Player Matchup

Horus
Horus
DrTibex
Horus
Level 219
God Stats
4W - 3L
1,492 SR
Queue Stats
610W - 621L
1,491 Elo+
Solo
Bacchus
Bacchus
IstHaltSoMan
Bacchus
Level 89
God Stats
12W - 7L
1,618 SR
Queue Stats
606W - 643L
1,487 Elo+
Solo
Ishtar
Ishtar
Marsarini
Ishtar
Level 154
God Stats
6W - 3L
1,527 SR
Queue Stats
254W - 244L
1,458 Elo+
Solo
Nu Wa
Nu Wa
misterzak4800
Nu Wa
Level 116
God Stats
12W - 6L
1,662 SR
Queue Stats
289W - 281L
1,511 Elo+
Solo
Sol
Sol
splaton
Sol
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,216 Elo+
Solo
Team Averages
Level 145
1,560 SR
1,433 Elo+

VS

Team Averages
Level 152
1,503 SR
1,556 Elo+
Bacchus
Bacchus
 
Bacchus
Level 231
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Erdantinerk
Chernobog
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 44L
1,578 Elo+
Solo
Persephone
Persephone
Grimpodge
Persephone
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 54L
1,561 Elo+
Solo
Horus
Horus
TOPAÇ
Horus
Level 188
God Stats
0W - 2L
1,529 SR
Queue Stats
125W - 100L
1,589 Elo+
Solo
Nut
Nut
Yaewi
Nut
Level 171
God Stats
1W - 1L
1,488 SR
Queue Stats
221W - 227L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DrTibex
Horus
12
3 / 0 / 4
6,629
1,326
4,458
4,959
3,996
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bacchus
IstHaltSoMan
Bacchus
10
1 / 1 / 5
6,253
1,251
2,844
5,141
4,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
Marsarini
Ishtar
10
1 / 2 / 5
6,201
1,240
4,507
3,367
1,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
1 / 0 / 5
6,469
1,294
2,948
2,376
834
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sol
11
2 / 0 / 4
6,346
1,269
4,439
2,627
692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 1 / 0
4,642
928
1,189
3,189
3,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chernobog
Erdantinerk
Chernobog
10
0 / 3 / 2
5,099
1,020
4,106
6,133
2,052
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Persephone
Grimpodge
Persephone
10
1 / 1 / 1
5,427
1,085
4,053
3,965
1,358
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
TOPAÇ
Horus
10
2 / 1 / 0
5,117
1,023
439
3,753
2,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nut
Yaewi
Nut
9
0 / 2 / 1
4,822
964
2,016
4,067
1,148
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
8
Kills
3
3
Deaths
8
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
0
0
W
Horus
DrTibex
Horus
3
0
4
5
L
Chernobog
Erdantinerk
Chernobog
0
3
2
0.33
L
Persephone
Grimpodge
Persephone
1
1
1
1.5
W
Bacchus
IstHaltSoMan
Bacchus
1
1
5
3.5
W
Ishtar
Marsarini
Ishtar
1
2
5
1.75
L
Horus
TOPAÇ
Horus
2
1
0
2
L
Nut
Yaewi
Nut
0
2
1
0.25
W
1
0
5
3.5
W
Sol
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,196
Damage
11,803
18,470
Taken
21,107
11,145
Mitigated
9,938
7,700
Healing
8,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,189
63
273
909
3,189
3,005
0
1,245
1,806
2,468
0
W
Horus
DrTibex
Horus
4,458
1,256
1,014
1,658
4,959
3,996
260
1,407
3,552
1,194
5,730
L
Chernobog
Erdantinerk
Chernobog
4,106
2,575
244
1,551
6,133
2,052
0
2,552
3,200
0
13,989
L
Persephone
Grimpodge
Persephone
4,053
155
696
741
3,965
1,358
0
2,047
1,751
10,682
0
W
Bacchus
IstHaltSoMan
Bacchus
2,844
287
976
1,443
5,141
4,559
0
1,015
4,126
5,877
452
W
Ishtar
Marsarini
Ishtar
4,507
1,401
0
574
3,367
1,064
260
741
2,626
0
11,506
L
Horus
TOPAÇ
Horus
439
311
1,491
1,158
3,753
2,375
0
2,008
1,566
0
1,447
L
Nut
Yaewi
Nut
2,016
840
1,272
435
4,067
1,148
0
2,217
1,690
0
7,551
W
2,948
1,181
1,128
180
2,376
834
1,481
920
1,456
11,743
0
W
Sol
4,439
947
491
236
2,627
692
1,717
1,159
1,468
9,409
58

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,898
Gold Earned
25,107
63
Minions Killed
52
0
Camps Cleared
0
538,471
Distance Traveled
428,143
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,642
928
0
0
0
59,635
0
W
Horus
6,629
1,326
8
2
0
111,596
0
L
Chernobog
5,099
1,020
22
4
0
109,641
0
L
Persephone
5,427
1,085
16
3
0
104,840
0
W
Bacchus
6,253
1,251
5
1
0
99,997
0
W
Ishtar
6,201
1,240
20
4
0
109,327
0
L
Horus
5,117
1,023
4
1
0
65,833
0
L
Nut
4,822
964
10
2
0
88,194
0
W
Nu Wa
6,469
1,294
10
2
0
106,898
0
W
Sol
6,346
1,269
20
4
0
110,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role