Player Matchup

Kumbhakarna
Kumbhakarna
Gold IV
 
Kumbhakarna
Gold IV
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold V
ArrancaHuev0s
Danzaburou
Gold V
Level 45
God Stats
6W - 6L
1,511 SR
Queue Stats
62W - 62L
1,311 MMR
Solo
Ne Zha
Ne Zha
Gold IV
Jackzfreddy
Ne Zha
Gold IV
Level 154
God Stats
8W - 2L
1,872 SR
Queue Stats
193W - 192L
1,354 MMR
Solo
Mulan
Mulan
Gold V
hamoud89
Mulan
Gold V
Level 97
God Stats
8W - 13L
1,496 SR
Queue Stats
86W - 100L
1,280 MMR
Solo
Zeus
Zeus
Gold V
农村上网贵来了就准备
Zeus
Gold V
Level 129
God Stats
13W - 5L
1,607 SR
Queue Stats
74W - 64L
1,367 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,597 SR
1,362 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,535 SR
1,383 MMR
Raijin
Raijin
Gold V
 
Raijin
Gold V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver I
CRiTTeRS NL
Sobek
Silver I
Level 83
God Stats
5W - 6L
1,528 SR
Queue Stats
118W - 136L
1,221 MMR
Solo
He Bo
He Bo
Bronze III
JulienSorel55
He Bo
Bronze III
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 36L
1,454 MMR
Solo
Hou Yi
Hou Yi
Gold V
MiamiMarkus
Hou Yi
Gold V
Level 154
God Stats
3W - 3L
1,615 SR
Queue Stats
64W - 72L
1,474 MMR
Solo
Surtr
Surtr
Gold V
krrauller
Surtr
Gold V
Level 157
God Stats
2W - 2L
1,530 SR
Queue Stats
111W - 124L
1,266 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
0 / 0 / 8
6,868
528
4,010
8,719
6,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
ArrancaHuev0s
Danzaburou
13
4 / 1 / 3
7,892
607
5,590
5,491
1,938
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
13
6 / 0 / 5
7,766
597
5,792
9,719
4,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Mulan
hamoud89
Mulan
13
2 / 3 / 3
7,841
603
12,486
14,564
8,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
6 / 0 / 3
8,073
621
6,019
3,726
1,075
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AnubisSusanoLokiAwilix

VS

Bans
ArachneCerberusFenrirAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
0 / 0 / 0
7,255
558
2,216
4,416
1,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 3 / 1
6,085
468
5,049
11,701
6,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 5 / 2
6,439
495
5,698
10,109
2,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
12
1 / 4 / 0
6,633
510
3,211
6,726
1,890
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
krrauller
Surtr
12
2 / 6 / 0
6,638
511
8,871
17,085
10,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
18
Kills
4
4
Deaths
18
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
0
0
8
4
L
Raijin
 
Raijin
0
0
0
0
W
Danzaburou
ArrancaHuev0s
Danzaburou
4
1
3
5.5
L
0
3
1
0.17
W
Ne Zha
6
0
5
8.5
L
1
5
2
0.4
L
Hou Yi
1
4
0
0.25
W
Mulan
hamoud89
Mulan
2
3
3
1.17
L
Surtr
krrauller
Surtr
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,897
Damage
25,045
42,219
Taken
50,037
22,338
Mitigated
22,912
12,853
Healing
15,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
4,010
346
0
2,164
8,719
6,218
0
3,428
5,205
23,520
0
L
Raijin
 
Raijin
2,216
128
0
1,788
4,416
1,255
0
1,689
2,727
53,421
0
W
Danzaburou
ArrancaHuev0s
Danzaburou
5,590
2,006
0
1,537
5,491
1,938
204
1,172
4,279
0
55,213
L
5,049
181
0
5,224
11,701
6,409
0
3,624
8,077
26,078
1,814
W
Ne Zha
5,792
1,454
0
2,442
9,719
4,426
70
2,707
6,932
0
48,997
L
5,698
94
0
2,332
10,109
2,548
0
2,379
7,730
43,986
0
L
Hou Yi
3,211
1,255
0
1,521
6,726
1,890
0
1,825
4,901
0
50,684
W
Mulan
hamoud89
Mulan
12,486
930
0
4,619
14,564
8,681
294
2,658
11,906
1,072
64,155
L
Surtr
krrauller
Surtr
8,871
3,109
0
5,089
17,085
10,810
0
785
16,300
1,638
38,922
W
6,019
1,016
0
2,091
3,726
1,075
93
2,444
1,104
56,361
386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,440
Gold Earned
33,050
422
Minions Killed
416
0
Camps Cleared
0
1,346,532
Distance Traveled
1,241,706
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,868
528
26
2
0
276,708
1
L
Raijin
7,255
558
149
11
0
244,838
2
W
Danzaburou
7,892
607
93
7
0
250,670
5
L
Sobek
6,085
468
33
3
0
252,099
0
W
Ne Zha
7,766
597
71
5
0
310,138
0
L
He Bo
6,439
495
70
5
0
255,824
0
L
Hou Yi
6,633
510
92
7
0
246,992
1
W
Mulan
7,841
603
117
9
0
219,430
0
L
Surtr
6,638
511
72
6
0
241,953
3
W
Zeus
8,073
621
115
9
0
289,586
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role