Player Matchup

Aphrodite
Aphrodite
MasonThe
Aphrodite
Level 126
God Stats
24W - 36L
1,416 SR
Queue Stats
531W - 583L
1,468 Elo+
Party 1
Ra
Ra
Snausboi
Ra
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 2
Achilles
Achilles
StaunchDaRSC
Achilles
Level 62
God Stats
55W - 51L
1,538 SR
Queue Stats
166W - 211L
1,482 Elo+
Party 1
Thanatos
Thanatos
TheWambulance
Thanatos
Level 142
God Stats
3W - 1L
1,713 SR
Queue Stats
187W - 70L
1,739 Elo+
Party 2
Anhur
Anhur
Turkleton22
Anhur
Level 215
God Stats
24W - 26L
1,526 SR
Queue Stats
365W - 362L
1,546 Elo+
Solo
Team Averages
Level 121
1,539 SR
1,547 Elo+

VS

Team Averages
Level 152
1,556 SR
1,533 Elo+
Cupid
Cupid
 
Cupid
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
 
Nox
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Níkös
Odin
Level 158
God Stats
0W - 1L
1,662 SR
Queue Stats
66W - 51L
1,600 Elo+
Party 4
Kuzenbo
Kuzenbo
Rea1Gamer
Kuzenbo
Level 153
God Stats
1W - 1L
1,648 SR
Queue Stats
50W - 44L
1,585 Elo+
Party 4
Poseidon
Poseidon
alejandrobros
Poseidon
Level 127
God Stats
2W - 4L
1,472 SR
Queue Stats
117W - 118L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MasonThe
Aphrodite
13
4 / 4 / 1
8,104
623
8,490
10,938
5,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 0 / 7
9,322
717
9,209
6,001
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
StaunchDaRSC
Achilles
11
0 / 2 / 5
6,967
536
5,166
11,552
8,654
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
TheWambulance
Thanatos
15
7 / 1 / 5
8,368
644
8,018
8,618
3,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
4 / 3 / 0
7,685
591
7,578
10,131
3,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
0 / 3 / 3
6,600
508
6,218
9,118
1,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nox
 
Nox
11
4 / 4 / 0
6,276
483
5,280
11,257
5,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Odin
Níkös
Odin
12
2 / 2 / 5
6,644
511
4,072
9,084
2,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Kuzenbo
Rea1Gamer
Kuzenbo
11
3 / 4 / 2
6,666
513
6,794
11,412
7,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
alejandrobros
Poseidon
13
1 / 6 / 4
7,186
553
7,100
8,385
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
19
Kills
10
10
Deaths
19
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
3
3
0.5
L
Nox
 
Nox
4
4
0
1
W
Aphrodite
MasonThe
Aphrodite
4
4
1
1.13
L
Odin
Níkös
Odin
2
2
5
2.25
L
Kuzenbo
Rea1Gamer
Kuzenbo
3
4
2
1
W
4
0
7
7.5
W
Achilles
StaunchDaRSC
Achilles
0
2
5
1.25
W
Thanatos
TheWambulance
Thanatos
7
1
5
9.5
W
4
3
0
1.33
L
Poseidon
alejandrobros
Poseidon
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,461
Damage
29,464
47,240
Taken
49,256
22,656
Mitigated
18,379
25,491
Healing
11,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
6,218
2,642
936
3,215
9,118
1,948
0
0
9,118
0
50,100
L
Nox
 
Nox
5,280
557
0
2,250
11,257
5,106
0
3,012
8,115
19,111
0
W
Aphrodite
MasonThe
Aphrodite
8,490
939
0
5,878
10,938
5,004
207
4,816
6,083
54,514
1,668
L
Odin
Níkös
Odin
4,072
1,265
0
2,208
9,084
2,602
0
3,291
5,637
0
39,199
L
Kuzenbo
Rea1Gamer
Kuzenbo
6,794
2,082
0
1,750
11,412
7,025
0
7,162
4,215
33,301
915
W
9,209
1,184
649
2,816
6,001
2,337
0
3,148
2,811
79,244
514
W
Achilles
StaunchDaRSC
Achilles
5,166
1,301
0
2,570
11,552
8,654
508
4,572
6,620
0
31,548
W
Thanatos
TheWambulance
Thanatos
8,018
2,461
0
8,869
8,618
3,105
0
2,938
5,638
0
55,733
W
7,578
5,338
0
4,709
10,131
3,556
148
2,732
7,244
0
55,146
L
Poseidon
alejandrobros
Poseidon
7,100
1,306
0
682
8,385
1,698
0
3,285
4,760
58,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,446
Gold Earned
33,372
495
Minions Killed
340
0
Camps Cleared
0
1,310,390
Distance Traveled
1,363,156
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,600
508
78
6
0
257,950
0
L
Nox
6,276
483
30
2
0
253,218
4
W
Aphrodite
8,104
623
112
9
0
211,426
0
L
Odin
6,644
511
68
5
0
310,074
1
L
Kuzenbo
6,666
513
53
4
0
265,891
0
W
Ra
9,322
717
142
11
0
311,429
1
W
Achilles
6,967
536
41
3
0
255,096
2
W
Thanatos
8,368
644
95
7
0
315,792
0
W
Anhur
7,685
591
105
8
0
216,647
0
L
Poseidon
7,186
553
111
9
0
276,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role