Player Matchup

Fenrir
Fenrir
CloudMateoo
Fenrir
Level 26
God Stats
2W - 2L
1,569 SR
Queue Stats
22W - 24L
1,462 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
IcnoPain
Morgan Le Fay
Level 146
God Stats
40W - 30L
1,686 SR
Queue Stats
301W - 301L
1,557 Elo+
Solo
Osiris
Osiris
KmiloM12
Osiris
Level 158
God Stats
6W - 7L
1,423 SR
Queue Stats
30W - 38L
1,439 Elo+
Party 1
Artemis
Artemis
MrDUP
Artemis
Level 249
God Stats
32W - 32L
1,545 SR
Queue Stats
495W - 493L
1,462 Elo+
Solo
Discordia
Discordia
TheBozzle
Discordia
Level 152
God Stats
5W - 2L
1,778 SR
Queue Stats
143W - 129L
1,525 Elo+
Solo
Team Averages
Level 146
1,600 SR
1,489 Elo+

VS

Team Averages
Level 91
1,521 SR
1,457 Elo+
Danzaburou
Danzaburou
King Pepe6798
Danzaburou
Level 40
God Stats
1W - 2L
1,202 SR
Queue Stats
3W - 5L
1,323 Elo+
Solo
Sylvanus
Sylvanus
Reptide_101
Sylvanus
Level 155
God Stats
21W - 14L
1,561 SR
Queue Stats
149W - 127L
1,544 Elo+
Solo
Awilix
Awilix
TxISenpai
Awilix
Level 49
God Stats
3W - 1L
1,635 SR
Queue Stats
53W - 67L
1,424 Elo+
Solo
Sun Wukong
Sun Wukong
WarchiefMowgli
Sun Wukong
Level 87
God Stats
64W - 38L
1,679 SR
Queue Stats
402W - 352L
1,519 Elo+
Solo
Yu Huang
Yu Huang
loganr0214
Yu Huang
Level 125
God Stats
2W - 0L
1,528 SR
Queue Stats
32W - 28L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
4 / 8 / 5
9,817
491
10,015
18,756
6,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morgan Le Fay
IcnoPain
Morgan Le Fay
16
6 / 6 / 5
11,566
578
11,995
17,897
14,098
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
KmiloM12
Osiris
16
1 / 5 / 0
10,051
503
10,494
22,806
20,967
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
MrDUP
Artemis
16
1 / 8 / 6
9,434
472
7,999
15,723
4,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Discordia
TheBozzle
Discordia
15
3 / 7 / 3
9,736
487
11,206
13,855
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
King Pepe6798
Danzaburou
16
2 / 3 / 7
10,130
507
7,711
12,328
4,552
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Reptide_101
Sylvanus
18
12 / 3 / 8
11,595
580
17,610
14,414
7,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
TxISenpai
Awilix
20
7 / 3 / 15
11,905
595
14,471
20,259
8,452
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Sun Wukong
WarchiefMowgli
Sun Wukong
20
7 / 1 / 7
12,979
649
16,896
19,380
20,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yu Huang
loganr0214
Yu Huang
19
6 / 5 / 4
12,108
605
10,542
12,001
4,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
75
15
Kills
34
34
Deaths
15
19
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
8
5
0.81
L
Morgan Le Fay
IcnoPain
Morgan Le Fay
6
6
5
1.42
W
Danzaburou
King Pepe6798
Danzaburou
2
3
7
1.83
L
Osiris
KmiloM12
Osiris
1
5
0
0.2
L
Artemis
MrDUP
Artemis
1
8
6
0.5
W
Sylvanus
Reptide_101
Sylvanus
12
3
8
5.33
L
Discordia
TheBozzle
Discordia
3
7
3
0.64
W
Awilix
TxISenpai
Awilix
7
3
15
4.83
W
Sun Wukong
WarchiefMowgli
Sun Wukong
7
1
7
10.5
W
Yu Huang
loganr0214
Yu Huang
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,709
Damage
67,230
89,037
Taken
78,382
48,859
Mitigated
44,437
16,458
Healing
28,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
10,015
1,432
0
4,535
18,756
6,106
0
6,975
11,562
0
69,143
L
Morgan Le Fay
IcnoPain
Morgan Le Fay
11,995
1,914
197
3,500
17,897
14,098
0
4,372
13,493
47,035
2,508
W
Danzaburou
King Pepe6798
Danzaburou
7,711
2,892
0
2,635
12,328
4,552
3,273
4,613
7,715
0
65,931
L
Osiris
KmiloM12
Osiris
10,494
2,388
0
4,576
22,806
20,967
0
2,901
19,867
686
77,350
L
Artemis
MrDUP
Artemis
7,999
2,832
0
2,900
15,723
4,390
2,133
7,091
8,584
0
59,889
W
Sylvanus
Reptide_101
Sylvanus
17,610
3,170
2,285
4,145
14,414
7,157
758
5,132
9,282
62,029
1,855
L
Discordia
TheBozzle
Discordia
11,206
511
0
750
13,855
3,298
495
5,986
7,465
62,575
1,092
W
Awilix
TxISenpai
Awilix
14,471
5,238
0
9,806
20,259
8,452
870
4,229
16,030
0
101,893
W
Sun Wukong
WarchiefMowgli
Sun Wukong
16,896
4,185
0
8,910
19,380
20,088
292
3,562
15,818
692
106,885
W
Yu Huang
loganr0214
Yu Huang
10,542
812
0
484
12,001
4,188
1,250
5,676
6,325
75,739
867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,604
Gold Earned
58,717
533
Minions Killed
638
0
Camps Cleared
0
1,838,317
Distance Traveled
1,953,495
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,817
491
111
6
0
429,946
0
L
Morgan Le Fay
11,566
578
66
3
0
379,497
6
W
Danzaburou
10,130
507
103
5
0
346,034
0
L
Osiris
10,051
503
144
7
0
345,157
3
L
Artemis
9,434
472
107
5
0
315,443
0
W
Sylvanus
11,595
580
83
4
0
373,285
3
L
Discordia
9,736
487
105
5
0
368,274
3
W
Awilix
11,905
595
117
6
0
511,791
4
W
Sun Wukong
12,979
649
175
9
0
387,922
0
W
Yu Huang
12,108
605
160
8
0
334,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role