Player Matchup

Yemoja
Yemoja
FreeTxnner
Yemoja
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
691W - 665L
1,502 Elo+
Solo
Bellona
Bellona
LalithoO
Bellona
Level 174
God Stats
0W - 1L
1,693 SR
Queue Stats
316W - 328L
1,520 Elo+
Solo
Loki
Loki
TheLemon999453
Loki
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,278 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TripleAxes33
Ah Muzen Cab
Level 122
God Stats
1W - 1L
1,690 SR
Queue Stats
156W - 152L
1,437 Elo+
Solo
Kukulkan
Kukulkan
dTeam_159
Kukulkan
Level 125
God Stats
21W - 30L
1,462 SR
Queue Stats
869W - 871L
1,477 Elo+
Solo
Team Averages
Level 111
1,569 SR
1,443 Elo+

VS

Team Averages
Level 72
1,499 SR
1,425 Elo+
Danzaburou
Danzaburou
Aaronmikey71
Danzaburou
Level 107
God Stats
30W - 18L
1,553 SR
Queue Stats
385W - 412L
1,472 Elo+
Solo
Chang'e
Chang'e
King Pepe6798
Chang'e
Level 40
God Stats
2W - 3L
1,288 SR
Queue Stats
3W - 6L
1,127 Elo+
Solo
Surtr
Surtr
TheMoonMonk
Surtr
Level 76
God Stats
2W - 2L
1,417 SR
Queue Stats
73W - 56L
1,505 Elo+
Party 1
Jormungandr
Jormungandr
lunarmonk121
Jormungandr
Level 29
God Stats
31W - 18L
1,591 SR
Queue Stats
72W - 54L
1,507 Elo+
Party 1
Arachne
Arachne
tooclutch15
Arachne
Level 108
God Stats
148W - 99L
1,646 SR
Queue Stats
208W - 193L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FreeTxnner
Yemoja
10
0 / 3 / 3
5,832
486
3,109
12,388
5,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
LalithoO
Bellona
12
1 / 3 / 1
6,777
565
3,125
11,025
8,572
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

3
0 / 1 / 0
4,092
341
230
1,639
297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
TripleAxes33
Ah Muzen Cab
11
3 / 2 / 0
6,197
516
10,333
9,507
3,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kukulkan
dTeam_159
Kukulkan
13
5 / 4 / 0
7,697
641
5,935
7,367
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aaronmikey71
Danzaburou
11
1 / 2 / 3
6,469
539
4,023
5,649
1,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
12
2 / 1 / 1
6,562
547
3,749
5,720
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 4 / 1
7,169
597
3,766
9,233
5,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Jormungandr
lunarmonk121
Jormungandr
12
4 / 1 / 2
6,883
574
13,550
13,427
5,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
tooclutch15
Arachne
13
4 / 1 / 0
7,287
607
4,923
9,569
3,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
9
Kills
13
13
Deaths
9
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aaronmikey71
Danzaburou
1
2
3
1.25
L
Yemoja
FreeTxnner
Yemoja
0
3
3
0.5
W
Chang'e
2
1
1
2.5
L
Bellona
LalithoO
Bellona
1
3
1
0.5
L
0
1
0
0
W
2
4
1
0.63
L
Ah Muzen Cab
TripleAxes33
Ah Muzen Cab
3
2
0
1.5
L
Kukulkan
dTeam_159
Kukulkan
5
4
0
1.25
W
Jormungandr
lunarmonk121
Jormungandr
4
1
2
5
W
Arachne
tooclutch15
Arachne
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,732
Damage
30,011
41,926
Taken
43,598
21,250
Mitigated
18,211
11,512
Healing
16,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aaronmikey71
Danzaburou
4,023
1,336
0
1,882
5,649
1,843
850
985
4,664
0
38,345
L
Yemoja
FreeTxnner
Yemoja
3,109
752
2,564
3,169
12,388
5,988
0
7,438
4,950
14,624
0
W
Chang'e
3,749
383
280
3,182
5,720
1,817
603
0
5,720
37,582
0
L
Bellona
LalithoO
Bellona
3,125
773
0
2,391
11,025
8,572
41
3,339
7,686
0
45,720
L
230
134
0
634
1,639
297
0
0
1,639
0
5,199
W
3,766
1,102
0
1,949
9,233
5,051
0
4,465
4,768
467
40,840
L
Ah Muzen Cab
TripleAxes33
Ah Muzen Cab
10,333
4,774
0
750
9,507
3,721
0
5,723
3,784
0
52,964
L
Kukulkan
dTeam_159
Kukulkan
5,935
841
0
2,004
7,367
2,672
0
597
6,315
50,629
0
W
Jormungandr
lunarmonk121
Jormungandr
13,550
4,900
115
6,580
13,427
5,945
164
2,256
11,171
43,353
1,287
W
Arachne
tooclutch15
Arachne
4,923
4,311
0
2,311
9,569
3,555
64
1,338
8,231
0
59,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,595
Gold Earned
34,370
299
Minions Killed
391
0
Camps Cleared
0
1,021,285
Distance Traveled
1,216,809
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,469
539
81
7
0
217,125
0
L
Yemoja
5,832
486
22
2
0
227,207
2
W
Chang'e
6,562
547
71
6
0
232,373
0
L
Bellona
6,777
565
72
6
0
243,672
0
L
Loki
4,092
341
16
1
0
74,711
0
W
Surtr
7,169
597
71
6
0
249,258
1
L
Ah Muzen Cab
6,197
516
75
6
0
251,669
0
L
Kukulkan
7,697
641
114
10
0
224,026
4
W
Jormungandr
6,883
574
68
6
0
256,748
2
W
Arachne
7,287
607
100
8
0
261,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role