Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
DivineSecular
Bastet
Level 112
God Stats
90W - 81L
1,509 SR
Queue Stats
603W - 644L
1,477 Elo+
Party 1
Mulan
Mulan
SilencedCri
Mulan
Level 145
God Stats
98W - 97L
1,503 SR
Queue Stats
522W - 557L
1,446 Elo+
Party 1
Scylla
Scylla
VirgoAscendant
Scylla
Level 166
God Stats
98W - 117L
1,510 SR
Queue Stats
599W - 564L
1,525 Elo+
Solo
Hel
Hel
map125634
Hel
Level 69
God Stats
14W - 12L
1,531 SR
Queue Stats
172W - 166L
1,524 Elo+
Solo
Team Averages
Level 130
1,510 SR
1,494 Elo+

VS

Team Averages
Level 139
1,478 SR
1,504 Elo+
Ymir
Ymir
AutoFit
Ymir
Level 129
God Stats
0W - 4L
1,185 SR
Queue Stats
11W - 18L
1,453 Elo+
Solo
King Arthur
King Arthur
KarolineArias
King Arthur
Level 88
God Stats
109W - 60L
1,575 SR
Queue Stats
130W - 85L
1,558 Elo+
Solo
Skadi
Skadi
RWby30
Skadi
Level 158
God Stats
23W - 28L
1,551 SR
Queue Stats
383W - 412L
1,520 Elo+
Solo
Sol
Sol
bgace1
Sol
Level 169
God Stats
45W - 47L
1,511 SR
Queue Stats
718W - 746L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
liKing08l
Baron Samedi
Level 151
God Stats
2W - 3L
1,567 SR
Queue Stats
140W - 144L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
1 / 0 / 0
7,081
1,180
666
2,145
948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 0 / 3
7,525
1,254
7,608
2,277
739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
0 / 2 / 3
6,111
1,019
1,621
5,083
4,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
2 / 0 / 4
7,073
1,179
6,716
2,406
792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 1 / 4
6,294
1,049
3,119
3,147
1,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

367

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AutoFit
Ymir
10
0 / 0 / 0
5,559
927
0
0
0
King Arthur
KarolineArias
King Arthur
11
0 / 3 / 3
6,420
1,070
2,858
8,116
5,982
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Skadi
RWby30
Skadi
11
1 / 1 / 1
6,483
1,081
2,174
3,795
878
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sol
bgace1
Sol
11
1 / 1 / 1
6,651
1,109
2,467
4,235
1,065
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
liKing08l
Baron Samedi
12
1 / 2 / 2
6,803
1,134
5,149
5,830
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
7
Kills
3
3
Deaths
7
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
1
0
0
1
L
Ymir
AutoFit
Ymir
0
0
0
0
W
4
0
3
5.5
L
King Arthur
KarolineArias
King Arthur
0
3
3
0.5
L
Skadi
RWby30
Skadi
1
1
1
1.5
W
0
2
3
0.75
W
2
0
4
4
L
Sol
bgace1
Sol
1
1
1
1.5
L
Baron Samedi
liKing08l
Baron Samedi
1
2
2
1
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,730
Damage
12,648
15,058
Taken
21,976
7,726
Mitigated
9,998
5,652
Healing
5,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
666
259
0
702
2,145
948
0
958
1,187
0
18,598
L
Ymir
AutoFit
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
7,608
1,088
0
735
2,277
739
0
1,199
1,078
0
10,216
L
King Arthur
KarolineArias
King Arthur
2,858
74
0
1,746
8,116
5,982
0
3,922
3,806
0
9,731
L
Skadi
RWby30
Skadi
2,174
822
67
222
3,795
878
0
1,830
1,806
0
13,229
W
1,621
0
0
549
5,083
4,052
0
2,340
2,743
0
4,341
W
6,716
393
0
0
2,406
792
0
1,045
1,361
19,038
450
L
Sol
bgace1
Sol
2,467
209
0
1,430
4,235
1,065
0
918
3,271
14,128
641
L
Baron Samedi
liKing08l
Baron Samedi
5,149
287
259
1,731
5,830
2,073
0
2,462
3,214
18,920
486
W
3,119
495
2,008
1,658
3,147
1,195
0
1,791
1,356
15,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,084
Gold Earned
31,916
124
Minions Killed
125
6
Camps Cleared
4
599,406
Distance Traveled
441,128
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,081
1,180
52
9
2
109,203
0
L
Ymir
5,559
927
0
0
0
292
0
W
Bastet
7,525
1,254
5
1
0
143,701
0
L
King Arthur
6,420
1,070
15
3
0
110,763
3
L
Skadi
6,483
1,081
31
5
1
113,253
0
W
Mulan
6,111
1,019
7
1
0
109,769
0
W
Scylla
7,073
1,179
30
5
2
121,140
0
L
Sol
6,651
1,109
37
6
3
109,965
0
L
Baron Samedi
6,803
1,134
42
7
0
106,855
0
W
Hel
6,294
1,049
30
5
2
115,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role