Player Matchup

Arachne
Arachne
CakeLord69
Arachne
Level 67
God Stats
13W - 10L
1,561 SR
Queue Stats
112W - 109L
1,485 Elo+
Party 1
Zeus
Zeus
ConFuzzledEmu
Zeus
Level 97
God Stats
17W - 10L
1,620 SR
Queue Stats
131W - 134L
1,459 Elo+
Party 1
Ymir
Ymir
PatherProdigy
Ymir
Level 69
God Stats
39W - 44L
1,515 SR
Queue Stats
66W - 70L
1,445 Elo+
Party 1
Chaac
Chaac
dshull55
Chaac
Level 87
God Stats
9W - 6L
1,514 SR
Queue Stats
504W - 490L
1,524 Elo+
Solo
Olorun
Olorun
pudgepalia
Olorun
Level 103
God Stats
60W - 50L
1,473 SR
Queue Stats
245W - 225L
1,505 Elo+
Party 1
Team Averages
Level 85
1,537 SR
1,484 Elo+

VS

Team Averages
Level 82
1,414 SR
1,469 Elo+
Tyr
Tyr
Bernal1613
Tyr
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
263W - 278L
1,507 Elo+
Solo
Tiamat
Tiamat
Exo2849
Tiamat
Level 62
God Stats
0W - 2L
1,224 SR
Queue Stats
151W - 174L
1,490 Elo+
Solo
Olorun
Olorun
Il420BlitzlI
Olorun
Level 105
God Stats
3W - 6L
1,458 SR
Queue Stats
345W - 320L
1,462 Elo+
Solo
Gilgamesh
Gilgamesh
LordUltimus2
Gilgamesh
Level 127
God Stats
5W - 3L
1,418 SR
Queue Stats
377W - 366L
1,450 Elo+
Solo
Fenrir
Fenrir
ma_camp21
Fenrir
Level 45
God Stats
8W - 10L
1,468 SR
Queue Stats
48W - 59L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CakeLord69
Arachne
12
10 / 0 / 2
7,391
616
7,364
8,424
2,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 0 / 3
7,459
622
8,401
2,613
680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
4 / 2 / 8
7,465
622
4,811
8,968
7,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chaac
dshull55
Chaac
14
2 / 0 / 1
8,048
671
2,920
6,589
4,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Olorun
pudgepalia
Olorun
11
2 / 3 / 8
6,686
557
6,535
6,907
2,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 1
5,533
461
5,163
12,752
4,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
Exo2849
Tiamat
11
0 / 4 / 0
6,321
527
1,745
7,875
2,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Olorun
12
3 / 4 / 0
6,636
553
7,365
8,080
2,621
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
LordUltimus2
Gilgamesh
9
0 / 3 / 1
5,320
443
2,799
9,957
3,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Breastplate

Breastplate

+20
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
ma_camp21
Fenrir
11
1 / 3 / 1
5,909
492
2,433
8,471
3,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
21
Kills
5
5
Deaths
21
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Arachne
CakeLord69
Arachne
10
0
2
11
W
3
0
3
4.5
L
Tiamat
Exo2849
Tiamat
0
4
0
0
L
Olorun
3
4
0
0.75
L
Gilgamesh
LordUltimus2
Gilgamesh
0
3
1
0.17
W
4
2
8
4
W
Chaac
dshull55
Chaac
2
0
1
2.5
L
Fenrir
ma_camp21
Fenrir
1
3
1
0.5
W
Olorun
pudgepalia
Olorun
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,031
Damage
19,505
33,501
Taken
47,135
16,991
Mitigated
16,369
11,774
Healing
13,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,163
688
0
2,854
12,752
4,125
0
7,328
5,346
0
34,046
W
Arachne
CakeLord69
Arachne
7,364
4,602
46
4,377
8,424
2,587
0
1,463
6,837
0
33,146
W
8,401
214
0
469
2,613
680
0
431
2,092
46,617
2,546
L
Tiamat
Exo2849
Tiamat
1,745
115
0
2,655
7,875
2,546
0
5,302
2,139
38,144
0
L
Olorun
7,365
3,176
60
3,985
8,080
2,621
0
3,692
4,388
48,536
0
L
Gilgamesh
LordUltimus2
Gilgamesh
2,799
1,052
0
1,043
9,957
3,949
0
1,791
8,046
0
27,061
W
4,811
521
142
2,917
8,968
7,214
0
4,405
4,478
17,818
713
W
Chaac
dshull55
Chaac
2,920
533
0
2,089
6,589
4,341
0
247
6,342
0
55,202
L
Fenrir
ma_camp21
Fenrir
2,433
785
0
3,192
8,471
3,128
0
689
7,736
0
36,219
W
Olorun
pudgepalia
Olorun
6,535
3,640
360
1,374
6,907
2,169
0
2,265
4,642
31,694
937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,049
Gold Earned
29,719
322
Minions Killed
355
0
Camps Cleared
0
1,233,948
Distance Traveled
1,174,358
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,533
461
52
4
0
250,103
1
W
Arachne
7,391
616
43
4
0
307,925
0
W
Zeus
7,459
622
95
8
0
221,022
2
L
Tiamat
6,321
527
104
9
0
231,880
0
L
Olorun
6,636
553
86
7
0
213,195
0
L
Gilgamesh
5,320
443
42
4
0
230,660
0
W
Ymir
7,465
622
24
2
0
243,783
0
W
Chaac
8,048
671
108
9
0
221,285
1
L
Fenrir
5,909
492
71
6
0
248,520
0
W
Olorun
6,686
557
52
4
0
239,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role