Player Matchup

Shiva
Shiva
AGOOFYCHICKEN
Shiva
Level 161
God Stats
6W - 3L
1,673 SR
Queue Stats
284W - 286L
1,543 Elo+
Solo
Baron Samedi
Baron Samedi
DUCKMAN818
Baron Samedi
Level 106
God Stats
2W - 0L
1,453 SR
Queue Stats
46W - 63L
1,451 Elo+
Solo
Izanami
Izanami
SoulFerry
Izanami
Level 194
God Stats
1W - 2L
1,564 SR
Queue Stats
460W - 226L
1,718 Elo+
Solo
Set
Set
abdogx12
Set
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
256W - 264L
1,450 Elo+
Solo
Chiron
Chiron
pinkrazor49
Chiron
Level 194
God Stats
8W - 2L
1,689 SR
Queue Stats
429W - 445L
1,448 Elo+
Solo
Team Averages
Level 160
1,576 SR
1,522 Elo+

VS

Team Averages
Level 141
1,548 SR
1,472 Elo+
Merlin
Merlin
 
Merlin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Pitbule9983
Scylla
Level 149
God Stats
2W - 1L
1,793 SR
Queue Stats
172W - 243L
1,405 Elo+
Solo
Xbalanque
Xbalanque
VizualEyes
Xbalanque
Level 149
God Stats
6W - 10L
1,448 SR
Queue Stats
316W - 390L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 7
10,628
818
9,911
16,473
13,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Baron Samedi
DUCKMAN818
Baron Samedi
15
2 / 5 / 8
9,661
743
6,743
9,829
3,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
SoulFerry
Izanami
20
9 / 1 / 6
12,949
996
16,297
12,660
4,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

2
0 / 0 / 0
3,900
300
0
0
0
Chiron
18
2 / 2 / 9
10,269
790
7,743
10,608
3,486
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
3 / 4 / 3
10,432
802
15,102
10,229
3,981
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
 
Cupid
15
3 / 5 / 4
9,038
695
6,276
12,067
4,027
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
 
Charybdis
2
0 / 0 / 0
3,712
286
0
0
0
Scylla
19
1 / 3 / 6
10,531
810
6,890
9,330
3,209
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xbalanque
VizualEyes
Xbalanque
16
3 / 6 / 5
9,493
730
12,506
11,690
4,036
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
28
18
Kills
10
10
Deaths
18
30
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
4
3
1.13
L
Cupid
 
Cupid
3
5
4
1
L
Charybdis
 
Charybdis
0
0
0
0
W
5
2
7
4.25
W
Baron Samedi
DUCKMAN818
Baron Samedi
2
5
8
1.2
L
Scylla
1
3
6
1.33
W
Izanami
SoulFerry
Izanami
9
1
6
12
L
Xbalanque
VizualEyes
Xbalanque
3
6
5
0.92
W
0
0
0
0
W
Chiron
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,694
Damage
40,774
49,570
Taken
43,316
24,172
Mitigated
15,253
21,687
Healing
16,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
15,102
57
2,167
2,077
10,229
3,981
0
1,366
8,616
34,818
247
L
Cupid
 
Cupid
6,276
2,779
2,589
3,774
12,067
4,027
377
2,973
8,734
0
13,310
L
Charybdis
 
Charybdis
0
0
0
0
0
0
0
0
0
0
0
W
9,911
545
1,578
5,964
16,473
13,103
213
5,386
11,087
0
18,018
W
Baron Samedi
DUCKMAN818
Baron Samedi
6,743
77
1,387
1,291
9,829
3,314
390
5,467
4,362
12,535
0
L
Scylla
6,890
71
223
1,846
9,330
3,209
290
1,136
7,967
29,295
0
W
Izanami
SoulFerry
Izanami
16,297
10,482
336
4,546
12,660
4,269
1,692
6,748
5,912
0
55,639
L
Xbalanque
VizualEyes
Xbalanque
12,506
4,265
1,200
2,297
11,690
4,036
621
1,268
10,194
0
24,120
W
0
0
0
0
0
0
0
0
0
0
0
W
Chiron
7,743
1,614
2,006
4,579
10,608
3,486
1,542
4,171
6,437
0
20,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,407
Gold Earned
43,206
152
Minions Killed
139
0
Camps Cleared
0
879,439
Distance Traveled
970,914
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,432
802
47
4
0
261,844
0
L
Cupid
9,038
695
13
1
0
243,254
0
L
Charybdis
3,712
286
0
0
0
0
0
W
Shiva
10,628
818
17
1
0
246,883
0
W
Baron Samedi
9,661
743
13
1
0
199,923
0
L
Scylla
10,531
810
48
4
0
249,469
1
W
Izanami
12,949
996
93
7
0
219,415
0
L
Xbalanque
9,493
730
31
2
0
216,347
0
W
Set
3,900
300
0
0
0
0
0
W
Chiron
10,269
790
29
2
0
213,218
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role