Player Matchup

Neith
Neith
 
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Deadeyeee
Danzaburou
Level 62
God Stats
3W - 3L
1,480 SR
Queue Stats
128W - 137L
1,502 Elo+
Solo
Cerberus
Cerberus
Pass_Lane_honcho
Cerberus
Level 106
God Stats
7W - 10L
1,504 SR
Queue Stats
25W - 36L
1,390 Elo+
Solo
Nu Wa
Nu Wa
PsiPulpo
Nu Wa
Level 149
God Stats
9W - 5L
1,657 SR
Queue Stats
404W - 388L
1,542 Elo+
Solo
Team Averages
Level 117
1,528 SR
1,487 Elo+

VS

Team Averages
Level 113
1,535 SR
1,489 Elo+
Bastet
Bastet
AnnoyingPug
Bastet
Level 109
God Stats
439W - 474L
1,555 SR
Queue Stats
895W - 954L
1,504 Elo+
Solo
Heimdallr
Heimdallr
LipsyStick
Heimdallr
Level 155
God Stats
1W - 2L
1,692 SR
Queue Stats
101W - 96L
1,578 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LordDavid2792
Morgan Le Fay
Level 82
God Stats
39W - 40L
1,496 SR
Queue Stats
265W - 321L
1,449 Elo+
Solo
Xing Tian
Xing Tian
SubieSenpai
Xing Tian
Level 105
God Stats
18W - 18L
1,630 SR
Queue Stats
197W - 202L
1,476 Elo+
Solo
Hel
Hel
jinxed_Empress
Hel
Level 116
God Stats
9W - 13L
1,301 SR
Queue Stats
397W - 475L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 0 / 0
6,327
1,055
2,789
1,343
408
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ra
 
Ra
12
1 / 2 / 2
6,231
1,039
2,857
2,812
842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Deadeyeee
Danzaburou
11
1 / 0 / 1
6,247
1,041
4,858
3,619
1,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 0 / 2
6,462
1,077
2,340
4,238
2,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
PsiPulpo
Nu Wa
12
0 / 0 / 1
6,177
1,030
3,846
3,342
989
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
2 / 0 / 0
6,408
1,068
2,818
2,211
701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heimdallr
LipsyStick
Heimdallr
9
0 / 0 / 1
5,596
933
1,073
951
300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
LordDavid2792
Morgan Le Fay
12
0 / 1 / 1
6,275
1,046
4,064
4,901
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xing Tian
SubieSenpai
Xing Tian
12
0 / 0 / 1
6,227
1,038
739
6,773
5,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 2 / 0
5,772
962
1,520
5,010
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
3
Kills
2
2
Deaths
3
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
0
0
W
Ra
 
Ra
1
2
2
1
L
Bastet
2
0
0
2
W
Danzaburou
Deadeyeee
Danzaburou
1
0
1
1.5
L
Heimdallr
LipsyStick
Heimdallr
0
0
1
0.5
L
Morgan Le Fay
LordDavid2792
Morgan Le Fay
0
1
1
0.5
W
1
0
2
2
W
Nu Wa
PsiPulpo
Nu Wa
0
0
1
0.5
L
Xing Tian
SubieSenpai
Xing Tian
0
0
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,690
Damage
10,214
15,354
Taken
19,846
6,245
Mitigated
9,636
7,291
Healing
6,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,789
0
0
1,032
1,343
408
0
624
719
0
18,827
W
Ra
 
Ra
2,857
197
120
324
2,812
842
390
746
2,066
15,381
0
L
Bastet
2,818
889
0
324
2,211
701
0
848
1,363
0
14,002
W
Danzaburou
Deadeyeee
Danzaburou
4,858
745
0
789
3,619
1,174
751
2,090
1,529
0
16,539
L
Heimdallr
LipsyStick
Heimdallr
1,073
65
0
77
951
300
0
570
381
0
6,263
L
Morgan Le Fay
LordDavid2792
Morgan Le Fay
4,064
117
0
1,370
4,901
1,961
0
2,715
2,130
21,520
0
W
2,340
0
998
3,009
4,238
2,832
333
1,744
2,494
8,719
238
W
Nu Wa
PsiPulpo
Nu Wa
3,846
1,063
0
1,019
3,342
989
35
1,119
2,223
21,250
0
L
Xing Tian
SubieSenpai
Xing Tian
739
38
160
980
6,773
5,010
0
2,911
3,862
11,889
0
L
1,520
42
1,789
1,919
5,010
1,664
0
1,917
3,093
10,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,444
Gold Earned
30,278
162
Minions Killed
127
0
Camps Cleared
0
708,264
Distance Traveled
593,244
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,327
1,055
45
8
0
154,013
4
W
Ra
6,231
1,039
27
5
0
136,036
5
L
Bastet
6,408
1,068
27
5
0
102,678
0
W
Danzaburou
6,247
1,041
37
6
0
139,227
0
L
Heimdallr
5,596
933
20
3
0
59,950
0
L
Morgan Le Fay
6,275
1,046
42
7
0
148,502
2
W
Cerberus
6,462
1,077
18
3
0
133,053
0
W
Nu Wa
6,177
1,030
35
6
0
145,935
4
L
Xing Tian
6,227
1,038
15
3
0
154,440
4
L
Hel
5,772
962
23
4
0
127,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role