Player Matchup

Ares
Ares
Bloodrayne63
Ares
Level 83
God Stats
4W - 7L
1,461 SR
Queue Stats
212W - 214L
1,480 Elo+
Solo
Danzaburou
Danzaburou
DolikN
Danzaburou
Level 82
God Stats
59W - 65L
1,487 SR
Queue Stats
255W - 278L
1,405 Elo+
Party 1
Hera
Hera
Nefarius49
Hera
Level 85
God Stats
19W - 13L
1,575 SR
Queue Stats
259W - 286L
1,410 Elo+
Party 1
Sobek
Sobek
OmegaManX3
Sobek
Level 86
God Stats
1W - 2L
1,587 SR
Queue Stats
282W - 302L
1,526 Elo+
Solo
Bakasura
Bakasura
proopapu
Bakasura
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,471 Elo+
Solo
Team Averages
Level 80
1,522 SR
1,458 Elo+

VS

Team Averages
Level 122
1,494 SR
1,488 Elo+
Baron Samedi
Baron Samedi
Kyra Rlyeh
Baron Samedi
Level 149
God Stats
27W - 37L
1,481 SR
Queue Stats
208W - 218L
1,545 Elo+
Solo
Ullr
Ullr
LCianca
Ullr
Level 136
God Stats
4W - 4L
1,538 SR
Queue Stats
98W - 77L
1,519 Elo+
Solo
Bacchus
Bacchus
Rodolfex_Gelado
Bacchus
Level 122
God Stats
8W - 5L
1,533 SR
Queue Stats
83W - 104L
1,468 Elo+
Solo
Sylvanus
Sylvanus
TheOldMansHere
Sylvanus
Level 64
God Stats
52W - 79L
1,419 SR
Queue Stats
281W - 330L
1,435 Elo+
Solo
Zeus
Zeus
VOD Badger
Zeus
Level 139
God Stats
357W - 351L
1,499 SR
Queue Stats
372W - 379L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,632
1,105
1,605
3,270
2,099
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
DolikN
Danzaburou
12
2 / 2 / 3
7,568
1,261
5,400
7,220
2,510
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 3 / 2
7,158
1,193
6,623
6,740
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
12
0 / 1 / 3
7,099
1,183
3,163
7,166
5,962
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bakasura
proopapu
Bakasura
12
1 / 4 / 3
7,114
1,186
3,138
8,947
4,133
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Team 1 Tickets

317

VS

Team 2 Tickets

362

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kyra Rlyeh
Baron Samedi
13
1 / 1 / 5
7,259
1,210
5,105
4,389
1,747
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
LCianca
Ullr
13
3 / 2 / 4
8,003
1,334
8,159
7,706
2,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 2 / 3
7,795
1,299
5,010
7,046
3,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
13
1 / 0 / 3
7,390
1,232
2,289
1,959
916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
1 / 0 / 8
7,446
1,241
9,855
1,673
504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
5
Kills
10
10
Deaths
5
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
Danzaburou
DolikN
Danzaburou
2
2
3
1.75
W
Baron Samedi
Kyra Rlyeh
Baron Samedi
1
1
5
3.5
W
Ullr
LCianca
Ullr
3
2
4
2.5
L
1
3
2
0.67
L
Sobek
0
1
3
1.5
W
4
2
3
2.75
W
Sylvanus
1
0
3
2.5
W
1
0
8
5
L
Bakasura
proopapu
Bakasura
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,929
Damage
30,418
33,343
Taken
22,773
16,951
Mitigated
9,997
2,349
Healing
4,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,605
270
0
515
3,270
2,099
0
2,140
1,130
3,976
0
L
Danzaburou
DolikN
Danzaburou
5,400
1,540
0
617
7,220
2,510
0
5,558
1,662
0
14,977
W
Baron Samedi
Kyra Rlyeh
Baron Samedi
5,105
354
932
1,186
4,389
1,747
0
3,120
1,269
14,568
0
W
Ullr
LCianca
Ullr
8,159
3,177
0
913
7,706
2,844
0
4,006
3,700
0
18,882
L
6,623
922
0
80
6,740
2,247
0
4,186
2,554
14,473
0
L
Sobek
3,163
66
0
902
7,166
5,962
0
3,659
3,507
10,381
1,468
W
5,010
827
0
365
7,046
3,986
0
2,624
3,813
11,103
0
W
Sylvanus
2,289
464
198
586
1,959
916
0
160
1,799
10,912
1,144
W
9,855
141
0
0
1,673
504
0
1,011
662
21,637
0
L
Bakasura
proopapu
Bakasura
3,138
1,347
0
235
8,947
4,133
0
6,499
2,448
0
11,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,571
Gold Earned
37,893
93
Minions Killed
120
3
Camps Cleared
8
487,346
Distance Traveled
620,825
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,632
1,105
3
1
1
60,467
0
L
Danzaburou
7,568
1,261
23
4
0
96,033
0
W
Baron Samedi
7,259
1,210
22
4
0
113,427
0
W
Ullr
8,003
1,334
18
3
7
122,406
0
L
Hera
7,158
1,193
20
3
0
114,613
0
L
Sobek
7,099
1,183
16
3
1
120,039
0
W
Bacchus
7,795
1,299
14
2
1
138,657
0
W
Sylvanus
7,390
1,232
31
5
0
82,577
0
W
Zeus
7,446
1,241
35
6
0
163,758
0
L
Bakasura
7,114
1,186
31
5
1
96,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role