Player Matchup

Nemesis
Nemesis
CorkBubbles6108
Nemesis
Level 100
God Stats
2W - 2L
1,489 SR
Queue Stats
55W - 45L
1,483 Elo+
Solo
Set
Set
DEAD SILENCE183
Set
Level 64
God Stats
11W - 19L
1,360 SR
Queue Stats
19W - 28L
1,275 Elo+
Solo
Baron Samedi
Baron Samedi
chbxN
Baron Samedi
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 42L
1,461 Elo+
Party 1
Ymir
Ymir
puchainaloca13
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,172 Elo+
Party 1
Medusa
Medusa
sleven7_7
Medusa
Level 63
God Stats
7W - 8L
1,494 SR
Queue Stats
198W - 217L
1,447 Elo+
Solo
Team Averages
Level 71
1,469 SR
1,368 Elo+

VS

Team Averages
Level 110
1,531 SR
1,484 Elo+
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
KingOfSwag24
Chang'e
Level 125
God Stats
52W - 45L
1,572 SR
Queue Stats
104W - 102L
1,522 Elo+
Solo
Anubis
Anubis
Prins_Snuggles
Anubis
Level 53
God Stats
57W - 54L
1,515 SR
Queue Stats
183W - 203L
1,471 Elo+
Solo
Ymir
Ymir
StoneDrg
Ymir
Level 129
God Stats
50W - 31L
1,600 SR
Queue Stats
451W - 435L
1,462 Elo+
Solo
Danzaburou
Danzaburou
sgtcaimo
Danzaburou
Level 103
God Stats
195W - 201L
1,468 SR
Queue Stats
848W - 866L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
4,564
456
6,476
9,123
3,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 6 / 1
4,569
457
2,489
8,705
2,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Baron Samedi
chbxN
Baron Samedi
11
2 / 2 / 0
5,696
570
2,326
5,361
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 6 / 0
4,427
443
831
10,031
4,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
sleven7_7
Medusa
6
0 / 5 / 0
3,921
392
3,903
6,382
1,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
10
1 / 1 / 2
6,244
624
6,196
7,335
5,770
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
KingOfSwag24
Chang'e
11
2 / 2 / 1
6,486
649
3,828
5,626
1,609
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
7 / 0 / 7
7,260
726
9,632
5,079
1,812
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
10
2 / 0 / 3
5,724
572
2,327
4,901
1,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
sgtcaimo
Danzaburou
11
8 / 0 / 3
6,952
695
8,057
5,775
1,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
20
20
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
 
Bake Kujira
1
1
2
2
L
0
1
1
0.5
L
1
6
1
0.25
W
Chang'e
KingOfSwag24
Chang'e
2
2
1
1.25
W
7
0
7
10.5
W
Ymir
2
0
3
3.5
L
Baron Samedi
chbxN
Baron Samedi
2
2
0
1
L
0
6
0
0
W
Danzaburou
sgtcaimo
Danzaburou
8
0
3
9.5
L
Medusa
sleven7_7
Medusa
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,025
Damage
30,040
39,602
Taken
28,716
13,475
Mitigated
12,682
6,321
Healing
14,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
 
Bake Kujira
6,196
3,395
0
3,537
7,335
5,770
0
0
6,688
38,187
3,008
L
6,476
1,910
0
3,899
9,123
3,563
0
6,177
2,946
0
23,111
L
2,489
1,289
0
424
8,705
2,964
0
5,064
3,641
0
18,746
W
Chang'e
KingOfSwag24
Chang'e
3,828
155
80
2,699
5,626
1,609
0
2,326
3,300
37,138
1,556
W
9,632
310
0
3,138
5,079
1,812
152
615
4,347
50,095
2,968
W
Ymir
2,327
537
0
2,878
4,901
1,860
258
0
4,870
29,490
639
L
Baron Samedi
chbxN
Baron Samedi
2,326
186
66
763
5,361
1,809
0
3,834
1,527
34,225
0
L
831
153
0
165
10,031
4,026
0
4,251
5,780
10,606
0
W
Danzaburou
sgtcaimo
Danzaburou
8,057
3,616
0
2,640
5,775
1,631
282
216
5,559
0
31,454
L
Medusa
sleven7_7
Medusa
3,903
1,818
0
1,004
6,382
1,113
0
1,963
4,419
0
18,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,177
Gold Earned
32,666
171
Minions Killed
332
0
Camps Cleared
0
957,214
Distance Traveled
991,199
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
6,244
624
74
7
0
189,402
0
L
Nemesis
4,564
456
33
3
0
198,914
0
L
Set
4,569
457
31
3
0
221,926
0
W
Chang'e
6,486
649
69
7
0
196,366
0
W
Anubis
7,260
726
81
8
0
193,723
0
W
Ymir
5,724
572
56
6
0
208,637
0
L
Baron Samedi
5,696
570
64
6
0
172,618
0
L
Ymir
4,427
443
17
2
0
191,366
0
W
Danzaburou
6,952
695
52
5
0
203,071
0
L
Medusa
3,921
392
26
3
0
172,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role