Player Matchup

Maui
Maui
Gold V
 
Maui
Gold V
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold V
ArrowTarget
Hachiman
Gold V
Level 157
God Stats
5W - 4L
1,755 SR
Queue Stats
294W - 292L
1,231 MMR
Solo
Janus
Janus
Gold V
H4tsch1
Janus
Gold V
Level 74
God Stats
13W - 8L
1,521 SR
Queue Stats
177W - 189L
1,270 MMR
Solo
Set
Set
Silver III
Patro112
Set
Silver III
Level 77
God Stats
12W - 16L
1,437 SR
Queue Stats
29W - 30L
1,197 MMR
Solo
Shiva
Shiva
Silver I
timyrgen
Shiva
Silver I
Level 163
God Stats
4W - 6L
1,381 SR
Queue Stats
264W - 305L
1,197 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,519 SR
1,279 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 136
1,473 SR
1,113 MMR
Chronos
Chronos
Silver I
JawShark0
Chronos
Silver I
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,292 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Jzillaaaaa
Sun Wukong
Gold V
Level 124
God Stats
4W - 5L
1,463 SR
Queue Stats
569W - 608L
1,279 MMR
Solo
Chernobog
Chernobog
Silver I
MBIone49
Chernobog
Silver I
Level 127
God Stats
0W - 2L
1,529 SR
Queue Stats
42W - 54L
1,282 MMR
Solo
Bakasura
Bakasura
Bronze I
ThegrimReap_er
Bakasura
Bronze I
Level 219
God Stats
10W - 3L
1,733 SR
Queue Stats
341W - 392L
429 MMR
Solo
King Arthur
King Arthur
Silver II
nestman255
King Arthur
Silver II
Level 118
God Stats
1W - 4L
1,140 SR
Queue Stats
196W - 215L
1,285 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
1 / 0 / 8
8,268
591
3,276
7,169
5,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hachiman
ArrowTarget
Hachiman
14
6 / 1 / 5
8,940
639
10,873
7,576
2,463
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Janus
H4tsch1
Janus
14
3 / 1 / 4
8,129
581
7,815
4,663
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 2 / 4
7,657
547
5,256
11,007
4,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shiva
timyrgen
Shiva
14
0 / 1 / 2
7,146
510
6,719
12,002
9,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Bans
Ao KuangKuzenboAnubisThanatos

VS

Bans
AthenaKumbhakarnaNu WaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
JawShark0
Chronos
14
0 / 3 / 1
7,531
538
3,034
8,052
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Jzillaaaaa
Sun Wukong
11
1 / 1 / 2
6,378
456
4,817
10,127
6,671
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chernobog
MBIone49
Chernobog
12
1 / 6 / 0
7,134
510
4,083
9,959
2,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
12
1 / 4 / 0
6,895
493
3,316
14,414
5,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

King Arthur
nestman255
King Arthur
15
2 / 1 / 1
8,603
615
7,676
13,090
11,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
15
Kills
5
5
Deaths
15
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
0
8
5
W
Hachiman
ArrowTarget
Hachiman
6
1
5
8.5
W
Janus
H4tsch1
Janus
3
1
4
5
L
Chronos
JawShark0
Chronos
0
3
1
0.17
L
Sun Wukong
Jzillaaaaa
Sun Wukong
1
1
2
2
L
Chernobog
MBIone49
Chernobog
1
6
0
0.17
W
5
2
4
3.5
L
Bakasura
1
4
0
0.25
L
King Arthur
nestman255
King Arthur
2
1
1
2.5
W
Shiva
timyrgen
Shiva
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,939
Damage
22,926
42,417
Taken
55,642
24,525
Mitigated
27,682
13,537
Healing
14,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
3,276
1,250
0
2,462
7,169
5,954
233
1,115
6,004
25,335
1,649
W
Hachiman
ArrowTarget
Hachiman
10,873
6,239
0
5,164
7,576
2,463
1,039
61
7,465
0
68,259
W
Janus
H4tsch1
Janus
7,815
55
0
323
4,663
1,559
186
1,550
3,113
57,945
691
L
Chronos
JawShark0
Chronos
3,034
1,208
0
1,171
8,052
1,840
0
4,911
3,141
54,965
955
L
Sun Wukong
Jzillaaaaa
Sun Wukong
4,817
579
0
2,447
10,127
6,671
0
2,389
7,738
437
32,036
L
Chernobog
MBIone49
Chernobog
4,083
2,283
0
1,307
9,959
2,649
342
572
9,387
0
43,071
W
5,256
2,315
0
2,815
11,007
4,984
178
671
10,166
0
54,634
L
Bakasura
3,316
2,618
0
7,973
14,414
5,074
0
2,725
11,689
0
36,592
L
King Arthur
nestman255
King Arthur
7,676
743
0
1,274
13,090
11,448
288
920
12,170
733
66,747
W
Shiva
timyrgen
Shiva
6,719
1,536
24
2,749
12,002
9,565
0
430
11,572
0
48,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,140
Gold Earned
36,541
415
Minions Killed
453
0
Camps Cleared
0
1,466,453
Distance Traveled
1,447,562
20
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,268
591
32
2
0
299,809
8
W
Hachiman
8,940
639
118
8
0
297,918
6
W
Janus
8,129
581
111
8
0
298,794
6
L
Chronos
7,531
538
112
8
0
286,870
1
L
Sun Wukong
6,378
456
46
3
0
298,539
0
L
Chernobog
7,134
510
90
6
0
304,054
0
W
Set
7,657
547
67
5
0
307,300
0
L
Bakasura
6,895
493
88
6
0
288,515
0
L
King Arthur
8,603
615
117
8
0
269,584
0
W
Shiva
7,146
510
87
6
0
262,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role