Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DeadlyDancer
Kukulkan
Level 179
God Stats
5W - 4L
1,521 SR
Queue Stats
348W - 136L
1,708 Elo+
Party 1
Chronos
Chronos
Ekash
Chronos
Level 164
God Stats
8W - 5L
1,700 SR
Queue Stats
537W - 499L
1,543 Elo+
Party 1
Hera
Hera
asamer900
Hera
Level 159
God Stats
6W - 2L
1,615 SR
Queue Stats
412W - 297L
1,545 Elo+
Party 1
Team Averages
Level 163
1,567 SR
1,559 Elo+

VS

Team Averages
Level 120
1,455 SR
1,529 Elo+
Discordia
Discordia
 
Discordia
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
LEUNGGG
Yu Huang
Level 87
God Stats
1W - 9L
1,094 SR
Queue Stats
522W - 421L
1,590 Elo+
Solo
Artemis
Artemis
Milogu
Artemis
Level 158
God Stats
1W - 4L
1,471 SR
Queue Stats
135W - 142L
1,497 Elo+
Solo
Danzaburou
Danzaburou
Wautaiger
Danzaburou
Level 103
God Stats
2W - 6L
1,384 SR
Queue Stats
264W - 247L
1,494 Elo+
Solo
Chaac
Chaac
miikanen
Chaac
Level 125
God Stats
2W - 2L
1,828 SR
Queue Stats
68W - 54L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
8 / 2 / 15
10,420
947
9,888
18,730
19,100
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Mulan
 
Mulan
17
7 / 4 / 11
10,244
931
10,426
18,930
18,554
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Kukulkan
DeadlyDancer
Kukulkan
16
2 / 1 / 12
10,070
915
8,524
10,729
7,115
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos
Ekash
Chronos
15
2 / 3 / 12
9,542
867
8,795
8,372
3,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hera
16
5 / 2 / 8
10,016
911
7,061
7,229
2,732
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
3 / 5 / 4
8,670
788
12,356
8,934
3,419
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yu Huang
LEUNGGG
Yu Huang
6
0 / 2 / 1
6,560
596
0
2,097
877
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Artemis
Milogu
Artemis
17
3 / 6 / 5
9,427
857
10,556
11,319
4,986
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
Wautaiger
Danzaburou
17
4 / 5 / 3
9,485
862
9,692
10,631
4,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
miikanen
Chaac
18
2 / 6 / 5
9,756
887
11,651
16,300
19,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
30
24
Kills
12
12
Deaths
24
58
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
2
15
7.75
W
Mulan
 
Mulan
7
4
11
3.13
L
Discordia
 
Discordia
3
5
4
1
W
Kukulkan
DeadlyDancer
Kukulkan
2
1
12
8
W
Chronos
Ekash
Chronos
2
3
12
2.67
L
Yu Huang
LEUNGGG
Yu Huang
0
2
1
0.25
L
Artemis
Milogu
Artemis
3
6
5
0.92
L
Danzaburou
Wautaiger
Danzaburou
4
5
3
1.1
W
Hera
5
2
8
4.5
L
Chaac
miikanen
Chaac
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,694
Damage
44,255
63,990
Taken
49,281
51,249
Mitigated
33,001
23,998
Healing
10,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,888
3,110
0
6,184
18,730
19,100
18
4,429
13,476
1,904
11,890
W
Mulan
 
Mulan
10,426
1,439
1,004
5,904
18,930
18,554
412
4,153
14,777
651
16,709
L
Discordia
 
Discordia
12,356
621
95
1,823
8,934
3,419
27
3,323
5,472
18,916
0
W
Kukulkan
DeadlyDancer
Kukulkan
8,524
808
1,404
4,865
10,729
7,115
678
1,405
9,324
31,802
2,249
W
Chronos
Ekash
Chronos
8,795
3,423
0
1,568
8,372
3,748
5,311
835
7,537
26,668
0
L
Yu Huang
LEUNGGG
Yu Huang
0
0
0
0
2,097
877
0
188
1,909
0
0
L
Artemis
Milogu
Artemis
10,556
4,890
572
1,602
11,319
4,986
612
6,869
4,363
0
21,326
L
Danzaburou
Wautaiger
Danzaburou
9,692
3,372
652
2,194
10,631
4,690
882
6,118
4,295
0
23,663
W
Hera
7,061
1,386
1,025
2,044
7,229
2,732
1,105
1,534
5,695
18,855
493
L
Chaac
miikanen
Chaac
11,651
971
258
2,929
16,300
19,029
85
9,013
6,996
0
35,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,292
Gold Earned
43,898
145
Minions Killed
105
0
Camps Cleared
0
957,851
Distance Traveled
763,395
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,420
947
11
1
0
202,817
0
W
Mulan
10,244
931
15
1
0
181,055
0
L
Discordia
8,670
788
22
2
0
198,739
0
W
Kukulkan
10,070
915
55
5
0
197,942
0
W
Chronos
9,542
867
33
3
0
169,827
0
L
Yu Huang
6,560
596
0
0
0
17,263
0
L
Artemis
9,427
857
13
1
0
181,187
0
L
Danzaburou
9,485
862
30
3
0
182,580
0
W
Hera
10,016
911
31
3
0
206,210
0
L
Chaac
9,756
887
40
4
0
183,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role