Player Matchup

Achilles
Achilles
EddySonGoat
Achilles
Level 91
God Stats
4W - 3L
1,516 SR
Queue Stats
27W - 32L
1,388 Elo+
Solo
Aphrodite
Aphrodite
ScarlettRose_13
Aphrodite
Level 83
God Stats
0W - 2L
1,179 SR
Queue Stats
34W - 48L
1,357 Elo+
Solo
Loki
Loki
shah1109
Loki
Level 49
God Stats
2W - 4L
1,498 SR
Queue Stats
127W - 159L
1,294 Elo+
Solo
Team Averages
Level 74
1,398 SR
1,346 Elo+

VS

Team Averages
Level 88
1,471 SR
1,394 Elo+
Osiris
Osiris
VortexMatrix8
Osiris
Level 52
God Stats
7W - 11L
1,368 SR
Queue Stats
72W - 70L
1,351 Elo+
Solo
Izanami
Izanami
afrosamax
Izanami
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 225L
1,381 Elo+
Solo
Nu Wa
Nu Wa
thekovenant18
Nu Wa
Level 159
God Stats
163W - 113L
1,546 SR
Queue Stats
527W - 519L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EddySonGoat
Achilles
20
5 / 2 / 0
12,676
746
16,237
26,121
39,710
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
ScarlettRose_13
Aphrodite
18
0 / 4 / 4
11,682
687
9,400
14,891
5,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Loki
11
0 / 5 / 2
9,931
584
1,978
8,363
2,131
Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 6
13,512
795
9,081
15,818
14,945
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
afrosamax
Izanami
9
0 / 1 / 1
9,517
560
305
1,890
560
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 1 / 3
16,406
965
30,682
14,225
6,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
5
Kills
11
11
Deaths
5
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
EddySonGoat
Achilles
5
2
0
2.5
L
Aphrodite
ScarlettRose_13
Aphrodite
0
4
4
0.5
W
3
3
6
2
W
Izanami
afrosamax
Izanami
0
1
1
0.5
L
Loki
0
5
2
0.2
W
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,615
Damage
40,068
49,375
Taken
31,933
46,895
Mitigated
21,766
14,349
Healing
6,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
EddySonGoat
Achilles
16,237
2,000
0
1,345
26,121
39,710
0
15,295
10,826
3,732
64,227
L
Aphrodite
ScarlettRose_13
Aphrodite
9,400
1,120
6,317
6,667
14,891
5,054
0
10,091
4,800
49,104
1,143
W
9,081
1,834
0
420
15,818
14,945
455
7,319
8,391
0
29,073
W
Izanami
afrosamax
Izanami
305
91
0
8
1,890
560
171
221
1,655
0
1,151
L
Loki
1,978
227
0
20
8,363
2,131
0
4,495
3,868
0
16,025
W
30,682
7,880
272
5,980
14,225
6,261
2,343
3,398
10,695
112,013
2,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,289
Gold Earned
39,435
183
Minions Killed
191
0
Camps Cleared
0
652,880
Distance Traveled
647,494
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,676
746
68
4
0
293,103
4
L
Aphrodite
11,682
687
86
5
0
237,843
0
W
Osiris
13,512
795
29
2
0
314,794
2
W
Izanami
9,517
560
1
0
0
47,973
0
L
Loki
9,931
584
29
2
0
121,934
1
W
Nu Wa
16,406
965
161
9
0
284,727
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role