Player Matchup

Serqet
Serqet
GXTonSafari
Serqet
Level 82
God Stats
37W - 27L
1,593 SR
Queue Stats
328W - 325L
1,533 Elo+
Solo
Hercules
Hercules
QUIJAYTE
Hercules
Level 181
God Stats
3W - 2L
1,514 SR
Queue Stats
227W - 191L
1,540 Elo+
Party 1
Skadi
Skadi
Shooterking1994
Skadi
Level 123
God Stats
5W - 6L
1,363 SR
Queue Stats
249W - 242L
1,507 Elo+
Solo
Poseidon
Poseidon
明日之神
Poseidon
Level 157
God Stats
10W - 9L
1,514 SR
Queue Stats
601W - 588L
1,533 Elo+
Party 1
Bacchus
Bacchus
贱贱的楚门
Bacchus
Level 195
God Stats
8W - 7L
1,529 SR
Queue Stats
108W - 99L
1,563 Elo+
Party 1
Team Averages
Level 148
1,502 SR
1,535 Elo+

VS

Team Averages
Level 147
1,490 SR
1,535 Elo+
Ullr
Ullr
Kingstar37
Ullr
Level 151
God Stats
7W - 8L
1,555 SR
Queue Stats
193W - 177L
1,600 Elo+
Solo
Maui
Maui
Meliodas4
Maui
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 51L
1,440 Elo+
Solo
King Arthur
King Arthur
Moxers
King Arthur
Level 147
God Stats
25W - 13L
1,499 SR
Queue Stats
70W - 52L
1,502 Elo+
Solo
Chang'e
Chang'e
koko112
Chang'e
Level 154
God Stats
5W - 3L
1,513 SR
Queue Stats
74W - 72L
1,561 Elo+
Solo
Hun Batz
Hun Batz
水墨云烟
Hun Batz
Level 157
God Stats
9W - 14L
1,385 SR
Queue Stats
454W - 454L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
11
2 / 2 / 3
5,923
592
4,926
7,354
2,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
QUIJAYTE
Hercules
9
0 / 4 / 0
4,748
475
1,810
7,737
4,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
0 / 4 / 0
4,974
497
2,979
5,666
1,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Poseidon
明日之神
Poseidon
10
3 / 5 / 2
5,806
581
4,676
5,759
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 1 / 2
5,028
503
5,297
6,866
5,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
6,152
615
4,718
6,799
2,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maui
9
1 / 2 / 3
5,699
570
2,498
8,478
4,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Moxers
King Arthur
12
4 / 0 / 1
7,291
729
6,086
7,226
3,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
koko112
Chang'e
9
1 / 3 / 1
5,569
557
2,573
6,790
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
水墨云烟
Hun Batz
13
7 / 0 / 1
7,086
709
5,124
6,941
2,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
6
Kills
16
16
Deaths
6
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Serqet
2
2
3
1.75
W
3
1
1
3.5
W
Maui
1
2
3
1.25
W
King Arthur
Moxers
King Arthur
4
0
1
4.5
L
Hercules
QUIJAYTE
Hercules
0
4
0
0
L
0
4
0
0
W
Chang'e
koko112
Chang'e
1
3
1
0.5
L
Poseidon
明日之神
Poseidon
3
5
2
0.8
W
Hun Batz
水墨云烟
Hun Batz
7
0
1
7.5
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,688
Damage
20,999
33,382
Taken
36,234
15,240
Mitigated
14,727
9,700
Healing
15,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
4,926
1,999
0
3,226
7,354
2,236
0
333
6,987
0
35,590
W
4,718
1,431
0
2,759
6,799
2,418
0
1,064
5,483
0
45,399
W
Maui
2,498
825
0
2,261
8,478
4,914
0
4,216
3,934
11,755
1,293
W
King Arthur
Moxers
King Arthur
6,086
749
0
3,946
7,226
3,429
0
431
6,545
0
54,660
L
Hercules
QUIJAYTE
Hercules
1,810
561
0
2,922
7,737
4,392
0
0
7,737
0
24,252
L
2,979
573
0
400
5,666
1,579
0
827
4,839
0
32,340
W
Chang'e
koko112
Chang'e
2,573
165
120
2,060
6,790
1,794
0
2,286
4,146
35,569
449
L
Poseidon
明日之神
Poseidon
4,676
994
0
500
5,759
1,389
0
2,202
3,309
32,628
0
W
Hun Batz
水墨云烟
Hun Batz
5,124
1,887
0
3,956
6,941
2,172
0
1,554
5,195
0
54,533
L
5,297
1,207
0
2,652
6,866
5,644
0
996
5,861
14,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,479
Gold Earned
31,797
267
Minions Killed
372
0
Camps Cleared
0
978,643
Distance Traveled
1,070,370
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,923
592
85
9
0
245,891
0
W
Ullr
6,152
615
88
9
0
181,253
0
W
Maui
5,699
570
18
2
0
192,760
0
W
King Arthur
7,291
729
105
11
0
225,921
0
L
Hercules
4,748
475
49
5
0
171,208
0
L
Skadi
4,974
497
56
6
0
184,575
0
W
Chang'e
5,569
557
60
6
0
219,014
0
L
Poseidon
5,806
581
59
6
0
163,935
2
W
Hun Batz
7,086
709
101
10
0
251,422
0
L
Bacchus
5,028
503
18
2
0
213,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role