Player Matchup

Cu Chulainn
Cu Chulainn
Silver III
BoyWitDaBandz_
Cu Chulainn
Silver III
Level 104
God Stats
4W - 3L
1,418 SR
Queue Stats
26W - 30L
1,284 MMR
Solo
Janus
Janus
Gold IV
ItsDreYooo
Janus
Gold IV
Level 151
God Stats
6W - 16L
1,316 SR
Queue Stats
195W - 204L
1,398 MMR
Solo
Nemesis
Nemesis
Gold V
Jaikeh
Nemesis
Gold V
Level 99
God Stats
9W - 8L
1,576 SR
Queue Stats
116W - 105L
1,441 MMR
Solo
Sylvanus
Sylvanus
Gold V
Keezose17
Sylvanus
Gold V
Level 56
God Stats
2W - 0L
1,693 SR
Queue Stats
37W - 40L
1,338 MMR
Solo
Xbalanque
Xbalanque
Gold V
Somebod-y
Xbalanque
Gold V
Level 174
God Stats
24W - 30L
1,450 SR
Queue Stats
126W - 144L
1,302 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,491 SR
1,352 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 148
1,588 SR
1,398 MMR
Ullr
Ullr
Silver II
 
Ullr
Silver II
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Silver I
BimPPa
Horus
Silver I
Level 139
God Stats
1W - 2L
1,745 SR
Queue Stats
73W - 82L
1,340 MMR
Solo
Nox
Nox
Platinum V
CristianHatsune
Nox
Platinum V
Level 191
God Stats
11W - 11L
1,545 SR
Queue Stats
199W - 199L
1,445 MMR
Solo
Cliodhna
Cliodhna
Bronze IV
PapaSpankBank
Cliodhna
Bronze IV
Level 74
God Stats
1W - 2L
1,528 SR
Queue Stats
1W - 7L
1,263 MMR
Solo
Cthulhu
Cthulhu
Bronze III
blackeon1
Cthulhu
Bronze III
Level 153
God Stats
1W - 1L
1,624 SR
Queue Stats
2W - 4L
1,443 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BoyWitDaBandz_
Cu Chulainn
15
2 / 2 / 4
8,503
567
5,596
11,812
6,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
16
2 / 0 / 5
9,144
610
7,625
5,607
1,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Jaikeh
Nemesis
18
9 / 0 / 5
10,060
671
13,835
13,059
6,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Keezose17
Sylvanus
12
1 / 1 / 6
7,803
520
4,634
13,249
8,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
Somebod-y
Xbalanque
14
1 / 3 / 4
8,511
567
4,982
8,765
3,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AthenaAresAgniMedusa

VS

Bans
ChaacTsukuyomiKaliAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
1 / 2 / 3
7,828
522
6,602
9,437
3,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Horus
BimPPa
Horus
10
1 / 4 / 3
6,476
432
5,191
14,436
9,371
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 4 / 0
7,662
511
4,391
7,647
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
PapaSpankBank
Cliodhna
9
2 / 4 / 2
6,110
407
4,016
8,078
2,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
blackeon1
Cthulhu
12
2 / 1 / 0
7,279
485
7,134
9,823
7,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
15
Kills
6
6
Deaths
15
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
2
3
1.25
L
Horus
BimPPa
Horus
1
4
3
0.63
W
Cu Chulainn
BoyWitDaBandz_
Cu Chulainn
2
2
4
2
L
0
4
0
0
W
Janus
2
0
5
4.5
W
Nemesis
Jaikeh
Nemesis
9
0
5
11.5
W
Sylvanus
Keezose17
Sylvanus
1
1
6
4
L
Cliodhna
PapaSpankBank
Cliodhna
2
4
2
0.75
W
Xbalanque
Somebod-y
Xbalanque
1
3
4
1
L
Cthulhu
blackeon1
Cthulhu
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,672
Damage
27,334
52,492
Taken
49,421
26,972
Mitigated
25,368
16,358
Healing
13,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,602
2,166
0
1,337
9,437
3,415
600
926
8,511
0
67,222
L
Horus
BimPPa
Horus
5,191
2,889
873
5,026
14,436
9,371
0
4,373
9,903
0
17,150
W
Cu Chulainn
BoyWitDaBandz_
Cu Chulainn
5,596
1,072
0
2,183
11,812
6,768
0
4,171
6,919
0
56,988
L
4,391
236
0
804
7,647
2,581
0
2,629
4,842
61,136
1,395
W
Janus
7,625
238
0
507
5,607
1,974
260
1,245
4,362
81,737
1,148
W
Nemesis
Jaikeh
Nemesis
13,835
7,182
0
1,862
13,059
6,319
0
3,101
9,750
0
103,655
W
Sylvanus
Keezose17
Sylvanus
4,634
1,555
5,852
5,954
13,249
8,752
0
2,183
11,012
28,283
0
L
Cliodhna
PapaSpankBank
Cliodhna
4,016
920
74
2,631
8,078
2,172
0
1,958
6,010
0
23,865
W
Xbalanque
Somebod-y
Xbalanque
4,982
2,574
0
0
8,765
3,159
659
0
8,765
0
64,898
L
Cthulhu
blackeon1
Cthulhu
7,134
436
71
2,831
9,823
7,829
0
1,699
7,998
44,714
1,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,021
Gold Earned
35,355
588
Minions Killed
366
0
Camps Cleared
0
1,513,033
Distance Traveled
1,463,577
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,828
522
100
7
0
267,503
9
L
Horus
6,476
432
25
2
0
339,334
2
W
Cu Chulainn
8,503
567
105
7
0
267,068
0
L
Nox
7,662
511
123
8
0
280,118
2
W
Janus
9,144
610
157
10
0
319,077
8
W
Nemesis
10,060
671
150
10
0
394,417
1
W
Sylvanus
7,803
520
45
3
0
275,247
0
L
Cliodhna
6,110
407
40
3
0
267,828
4
W
Xbalanque
8,511
567
131
9
0
257,224
3
L
Cthulhu
7,279
485
78
5
0
308,794
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role