Player Matchup

Medusa
Medusa
Diamond IV
EL_Reuf
Medusa
Diamond IV
Level 64
God Stats
6W - 4L
1,590 SR
Queue Stats
50W - 23L
2,248 MMR
Party 1
Cerberus
Cerberus
Platinum II
SuperJeremX007X
Cerberus
Platinum II
Level 158
God Stats
70W - 39L
1,657 SR
Queue Stats
92W - 56L
1,965 MMR
Party 1
Bacchus
Bacchus
Platinum I
UyPaadre
Bacchus
Platinum I
Level 168
God Stats
16W - 11L
1,633 SR
Queue Stats
580W - 559L
2,073 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 130
1,627 SR
2,095 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 158
1,558 SR
1,631 MMR
Anhur
Anhur
Platinum IV
Dr_jacx-z-ADC
Anhur
Platinum IV
Level 230
God Stats
13W - 13L
1,542 SR
Queue Stats
391W - 378L
1,752 MMR
Party 2
Hera
Hera
Gold V
Kloschr
Hera
Gold V
Level 139
God Stats
159W - 176L
1,542 SR
Queue Stats
1,249W - 1,352L
1,494 MMR
Party 2
Achilles
Achilles
Gold II
PlagueUnborn
Achilles
Gold II
Level 105
God Stats
1W - 1L
1,589 SR
Queue Stats
93W - 91L
1,646 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EL_Reuf
Medusa
18
7 / 2 / 4
11,864
989
10,247
9,229
3,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
16
3 / 1 / 8
10,018
835
7,791
12,119
12,948
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
UyPaadre
Bacchus
16
3 / 0 / 10
10,123
844
6,517
10,077
14,598
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
KuzenboKumbhakarnaSerqetCthulhuXing Tian

VS

Bans
Ne ZhaSobekXbalanqueGebHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 0
9,750
813
5,882
10,639
3,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hera
Kloschr
Hera
13
0 / 6 / 2
8,368
697
9,390
8,018
2,745
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
PlagueUnborn
Achilles
13
0 / 4 / 3
8,109
676
3,726
10,068
10,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
13
Kills
3
3
Deaths
13
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
W
Medusa
EL_Reuf
Medusa
7
2
4
4.5
L
Hera
Kloschr
Hera
0
6
2
0.17
L
Achilles
PlagueUnborn
Achilles
0
4
3
0.38
W
Cerberus
3
1
8
7
W
Bacchus
UyPaadre
Bacchus
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,555
Damage
18,998
31,425
Taken
28,725
31,015
Mitigated
16,343
12,558
Healing
3,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,882
2,272
0
1,431
10,639
3,372
0
5,581
5,005
0
36,708
W
Medusa
EL_Reuf
Medusa
10,247
3,324
0
4,181
9,229
3,469
2,470
3,605
5,512
0
72,694
L
Hera
Kloschr
Hera
9,390
1,342
0
860
8,018
2,745
0
4,434
3,572
27,907
0
L
Achilles
PlagueUnborn
Achilles
3,726
282
0
1,281
10,068
10,226
0
3,757
6,224
0
11,368
W
Cerberus
7,791
150
0
5,457
12,119
12,948
529
3,739
8,229
27,755
4,744
W
Bacchus
UyPaadre
Bacchus
6,517
573
0
2,920
10,077
14,598
97
2,300
7,498
13,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,005
Gold Earned
26,227
167
Minions Killed
126
0
Camps Cleared
0
748,329
Distance Traveled
658,850
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,750
813
67
6
0
223,686
6
W
Medusa
11,864
989
113
9
0
243,073
2
L
Hera
8,368
697
41
3
0
203,985
2
L
Achilles
8,109
676
18
2
0
231,179
2
W
Cerberus
10,018
835
36
3
0
247,805
0
W
Bacchus
10,123
844
18
2
0
257,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role