Player Matchup

Cupid
Cupid
 
Cupid
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
AORDS
Ullr
Level 75
God Stats
9W - 13L
1,503 SR
Queue Stats
421W - 412L
1,488 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FearPriscilla
Morgan Le Fay
Level 117
God Stats
2W - 2L
1,432 SR
Queue Stats
17W - 25L
1,379 Elo+
Solo
Ganesha
Ganesha
That_Gamer_Boy96
Ganesha
Level 127
God Stats
15W - 17L
1,474 SR
Queue Stats
247W - 249L
1,461 Elo+
Party 1
Nu Wa
Nu Wa
Wayne-Glenski08
Nu Wa
Level 76
God Stats
8W - 4L
1,694 SR
Queue Stats
219W - 202L
1,511 Elo+
Party 1
Team Averages
Level 87
1,521 SR
1,468 Elo+

VS

Team Averages
Level 119
1,548 SR
1,474 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
LMS_Lukestar247
Pele
Level 122
God Stats
9W - 9L
1,490 SR
Queue Stats
350W - 404L
1,389 Elo+
Party 2
Ra
Ra
ObviousChief
Ra
Level 142
God Stats
14W - 11L
1,540 SR
Queue Stats
918W - 954L
1,511 Elo+
Party 2
Sol
Sol
Twitch_Lytch
Sol
Level 91
God Stats
64W - 31L
1,616 SR
Queue Stats
286W - 246L
1,459 Elo+
Party 3
Danzaburou
Danzaburou
X-x_ADN51_x-X
Danzaburou
Level 85
God Stats
68W - 48L
1,596 SR
Queue Stats
228W - 203L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
5
1 / 3 / 0
4,276
389
882
3,635
786
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ullr
AORDS
Ullr
4
0 / 1 / 0
3,987
362
837
2,443
500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
FearPriscilla
Morgan Le Fay
11
3 / 2 / 1
6,107
555
5,711
6,790
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 6 / 1
4,810
437
3,593
10,216
5,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
1 / 3 / 2
5,076
461
4,056
7,478
1,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
3 / 0 / 8
7,407
673
4,852
8,460
5,723
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

12
3 / 1 / 2
6,671
606
3,510
7,425
1,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
2 / 1 / 0
7,270
661
3,206
5,960
1,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 2 / 2
6,713
610
2,822
5,979
1,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
X-x_ADN51_x-X
Danzaburou
12
6 / 2 / 4
7,760
705
6,822
5,662
1,548
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
6
Kills
15
15
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
3
0
0.33
W
Ne Zha
 
Ne Zha
3
0
8
7
L
Ullr
AORDS
Ullr
0
1
0
0
L
Morgan Le Fay
FearPriscilla
Morgan Le Fay
3
2
1
1.75
W
3
1
2
4
W
2
1
0
2
L
1
6
1
0.25
W
1
2
2
1
L
1
3
2
0.67
W
Danzaburou
X-x_ADN51_x-X
Danzaburou
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,079
Damage
21,212
30,562
Taken
33,486
11,124
Mitigated
12,373
6,252
Healing
14,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
882
475
85
867
3,635
786
0
0
3,635
0
8,901
W
Ne Zha
 
Ne Zha
4,852
649
192
3,029
8,460
5,723
0
1,916
6,296
0
24,553
L
Ullr
AORDS
Ullr
837
513
0
1,335
2,443
500
0
1,207
890
0
7,147
L
Morgan Le Fay
FearPriscilla
Morgan Le Fay
5,711
227
0
528
6,790
2,246
60
2,758
3,860
30,733
2,381
W
3,510
1,180
0
4,173
7,425
1,984
0
2,490
4,703
0
45,095
W
3,206
397
96
3,209
5,960
1,660
1,008
1,779
4,129
42,457
2,104
L
3,593
46
0
390
10,216
5,835
0
640
9,576
14,719
0
W
2,822
1,084
0
2,696
5,979
1,458
2,095
3,545
2,069
43,816
5,326
L
4,056
1,346
172
2,875
7,478
1,757
0
622
6,816
26,540
0
W
Danzaburou
X-x_ADN51_x-X
Danzaburou
6,822
1,639
0
1,558
5,662
1,548
1,697
2,484
2,835
0
45,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,256
Gold Earned
35,821
169
Minions Killed
365
0
Camps Cleared
0
781,623
Distance Traveled
1,109,182
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,276
389
27
2
0
93,716
0
W
Ne Zha
7,407
673
20
2
0
234,992
2
L
Ullr
3,987
362
7
1
0
63,196
0
L
Morgan Le Fay
6,107
555
72
7
0
215,952
0
W
Pele
6,671
606
87
8
0
258,654
0
W
Ra
7,270
661
92
8
0
203,350
0
L
Ganesha
4,810
437
14
1
0
204,175
5
W
Sol
6,713
610
81
7
0
198,911
0
L
Nu Wa
5,076
461
49
4
0
204,584
0
W
Danzaburou
7,760
705
85
8
0
213,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role