Player Matchup

Freya
Freya
 
Freya
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
SirDadBossMan
Sol
Level 73
God Stats
3W - 2L
1,539 SR
Queue Stats
548W - 584L
1,403 Elo+
Party 1
Nemesis
Nemesis
SlugPsychic
Nemesis
Level 40
God Stats
1W - 1L
1,258 SR
Queue Stats
26W - 42L
1,356 Elo+
Solo
Danzaburou
Danzaburou
TrueHunterMain
Danzaburou
Level 61
God Stats
13W - 6L
1,682 SR
Queue Stats
68W - 79L
1,422 Elo+
Solo
Bellona
Bellona
xbrittanyx4--20
Bellona
Level 29
God Stats
3W - 4L
1,516 SR
Queue Stats
157W - 191L
1,379 Elo+
Party 1
Team Averages
Level 66
1,499 SR
1,412 Elo+

VS

Team Averages
Level 84
1,496 SR
1,472 Elo+
Surtr
Surtr
Bout1000Bees
Surtr
Level 123
God Stats
5W - 8L
1,480 SR
Queue Stats
172W - 200L
1,518 Elo+
Solo
Skadi
Skadi
Textana1968
Skadi
Level 43
God Stats
116W - 140L
1,492 SR
Queue Stats
128W - 157L
1,447 Elo+
Solo
Nu Wa
Nu Wa
filkest
Nu Wa
Level 55
God Stats
7W - 8L
1,510 SR
Queue Stats
167W - 194L
1,487 Elo+
Solo
Discordia
Discordia
highlander00
Discordia
Level 65
God Stats
1W - 3L
1,414 SR
Queue Stats
256W - 269L
1,427 Elo+
Solo
Ravana
Ravana
rohithb966
Ravana
Level 135
God Stats
49W - 42L
1,581 SR
Queue Stats
1,204W - 1,223L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
2 / 3 / 9
9,997
1,000
8,807
11,699
4,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

16
3 / 5 / 9
10,649
1,065
13,295
11,290
3,893
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Nemesis
SlugPsychic
Nemesis
17
2 / 1 / 11
11,086
1,109
10,658
8,511
3,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Danzaburou
TrueHunterMain
Danzaburou
16
4 / 1 / 8
10,729
1,073
10,340
7,894
3,125
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 6 / 6
10,588
1,059
8,489
16,693
15,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

222

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 8
10,015
1,002
12,051
23,916
17,218
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 3 / 8
11,067
1,107
11,762
11,192
3,299
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
filkest
Nu Wa
13
0 / 0 / 0
6,655
666
0
0
0
Discordia
highlander00
Discordia
17
5 / 1 / 8
11,358
1,136
13,402
6,864
1,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
rohithb966
Ravana
17
7 / 3 / 8
11,991
1,199
12,868
13,641
12,897
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
48
16
Kills
16
16
Deaths
16
43
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
2
3
9
2.17
L
1
9
8
0.56
W
3
5
9
1.5
W
Nemesis
SlugPsychic
Nemesis
2
1
11
7.5
L
3
3
8
2.33
W
Danzaburou
TrueHunterMain
Danzaburou
4
1
8
8
L
Nu Wa
filkest
Nu Wa
0
0
0
0
L
Discordia
highlander00
Discordia
5
1
8
9
L
Ravana
rohithb966
Ravana
7
3
8
3.67
W
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,589
Damage
50,083
56,087
Taken
55,613
30,916
Mitigated
35,377
11,454
Healing
6,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
8,807
3,113
0
3,825
11,699
4,284
0
3,841
7,538
28,389
3,083
L
12,051
3,306
0
1,833
23,916
17,218
0
11,273
12,643
10,371
25,035
W
13,295
3,089
0
1,068
11,290
3,893
0
2,908
8,047
30,195
0
W
Nemesis
SlugPsychic
Nemesis
10,658
4,599
0
2,088
8,511
3,972
0
2,022
6,235
0
35,857
L
11,762
6,564
0
778
11,192
3,299
0
4,045
7,147
0
44,186
W
Danzaburou
TrueHunterMain
Danzaburou
10,340
5,527
0
2,726
7,894
3,125
0
2,264
5,383
0
31,239
L
Nu Wa
filkest
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
Discordia
highlander00
Discordia
13,402
1,371
350
655
6,864
1,963
0
2,567
4,297
24,568
0
L
Ravana
rohithb966
Ravana
12,868
2,627
0
3,265
13,641
12,897
0
3,857
9,784
0
18,647
W
8,489
2,664
0
1,747
16,693
15,642
0
4,439
11,901
0
20,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,049
Gold Earned
51,086
226
Minions Killed
174
9
Camps Cleared
5
932,222
Distance Traveled
691,407
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,997
1,000
45
5
2
170,044
0
L
Surtr
10,015
1,002
52
5
0
160,320
0
W
Sol
10,649
1,065
45
5
0
186,142
0
W
Nemesis
11,086
1,109
68
7
6
214,837
0
L
Skadi
11,067
1,107
76
8
3
162,809
0
W
Danzaburou
10,729
1,073
42
4
1
191,725
0
L
Nu Wa
6,655
666
0
0
0
0
0
L
Discordia
11,358
1,136
32
3
1
161,190
0
L
Ravana
11,991
1,199
14
1
1
207,088
0
W
Bellona
10,588
1,059
26
3
0
169,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role