Player Matchup

Janus
Janus
 
Janus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Slavytu4
Charybdis
Level 69
God Stats
1W - 0L
1,554 SR
Queue Stats
54W - 67L
1,414 Elo+
Solo
Anubis
Anubis
anderiss
Anubis
Level 122
God Stats
53W - 34L
1,562 SR
Queue Stats
283W - 255L
1,485 Elo+
Solo
Apollo
Apollo
多余的解释
Apollo
Level 144
God Stats
5W - 5L
1,608 SR
Queue Stats
158W - 160L
1,481 Elo+
Solo
Team Averages
Level 122
1,545 SR
1,476 Elo+

VS

Team Averages
Level 107
1,553 SR
1,502 Elo+
Poseidon
Poseidon
EastwooDD
Poseidon
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 38L
1,585 Elo+
Solo
Ravana
Ravana
Syldara2nd
Ravana
Level 125
God Stats
0W - 2L
1,300 SR
Queue Stats
460W - 462L
1,417 Elo+
Solo
Eset
Eset
Vova1344
Eset
Level 87
God Stats
2W - 4L
1,865 SR
Queue Stats
158W - 130L
1,508 Elo+
Party 1
Hou Yi
Hou Yi
qyjvqamksfmalfas
Hou Yi
Level 89
God Stats
1W - 2L
1,474 SR
Queue Stats
163W - 145L
1,498 Elo+
Solo
Sylvanus
Sylvanus
xerfz
Sylvanus
Level 85
God Stats
5W - 8L
1,627 SR
Queue Stats
156W - 127L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
4 / 0 / 9
7,132
594
5,170
5,489
1,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
 
King Arthur
11
1 / 3 / 10
6,895
575
5,606
12,665
7,440
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Slavytu4
Charybdis
12
3 / 3 / 2
6,328
527
3,296
8,186
2,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
anderiss
Anubis
13
8 / 2 / 9
8,177
681
8,570
6,757
2,725
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
7 / 1 / 4
7,913
659
5,170
5,940
1,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
EastwooDD
Poseidon
12
2 / 5 / 0
7,273
606
2,318
5,139
1,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
Syldara2nd
Ravana
11
2 / 4 / 1
6,469
539
3,548
7,982
2,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
12
1 / 6 / 1
6,743
562
3,178
6,497
1,684
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
3 / 3 / 3
6,634
553
9,144
8,135
2,511
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Sylvanus
xerfz
Sylvanus
11
1 / 5 / 4
5,983
499
5,742
9,694
6,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
23
Kills
9
9
Deaths
23
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
0
9
8.5
W
King Arthur
 
King Arthur
1
3
10
2
L
Poseidon
EastwooDD
Poseidon
2
5
0
0.4
W
Charybdis
Slavytu4
Charybdis
3
3
2
1.33
L
Ravana
Syldara2nd
Ravana
2
4
1
0.63
L
Eset
1
6
1
0.25
W
Anubis
anderiss
Anubis
8
2
9
6.25
L
3
3
3
1.5
L
Sylvanus
xerfz
Sylvanus
1
5
4
0.6
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,812
Damage
23,930
39,037
Taken
37,447
16,309
Mitigated
13,751
12,953
Healing
9,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,170
832
0
1,015
5,489
1,878
46
168
5,321
51,308
0
W
King Arthur
 
King Arthur
5,606
507
119
4,799
12,665
7,440
0
4,226
8,439
0
24,155
L
Poseidon
EastwooDD
Poseidon
2,318
196
0
455
5,139
1,163
0
2,347
2,792
40,668
1,145
W
Charybdis
Slavytu4
Charybdis
3,296
1,552
0
2,708
8,186
2,443
330
1,402
6,784
0
37,301
L
Ravana
Syldara2nd
Ravana
3,548
1,102
0
2,482
7,982
2,159
0
4,372
3,610
0
40,539
L
Eset
3,178
332
203
1,010
6,497
1,684
202
1,998
4,499
39,991
0
W
Anubis
anderiss
Anubis
8,570
517
0
3,712
6,757
2,725
300
1,895
4,862
44,844
0
L
9,144
4,794
0
1,999
8,135
2,511
879
2,597
5,538
0
47,821
L
Sylvanus
xerfz
Sylvanus
5,742
1,677
1,748
1,827
9,694
6,234
460
2,426
7,268
21,067
6,595
W
5,170
2,544
0
600
5,940
1,823
438
3,266
2,674
0
39,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,445
Gold Earned
33,102
352
Minions Killed
357
0
Camps Cleared
0
1,246,527
Distance Traveled
1,122,611
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,132
594
87
7
0
293,305
3
W
King Arthur
6,895
575
30
3
0
273,309
6
L
Poseidon
7,273
606
90
8
0
233,899
3
W
Charybdis
6,328
527
88
7
0
217,840
0
L
Ravana
6,469
539
72
6
0
272,689
7
L
Eset
6,743
562
75
6
0
186,761
1
W
Anubis
8,177
681
69
6
0
242,197
1
L
Hou Yi
6,634
553
69
6
0
222,823
0
L
Sylvanus
5,983
499
51
4
0
206,439
0
W
Apollo
7,913
659
78
7
0
219,876
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role