Player Matchup

Jing Wei
Jing Wei
Platinum IV
 
Jing Wei
Platinum IV
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold II
FTWMessI
Scylla
Gold II
Level 157
God Stats
11W - 7L
1,504 SR
Queue Stats
444W - 455L
1,537 MMR
Solo
Cabrakan
Cabrakan
Gold II
JumaTheExplorer
Cabrakan
Gold II
Level 189
God Stats
3W - 1L
1,501 SR
Queue Stats
203W - 206L
1,503 MMR
Solo
Thanatos
Thanatos
Platinum IV
Knight to S4
Thanatos
Platinum IV
Level 125
God Stats
5W - 2L
1,749 SR
Queue Stats
658W - 661L
1,527 MMR
Solo
Vamana
Vamana
Platinum IV
erisgut
Vamana
Platinum IV
Level 155
God Stats
5W - 5L
1,510 SR
Queue Stats
72W - 65L
1,771 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 149
1,553 SR
1,567 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 127
1,537 SR
1,603 MMR
Hera
Hera
Gold IV
 
Hera
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Terra
Terra
Gold III
Dx JUNIIOR Dx
Terra
Gold III
Level 154
God Stats
22W - 23L
1,579 SR
Queue Stats
86W - 92L
1,494 MMR
Solo
Ix Chel
Ix Chel
Platinum II
Ghespenst
Ix Chel
Platinum II
Level 128
God Stats
29W - 32L
1,544 SR
Queue Stats
316W - 312L
1,903 MMR
Solo
Cliodhna
Cliodhna
Silver II
xHANDRAx
Cliodhna
Silver II
Level 61
God Stats
3W - 2L
1,564 SR
Queue Stats
64W - 66L
1,175 MMR
Party 1
Xbalanque
Xbalanque
Platinum III
ÃłìštãŔ
Xbalanque
Platinum III
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
217W - 214L
1,944 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
1 / 0 / 2
7,708
551
4,173
6,978
2,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
FTWMessI
Scylla
14
10 / 3 / 3
8,642
617
11,912
9,910
3,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
11
1 / 3 / 9
6,778
484
5,936
14,321
14,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
Knight to S4
Thanatos
14
7 / 3 / 9
8,181
584
12,733
14,936
5,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Vamana
erisgut
Vamana
14
7 / 2 / 2
9,302
664
8,430
11,301
9,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bans
AchillesBakasuraSusanoSun Wukong

VS

Bans
GebArachneUllrAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
1 / 8 / 2
6,789
485
5,175
11,841
4,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 3 / 4
7,305
522
5,953
13,645
8,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
Ghespenst
Ix Chel
14
4 / 7 / 3
8,026
573
7,922
9,690
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
xHANDRAx
Cliodhna
11
4 / 6 / 3
6,892
492
6,323
13,813
3,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
ÃłìštãŔ
Xbalanque
13
0 / 2 / 1
7,698
550
10,314
6,916
2,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
26
Kills
11
11
Deaths
26
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
0
2
2
L
Hera
 
Hera
1
8
2
0.25
L
2
3
4
1.33
W
Scylla
FTWMessI
Scylla
10
3
3
3.83
L
Ix Chel
Ghespenst
Ix Chel
4
7
3
0.79
W
Cabrakan
1
3
9
1.83
W
Thanatos
Knight to S4
Thanatos
7
3
9
3.83
W
Vamana
erisgut
Vamana
7
2
2
4
L
Cliodhna
xHANDRAx
Cliodhna
4
6
3
0.92
L
Xbalanque
ÃłìštãŔ
Xbalanque
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,184
Damage
35,687
57,446
Taken
55,905
34,254
Mitigated
21,065
25,949
Healing
12,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
4,173
3,759
0
3,077
6,978
2,369
0
618
6,360
0
65,037
L
Hera
 
Hera
5,175
1,124
0
1,034
11,841
4,536
0
969
10,645
43,717
0
L
5,953
963
313
2,577
13,645
8,517
0
6,676
6,688
18,272
1,429
W
Scylla
FTWMessI
Scylla
11,912
984
0
2,360
9,910
3,158
294
5,476
4,015
55,537
1,174
L
Ix Chel
Ghespenst
Ix Chel
7,922
722
388
1,246
9,690
2,385
0
4,147
5,180
44,309
0
W
Cabrakan
5,936
1,033
0
2,675
14,321
14,050
0
4,713
9,441
14,769
0
W
Thanatos
Knight to S4
Thanatos
12,733
3,712
0
14,123
14,936
5,128
0
4,786
9,893
0
57,106
W
Vamana
erisgut
Vamana
8,430
4,113
0
3,714
11,301
9,549
406
2,138
8,855
1,068
70,675
L
Cliodhna
xHANDRAx
Cliodhna
6,323
1,448
0
4,454
13,813
3,290
0
3,903
9,711
0
34,835
L
Xbalanque
ÃłìštãŔ
Xbalanque
10,314
6,552
0
2,372
6,916
2,337
327
2,124
4,750
0
68,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,611
Gold Earned
36,710
439
Minions Killed
359
0
Camps Cleared
0
1,493,372
Distance Traveled
1,400,440
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,708
551
119
9
0
302,796
1
L
Hera
6,789
485
62
4
0
264,455
0
L
Terra
7,305
522
33
2
0
264,999
5
W
Scylla
8,642
617
113
8
0
285,674
2
L
Ix Chel
8,026
573
84
6
0
282,836
1
W
Cabrakan
6,778
484
17
1
0
276,239
4
W
Thanatos
8,181
584
78
6
0
326,404
0
W
Vamana
9,302
664
112
8
0
302,259
1
L
Cliodhna
6,892
492
60
4
0
319,718
0
L
Xbalanque
7,698
550
120
9
0
268,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role