ChevyMyLevy7786
Sun Wukong
7,810
1,408
0
1,373
12,441
10,464
0
2,130
10,230
0
20,458
L
Kukulkan
Lowwge3
Kukulkan
7,228
505
0
0
7,106
3,155
0
602
6,439
32,366
0
W
King Arthur
ThinkinMAn
King Arthur
12,220
1,294
0
2,028
15,091
18,416
185
1,755
13,336
1,065
35,444
W
Chernobog
TomFury5153
Chernobog
13,346
7,687
0
4,977
9,400
4,209
2,965
1,251
8,149
0
71,091
L
Danzaburou
chalkywhite114
Danzaburou
11,256
4,098
0
2,870
14,031
5,141
0
1,153
12,802
0
36,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,826
Gold Earned
33,260
128
Minions Killed
167
0
Camps Cleared
0
658,036
Distance Traveled
752,217
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,317
794
25
2
0
248,516
0
L
Sun Wukong
9,002
692
18
1
0
226,432
0
L
Kukulkan
9,852
758
68
5
0
225,223
0
W
King Arthur
11,109
855
27
2
0
265,324
0
W
Chernobog
11,834
910
115
9
0
238,377
0
L
Danzaburou
9,972
767
42
3
0
206,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role