Player Matchup

Danzaburou
Danzaburou
Gold I
 
Danzaburou
Gold I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Platinum V
Aosaa GG
Vulcan
Platinum V
Level 129
God Stats
1W - 2L
1,579 SR
Queue Stats
175W - 185L
1,626 MMR
Solo
Ravana
Ravana
Gold III
Kalooshaa_
Ravana
Gold III
Level 161
God Stats
11W - 18L
1,501 SR
Queue Stats
574W - 601L
1,552 MMR
Solo
Maui
Maui
Gold III
Papidiazz
Maui
Gold III
Level 117
God Stats
0W - 4L
1,200 SR
Queue Stats
342W - 337L
1,537 MMR
Solo
Artemis
Artemis
Gold III
SpiritOfTrinity
Artemis
Gold III
Level 146
God Stats
5W - 6L
1,677 SR
Queue Stats
385W - 383L
1,561 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 139
1,492 SR
1,555 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,565 SR
1,546 MMR
Mulan
Mulan
Silver II
 
Mulan
Silver II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Gold IV
Jaikeh
Ratatoskr
Gold IV
Level 99
God Stats
9W - 1L
1,834 SR
Queue Stats
135W - 126L
1,530 MMR
Solo
Terra
Terra
Gold III
Mavetlaravim721
Terra
Gold III
Level 64
God Stats
29W - 18L
1,608 SR
Queue Stats
215W - 227L
1,525 MMR
Solo
Skadi
Skadi
Gold III
NzCorrupt1
Skadi
Gold III
Level 153
God Stats
2W - 1L
1,324 SR
Queue Stats
213W - 220L
1,574 MMR
Solo
Nu Wa
Nu Wa
Gold III
SLCpunk7339
Nu Wa
Gold III
Level 148
God Stats
79W - 52L
1,561 SR
Queue Stats
288W - 275L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
1 / 0 / 0
3,815
763
1,737
3,759
1,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Vulcan
Aosaa GG
Vulcan
7
1 / 1 / 1
3,627
725
2,403
2,544
663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
Kalooshaa_
Ravana
5
0 / 3 / 0
3,160
632
1,559
4,196
998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
4
0 / 1 / 0
2,984
597
363
2,594
1,274
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 0 / 0
3,062
612
1,337
1,743
397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
KumbhakarnaMedusaThorBacchus

VS

Bans
HeraVamanaHun BatzThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
6
0 / 1 / 0
3,234
647
2,161
3,247
1,647
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ratatoskr
Jaikeh
Ratatoskr
7
3 / 1 / 1
4,025
805
3,513
4,068
1,264
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 0 / 1
3,803
761
1,150
2,644
1,368
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Skadi
6
1 / 0 / 0
3,498
700
1,660
1,313
315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
1 / 1 / 1
3,662
732
1,438
2,692
536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
5
5
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
0
0
1
W
Mulan
 
Mulan
0
1
0
0
L
Vulcan
Aosaa GG
Vulcan
1
1
1
1.5
W
Ratatoskr
Jaikeh
Ratatoskr
3
1
1
3.5
L
Ravana
Kalooshaa_
Ravana
0
3
0
0
W
0
0
1
0.5
W
Skadi
1
0
0
1
L
Maui
0
1
0
0
W
1
1
1
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,399
Damage
9,922
14,836
Taken
13,964
4,836
Mitigated
5,130
5,411
Healing
5,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
1,737
557
0
1,311
3,759
1,504
0
97
3,640
0
18,626
W
Mulan
 
Mulan
2,161
582
0
1,121
3,247
1,647
0
0
3,247
0
14,578
L
Vulcan
Aosaa GG
Vulcan
2,403
0
0
793
2,544
663
0
807
1,628
15,247
0
W
Ratatoskr
Jaikeh
Ratatoskr
3,513
1,363
0
555
4,068
1,264
0
57
4,009
0
21,801
L
Ravana
Kalooshaa_
Ravana
1,559
603
0
1,539
4,196
998
0
188
3,976
0
15,348
W
1,150
222
361
1,460
2,644
1,368
0
455
2,163
7,014
2,156
W
Skadi
1,660
822
0
372
1,313
315
0
150
1,163
0
23,141
L
Maui
363
87
0
982
2,594
1,274
0
618
1,954
4,684
0
W
1,438
208
0
1,145
2,692
536
0
1,893
616
14,512
0
L
1,337
389
0
786
1,743
397
0
671
1,050
0
16,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,648
Gold Earned
18,222
141
Minions Killed
164
0
Camps Cleared
0
461,984
Distance Traveled
508,131
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,815
763
38
8
0
83,438
0
W
Mulan
3,234
647
29
6
0
95,851
1
L
Vulcan
3,627
725
28
6
0
105,592
0
W
Ratatoskr
4,025
805
47
9
0
120,511
0
L
Ravana
3,160
632
37
7
0
115,231
0
W
Terra
3,803
761
21
4
0
101,713
0
W
Skadi
3,498
700
38
8
0
90,134
0
L
Maui
2,984
597
9
2
0
68,948
0
W
Nu Wa
3,662
732
29
6
0
99,922
0
L
Artemis
3,062
612
29
6
0
88,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role